The Maze Book

The Maze Book
Author: Heather A. Bimonte-Nelson
Publisher: Humana Press
Total Pages: 0
Release: 2015-03-11
Genre: Medical
ISBN: 9781493921584

This vibrant collection delivers a laboratory roadmap of testing cognition in the rodent. While rodents and mazes are the main center and focus of this book, many aspects in the field of learning and memory are discussed and detailed, spanning from the molecular to the human, with every chapter delivering a comprehensive review of historical milestones in order to provide context for past discoveries, new findings, and future studies. Didactic foundations, operational definitions, and theory, as well as practical experimental and apparatus set-up, data analysis, and interpretation instructions are included in the first part of the book, while part two contains step-by-step protocols, troubleshooting, and tips from experts in the field. Authoritative and inspirational, The Maze Book: Theories, Practice, and Protocols for Testing Rodent Cognition serves as a detailed and practical manual for scientists wishing to implement these tools in their laboratories and for scholars interested in this powerful field.

Thinking Without Words

Thinking Without Words
Author: Jose Luis Bermudez
Publisher: Oxford University Press
Total Pages: 240
Release: 2007-10-17
Genre: Philosophy
ISBN: 0190450932

Thinking without Words provides a challenging new theory of the nature of non-linguistic thought. Many scientific disciplines treat non-linguistic creatures as thinkers, explaining their behavior in terms of their thoughts about themselves and about the environment. But this theorizing has proceeded without any clear account of the types of thinking available to non-linguistic creatures. One consequence of this is that ascriptions of thoughts to non-linguistic creatures have frequently been held to be metaphorical and not to be taken at face value. Bermúdez offers a conceptual framework for treating human infants and non-human animals as genuine thinkers. Whereas existing discussions of thought at the non-linguistic level have concentrated on how such thoughts might be physically realized, Bermúdez approaches the problem by considering what is required in explaining behavior in psychological terms. In developing a positive account of non-linguistic thought he shows how the experimental tools used by developmental psychologists and students of animal behavior can be used to give a precise account of the way in which a human infant or non-human animal is representing the world. Much of the book is devoted to exploring the differences between thinking without words and language-based thinking. Bermúdez argues that there are clear limits to the expressive power of non-linguistic thought. Nonetheless, he identifies primitive analogues at the non-linguistic level that can be used to explain sophisticated non-linguistic behaviors. Thinking Without Words is the first full-length philosophical study of this important topic. It is written with an interdisciplinary readership in mind and will appeal to philosophers, psychologists, and students of animal behavior.

Theory and Practice of Natural Computing

Theory and Practice of Natural Computing
Author: Adrian-Horia Dediu
Publisher: Springer
Total Pages: 278
Release: 2014-12-05
Genre: Computers
ISBN: 3319137492

This book constitutes the refereed proceedings of the Third International Conference, TPNC 2014, held in Granada, Spain, in December 2014. The 22 revised full papers presented in this book were carefully reviewed and selected from 47 submissions. The papers are organized in topical sections on nature-inspired models of computation; synthesizing nature by means of computation; nature-inspired materials; and information processing in nature.

2014 International Conference on Computer, Network

2014 International Conference on Computer, Network
Author:
Publisher: DEStech Publications, Inc
Total Pages: 769
Release: 2014-03-12
Genre: Computers
ISBN: 1605951676

The objective of the 2014 International Conference on Computer, Network Security and Communication Engineering (CNSCE2014) is to provide a platform for all researchers in the field of Computer, Network Security and Communication Engineering to share the most advanced knowledge from both academic and industrial world, to communicate with each other about their experience and most up-to-date research achievements, and to discuss issues and future prospects in these fields. As an international conference mixed with academia and industry, CNSCE2014 provides attendees not only the free exchange of ideas and challenges faced by these two key stakeholders and encourage future collaboration between members of these groups but also a good opportunity to make friends with scholars around the word. As the first session of the international conference on CNSCE, it covers topics related to Computer, Network Security and Communication Engineering. CNSCE2014 has attracted many scholars, researchers and practitioners in these fields from various countries. They take this chance to get together, sharing their latest research achievements with each other. It has also achieved great success by its unique characteristics and strong academic atmosphere as well as its authority.

Bad to the Bone

Bad to the Bone
Author: Steven F. Barrett
Publisher: Springer Nature
Total Pages: 413
Release: 2022-11-10
Genre: Technology & Engineering
ISBN: 3031798589

This comprehensive book provides detailed materials for both novice and experienced programmers using all BeagleBone variants which host a powerful 32-bit, super-scalar TI Sitara ARM Cortex A8 processor. Authored by Steven F. Barrett and Jason Kridner, a seasoned ECE educator along with the founder of Beagleboard.org, respectively, the work may be used in a wide variety of projects from science fair projects to university courses and senior design projects to first prototypes of very complex systems. Beginners may access the power of the "Bone" through the user-friendly Bonescript examples. Seasoned users may take full advantage of the Bone's power using the underlying Linux-based operating system, a host of feature extension boards (Capes) and a wide variety of Linux community open source libraries. The book contains background theory on system operation coupled with many well-documented, illustrative examples. Examples for novice users are centered on motivational, fun robot projects while advanced projects follow the theme of assistive technology and image processing applications.

Mazes in Videogames

Mazes in Videogames
Author: Alison Gazzard
Publisher: McFarland
Total Pages: 191
Release: 2013-05-01
Genre: Games & Activities
ISBN: 0786467940

From the text adventures of Zork, to the arcade game of Pac-Man, to the corridors of Doom, and on to the city streets of Grand Theft Auto IV, the maze has often been used as a space to trap and confuse players in their navigation of gameworlds. However, the maze as a construction on the landscape has a long history before the invention of the videogame. By examining the change in the maze from the landscapes of open spaces and closed gardens through to the screen of the videogame, both mazes and labyrinths are discussed in terms of historical reference, alongside the author's personal experiences of walking and playing these structures. This book shows how our cultural experiences of real world maze landscapes may have changed, and how we negotiate videogame worlds along the various paths and meanings they so often create for us.