World of Warcraft Unshackled

World of Warcraft Unshackled
Author: Blizzard Blizzard Entertainment
Publisher:
Total Pages: 0
Release: 2021-12
Genre:
ISBN: 9781789098884

Will you escape the dangers of Azeroth? You have 60 minutes to break free of the chains that bind and the evils that threaten the World of Warcraft (R)! Play as honourable members of the Horde and the Alliance and overcome obstacles before time runs out! Stop the spread of Professor Putricide's plague of undeath in his bizarre laboratory, dodge devilsaurs in Un'Goro Crater, and restore order to Karazhan before the tower collapses! Featuring three different scenarios with three difficulty levels: easy, medium, and challenging. Will you be unshackled? Or will time seal your fate? Contents of the box 131 cards 3 sound files 1 poster (one for each scenario) 1 rulebook 1 scenario book 3 loose sheets 1 Apprentice Notebook 3 loose sheets QR code that lets you download 3 sound files (1 for each game/scenario)

Digital Culture, Play, and Identity

Digital Culture, Play, and Identity
Author: Hilde Corneliussen
Publisher: MIT Press
Total Pages: 313
Release: 2008
Genre: Games & Activities
ISBN: 0262033704

"This book examines the complexity of World of Warcraft from a variety of perspectives, exploring the cultural and social implications of the proliferation of ever more complex digital gameworlds.The contributors have immersed themselves in the World of Warcraft universe, spending hundreds of hours as players (leading guilds and raids, exploring moneymaking possibilities in the in-game auction house, playing different factions, races, and classes), conducting interviews, and studying the game design - as created by Blizzard Entertainment, the game's developer, and as modified by player-created user interfaces. The analyses they offer are based on both the firsthand experience of being a resident of Azeroth and the data they have gathered and interpreted.The contributors examine the ways that gameworlds reflect the real world - exploring such topics as World of Warcraft as a "capitalist fairytale" and the game's construction of gender; the cohesiveness of the gameworld in terms of geography, mythology, narrative, and the treatment of death as a temporary state; aspects of play, including "deviant strategies" perhaps not in line with the intentions of the designers; and character - both players' identification with their characters and the game's culture of naming characters." -- BOOK JACKET.

World of Warcraft Chronicle Volume 2

World of Warcraft Chronicle Volume 2
Author: BLIZZARD ENTERTAINMENT
Publisher: Dark Horse Comics
Total Pages: 212
Release: 2017-03-14
Genre: Games & Activities
ISBN: 1616558466

Blizzard Entertainment and Dark Horse Books are thrilled to present the next installment of the wildly popular World of Warcraft Chronicle series. Volume 2 will reveal more sought-after details about the game universe's history and mythology. Showcasing lush, all-new artwork from fan favorites such as Peter Lee, Joseph Lacroix, and Alex Horley, this striking tome is sure to please all fans--casual and collector alike.

Planning Your Escape

Planning Your Escape
Author: L.E. Hall
Publisher: Simon and Schuster
Total Pages: 320
Release: 2021-08-03
Genre: Games & Activities
ISBN: 1982140356

Never get stuck inside an escape room again, with this strategy guidebook to beating your favorite immersive interactive game—from a well-known game designer and puzzle enthusiast Chances are you have visited an escape room, whether for a birthday party, a corporate team-building exercise, or as a weekend excursion with your friends. But what does it take to maximize your chances of solving the puzzles, while ensuring everyone has a good time along the way? Planning Your Escape is the perfect guide to making sure you never get stuck in another escape room again. Game designer extraordinaire Laura Hall has all the best strategies for every room you might encounter, so your team can function like a well-oiled machine. This guide offers: -A history of puzzles and experiential entertainment, from the 4,000-year-old dexterity puzzles of Mohenjo-daro to the spectacle of immersive theater installations like Secret Cinema, Meow Wolf, and Sleep No More; -Different types of escape rooms, and solvable examples of the common puzzles they employ; -Common escape room player personality types, and how best to work with them; and -Advice for constructing your own escape rooms and puzzle hunts Bringing in a cast of experts, Planning Your Escape is the must-have strategy book for any escape room enthusiast, puzzle fan, and aspiring experience designer. Get ready to wow your friends and impress your co-workers with your new skills, and never enter a room you can’t get out of again!

World of Warcraft

World of Warcraft
Author: Jack Nicolas
Publisher:
Total Pages: 106
Release: 2020-12-23
Genre:
ISBN:

Looking for a WoW Shadowlands guide? World of Warcraft's eighth expansion is here and already players are discovering the massive amount of things to do in the MMORPG's new zones, hubs and systems. There's a lot to get your head around, and you may not know where to start. So here are a few quick Shadowlands tips to help you get the most out of the afterlife.This guide is intended to help players who are new to World of Warcraft make sense of everything they have available to them while leveling in WoW. If you are a returning player, or an existing player, looking for information regarding character customization and system changes.

World of Warcraft: Beyond the Dark Portal

World of Warcraft: Beyond the Dark Portal
Author: Aaron Rosenberg
Publisher: Titan Books
Total Pages: 395
Release: 2023-04-21
Genre: Fiction
ISBN: 1803365781

The aging orc shaman Ner'zhul has seized control of the Horde and reopened the Dark Portal. His brutal warriors once again encroach upon Azeroth, laying siege to the newly constructed stronghold of Nethergarde Keep. There, the archmage Khadgar and the Alliance commander, Turalyon, lead humanity and its elven and dwarven allies in fighting this new invasion. Even so, disturbing questions arise. Khadgar learns of orcish incursions farther abroad: small groups of orcs who seem to pursue a goal other than simple conquest. Worse yet, black dragons have been sighted as well, and they appear to be aiding the orcs. To counter Ner'zhul's dark schemes, the Alliance must now invade the orcs' ruined homeworld of Draenor. Can Khadgar and his companions stop the nefarious shaman in time to stave off the destruction of two worlds?

Shadows Rising (World of Warcraft: Shadowlands)

Shadows Rising (World of Warcraft: Shadowlands)
Author: Madeleine Roux
Publisher: Del Rey
Total Pages: 304
Release: 2020-07-14
Genre: Fiction
ISBN: 0399594132

An all-new official prequel novel to Shadowlands, the next expansion for Blizzard Entertainment’s legendary online game World of Warcraft “The Horde is nothing!” With those infamous words, Sylvanas Windrunner betrayed and abandoned the Horde she vowed to serve. The Dark Lady and her forces now work in the shadows as both the Horde and Alliance, including her own sister, Alleria, race to uncover her next move. Struggling to shoulder the crushing weight of leadership, King Anduin entrusts the void elf and High Exarch Turalyon to uncover Sylvanas’s whereabouts. The Horde now stands at a crossroads. The various factions form a council, leaving the mantle of warchief to rest. Thrall, Lor’themar Theron, Baine Bloodhoof, First Arcanist Thalyssra, and many other familiar faces rise to this new challenge. But the threats are numerous, and the distrust runs too deep. When the council is derailed by a failed assassination attempt on Talanji—the Zandalari queen and a key ally—Thrall and the rest of the Horde leaders are forced into action. They empower the young troll shaman Zekhan, still grieving the loss of Varok Saurfang, with a critical mission to aid Talanji and help uncover the rising threat against her. Meanwhile, Nathanos Blightcaller and Sira Moonwarden have been tasked by the Dark Lady with a terrifying gambit: to kill the troll loa of death himself, Bwonsamdi. As Zekhan and Talanji work to save Bwonsamdi, their journey will be a key turning point in bolstering the Horde against the coming darkness and finding themselves along the way. Failure to save their allies and the trickster god will surely doom them—but through success, they may rediscover what makes the Horde strong.

The Cinematic Art of World of Warcraft

The Cinematic Art of World of Warcraft
Author: . Blizzard Entertainment
Publisher: Insight Editions
Total Pages: 0
Release: 2012-11-06
Genre: Games & Activities
ISBN: 9781608872084

Containing more than 150 drawings, concept art pieces, and final renders, as well as secrets of game mythology and development stories, this mesmerizing book reveals how Blizzard Entertainment’s acclaimed series gets made. In addition to a behind-the-scenes technical look at the game cinematics and developmental art, Fans learn how Blizzard updated Arthas the Death Knight to be even more evil than in Warcraft III and how a new central character, Sindragosa the Frost Wyrm, was developed. Other features explore technical dimensions and Blizzard’s influence on the game world and beyond. Each Book Comes with: Two 8” x 10” original art cards in vellum sleeve and a 12-page illustrated storybook on the creation of the frost wyrm Sindragosa, that make this a must-have for any WoW fan.

The Little Book of Thinking Big

The Little Book of Thinking Big
Author: Richard Newton
Publisher: John Wiley & Sons
Total Pages: 186
Release: 2014-12-22
Genre: Business & Economics
ISBN: 0857085859

Sunday Times #1 bestseller and long-awaited follow-up to the #1 bestselling Stop Talking, Start Doing You can think big or you can think small, it all starts in the mind. What have you got to lose? If you aim for the stars you might just get there. Sometimes it pays off to think BIG and Richard Newton is here to get us thinking on a bigger scale than we ever imagined. With the right thinking tools and the right approach you can release your inspiration and creativity, reset your ambition and direct your attention to the things that truly matter to you. And that can change your life. Short and punchy with quick tips and inspiring graphics, The Little Book of Thinking Big will have your imagination, creativity and determination firing on all cylinders. You'll come away with a set of BIG goals to fuel and drive your BIG life. Here’s where it starts. This is a reset button. Push it. Think bigger.

Warcraft: Lord of the Clans

Warcraft: Lord of the Clans
Author: Christie Golden
Publisher: Simon and Schuster
Total Pages: 284
Release: 2002-01-29
Genre: Fiction
ISBN: 074342316X

In the mist-shrouded haze of the past, the world of Azeroth teemed with wondrous creatures of every kind. Mysterious Elves and hardy Dwarves walked among tribes of Man in relative peace and harmony -- until the arrival of the demonic army known as the Burning Legion shattered the world's tranquility forever. Now Orcs, Dragons, Goblins, and Trolls all vie for supremacy over the scattered, warring kingdoms -- part of a grand, malevolent scheme that will determine the fate of the world of WARCRAFT Slave. Gladiator. Shaman. Warchief. The enigmatic Orc known as Thrall has been all of these. Raised from infancy by cruel human masters who sought to mold him into their perfect pawn, Thrall was driven by both the savagery in his heart and the cunning of his upbringing to pursue a destiny he was only beginning to understand -- to break his bondage and rediscover the ancient traditions of his people. Now the tumultuous tale of his life's journey -- a saga of honor, hatred, and hope -- can at last be told....