Daily Word Ladders, Grades 4-6

Daily Word Ladders, Grades 4-6
Author: Timothy V. Rasinski
Publisher: Teaching Resources
Total Pages: 112
Release: 2012-01-01
Genre: Education
ISBN: 9780545374880

Engaging word-study activities for independent practice, as well as whole-class fun!

Daily Word Ladders

Daily Word Ladders
Author: Timothy V. Rasinski
Publisher: Teaching Resources
Total Pages: 112
Release: 2005
Genre: Education
ISBN: 9780439773454

100 reproducible word study lessons that help kids boost reading, vocabulary, spelling and phonics skills--independently.

100 Word-Building Pyramid Puzzles

100 Word-Building Pyramid Puzzles
Author: Immacula A. Rhodes
Publisher: Scholastic Teaching Resources
Total Pages: 112
Release: 2011-02-01
Genre: Education
ISBN: 9780545208222

Presents a collection of reproducible activities to help students develop reading, vocabulary, and spelling skills.

Blah Blah Blah Card Game

Blah Blah Blah Card Game
Author: MRS WORDSMITH
Publisher: Mrs Wordsmith Incorporated
Total Pages: 648
Release: 2020-02-25
Genre: Juvenile Nonfiction
ISBN: 1913235157

Finally, a way to make practising phonics fun! Master decoding words using phonics with these three decks of increasing difficulty. Race to get rid of your cards by matching sounds and letters, and play wild cards to trip up your opponents! Blah Blah Blah is a hilariously fun card game, perfect for kids who are just starting to learn to read. Master decoding words using phonics with these three decks of increasing difficulty. Race to get rid of your cards by matching sounds and letters, and play wild cards to trip up your opponents! How does Blah Blah Blah work? Every card features a word consisting of three letters (or groups of letters). Each player takes seven cards. One card is placed face-up on the table with the rest of the deck in a pile, face-down. Players must play a card from their hand that contains at least one of the letters that are in the word on the table. The first player to get rid of all their cards wins. But beware! Wild cards hidden in the deck can force you to skip your turn or draw more cards. Blah Blah Blah was developed with a unique proprietary algorithm by our machine learning team to make sure it works. And it was tested with teachers and kids to make sure they love it! Why are phonics so important? English consists of about 44 phonemes (sound variations), but more than 170 graphemes (different written representations for these sounds). This means that English has no strict one-to-one correspondence between letters and sounds, but it’s also not entirely irregular. It involves numerous patterns and regularities. Phonics is the method that helps children become aware of these regularities, and it’s proven to be very effective.

Rules of Play

Rules of Play
Author: Katie Salen Tekinbas
Publisher: MIT Press
Total Pages: 680
Release: 2003-09-25
Genre: Computers
ISBN: 9780262240451

An impassioned look at games and game design that offers the most ambitious framework for understanding them to date. As pop culture, games are as important as film or television—but game design has yet to develop a theoretical framework or critical vocabulary. In Rules of Play Katie Salen and Eric Zimmerman present a much-needed primer for this emerging field. They offer a unified model for looking at all kinds of games, from board games and sports to computer and video games. As active participants in game culture, the authors have written Rules of Play as a catalyst for innovation, filled with new concepts, strategies, and methodologies for creating and understanding games. Building an aesthetics of interactive systems, Salen and Zimmerman define core concepts like "play," "design," and "interactivity." They look at games through a series of eighteen "game design schemas," or conceptual frameworks, including games as systems of emergence and information, as contexts for social play, as a storytelling medium, and as sites of cultural resistance. Written for game scholars, game developers, and interactive designers, Rules of Play is a textbook, reference book, and theoretical guide. It is the first comprehensive attempt to establish a solid theoretical framework for the emerging discipline of game design.

Words Their Way

Words Their Way
Author: Donald R. Bear
Publisher: Pearson
Total Pages: 465
Release: 2015-10-05
Genre: Education
ISBN: 0134110080

This is the eBook of the printed book and may not include any media, website access codes, or print supplements that may come packaged with the bound book. NOTE: Used books, rentals, and purchases made outside of Pearson If purchasing or renting from companies other than Pearson, the access codes for the PDToolkit for Words Their Way® may not be included, may be incorrect, or may be previously redeemed. Check with the seller before completing your purchase. Written for professional development facilitators and their program participants, literacy coaches, reading specialists, and classroom teachers, this text can also be used in the Reading Methods (Supplementary) or Phonological Awareness and Phonics course. Words Their Way is a hands-on, developmentally-driven approach to word study that illustrates how to integrate and teach children phonics, vocabulary, and spelling skills. Building on its best-selling approach, this edition of Words Their Way continues the phenomenon that has helped thousands of children improve their literacy skills. The keys to this successful, research-based approach are to know your students’ literacy progress, organize for instruction, and implement word study. This Sixth Edition lists the Common Core State Standards for each activity, and features enhanced discussions, activities, and content. To offer teachers even more tools that will enhance their word study instruction, all new classroom videos and interactive PDFs are available on the PDToolkit site*. With its newly designed marginal icons that link readers to resources on the accompanying web site, Words Their Way, provides a complete word study package that will motivate and engage your students, and help them to succeed in literacy learning. *The PDToolkit is available free for twelve months after you use the password that comes with the book. After twelve months, the subscription must be renewed. To learn more, please visit: http://pdtoolkit.pearson.com.

Daily Word Ladders: Idioms, Grades 4+

Daily Word Ladders: Idioms, Grades 4+
Author: Timothy Rasinski
Publisher: Scholastic Professional
Total Pages: 192
Release: 2020-11
Genre:
ISBN: 9781338630251

These word-study puzzles help students grasp common idioms, giving them more tools to tackle vocabulary challenges in grade-level texts.

Ladders to Literacy

Ladders to Literacy
Author: Rollanda E. O'Connor
Publisher: Brookes Publishing Company
Total Pages: 0
Release: 2005
Genre: Kindergarten
ISBN: 9781557668325

This book gives kindergarten teachers more than 60 field tested, developmentally appropriate activities that help children develop the emergent literacy skills they'll need to succeed in school.;;

Vocabulary Packets

Vocabulary Packets
Author: Liane Onish
Publisher: Teaching Resources
Total Pages: 0
Release: 2010
Genre: Education
ISBN: 9780545198646

Ten independent learning packets help students learn and use key prefixes and suffixes to acquire more than 150 new words!

PC Mag

PC Mag
Author:
Publisher:
Total Pages: 320
Release: 1998-04-21
Genre:
ISBN:

PCMag.com is a leading authority on technology, delivering Labs-based, independent reviews of the latest products and services. Our expert industry analysis and practical solutions help you make better buying decisions and get more from technology.