Windows System Programming 3 E
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Author | : Johnson M. Hart |
Publisher | : Pearson Education |
Total Pages | : 798 |
Release | : 2010-02-16 |
Genre | : Computers |
ISBN | : 0321658272 |
The Definitive Guide to Windows API Programming, Fully Updated for Windows 7, Windows Server 2008, and Windows Vista Windows System Programming, Fourth Edition, now contains extensive new coverage of 64-bit programming, parallelism, multicore systems, and many other crucial topics. Johnson Hart’s robust code examples have been updated and streamlined throughout. They have been debugged and tested in both 32-bit and 64-bit versions, on single and multiprocessor systems, and under Windows 7, Vista, Server 2008, and Windows XP. To clarify program operation, sample programs are now illustrated with dozens of screenshots. Hart systematically covers Windows externals at the API level, presenting practical coverage of all the services Windows programmers need, and emphasizing how Windows functions actually behave and interact in real-world applications. Hart begins with features used in single-process applications and gradually progresses to more sophisticated functions and multithreaded environments. Topics covered include file systems, memory management, exceptions, processes, threads, synchronization, interprocess communication, Windows services, and security. New coverage in this edition includes Leveraging parallelism and maximizing performance in multicore systems Promoting source code portability and application interoperability across Windows, Linux, and UNIX Using 64-bit address spaces and ensuring 64-bit/32-bit portability Improving performance and scalability using threads, thread pools, and completion ports Techniques to improve program reliability and performance in all systems Windows performance-enhancing API features available starting with Windows Vista, such as slim reader/writer locks and condition variables A companion Web site, jmhartsoftware.com, contains all sample code, Visual Studio projects, additional examples, errata, reader comments, and Windows commentary and discussion.
Author | : Pavel Yosifovich |
Publisher | : |
Total Pages | : 640 |
Release | : 2020-04-11 |
Genre | : |
ISBN | : |
Delve into programming the Windows operating system through the Windows API in with C++. Use the power of the Windows API to working with processes, threads, jobs, memory, I/O and more. The book covers current Windows 10 versions, allowing you to get the most of what Windows has to offer to developers in terms of productivity, performance and scalability.
Author | : Pavel Yosifovich |
Publisher | : Microsoft Press |
Total Pages | : 1473 |
Release | : 2017-05-05 |
Genre | : Computers |
ISBN | : 0133986462 |
The definitive guide–fully updated for Windows 10 and Windows Server 2016 Delve inside Windows architecture and internals, and see how core components work behind the scenes. Led by a team of internals experts, this classic guide has been fully updated for Windows 10 and Windows Server 2016. Whether you are a developer or an IT professional, you’ll get critical, insider perspectives on how Windows operates. And through hands-on experiments, you’ll experience its internal behavior firsthand–knowledge you can apply to improve application design, debugging, system performance, and support. This book will help you: · Understand the Window system architecture and its most important entities, such as processes and threads · Examine how processes manage resources and threads scheduled for execution inside processes · Observe how Windows manages virtual and physical memory · Dig into the Windows I/O system and see how device drivers work and integrate with the rest of the system · Go inside the Windows security model to see how it manages access, auditing, and authorization, and learn about the new mechanisms in Windows 10 and Server 2016
Author | : Hart |
Publisher | : Pearson Education India |
Total Pages | : 566 |
Release | : 1900 |
Genre | : |
ISBN | : 9788131707579 |
This Book Is A Practical Guide To The Essential Features And Functions Of The Windows Api. Unlike Most Resources, It Focuses On The Core System Services - File Systems, Memory, Threads, Synchronization, Processes, Communication, And Security - Rather Than The More Commonly Featured Graphical User Interface (Gui) Functions. While The .Net Framework Has Gotten Most Of The Excitement The Last Few Years, There Are Still Many Developers Whose Main Responsibility Is Developing And Maintaining Windows Systems Apps. Numerous Practical, Well-Tested Application Programs-- Suitable For Both Personal And Server Systems-- Are Included Along With Performance Measurements On A Wide Variety Of Single And Multiprocessor Systems. In Addition To Winxp And Win2003, This Book Teaches How To Use The .Net Framework To Program The Windows System And Develop Applications. This Completely Updated Edition Also Introduces The Use Of Open Source Software.
Author | : Johnson M. Hart |
Publisher | : Addison-Wesley Professional |
Total Pages | : 0 |
Release | : 2001 |
Genre | : Application software |
ISBN | : 9780201703108 |
Shows how to use the Win32 application programming interface (API), focusing on the file system, process and thread management, interprocess communication, network programming, and synchronization. The second edition also covers sockets, remote procedure calls, NT services, and thread performance. The CD-ROM contains example applications of the Win32 functions. Annotation copyrighted by Book News, Inc., Portland, OR
Author | : Randal E.. Bryant |
Publisher | : |
Total Pages | : 962 |
Release | : 2013-07-23 |
Genre | : Computer programming |
ISBN | : 9781292025841 |
For Computer Systems, Computer Organization and Architecture courses in CS, EE, and ECE departments. Few students studying computer science or computer engineering will ever have the opportunity to build a computer system. On the other hand, most students will be required to use and program computers on a near daily basis. Computer Systems: A Programmer's Perspective introduces the important and enduring concepts that underlie computer systems by showing how these ideas affect the correctness, performance, and utility of application programs. The text's hands-on approach (including a comprehensive set of labs) helps students understand the under-the-hood operation of a modern computer system and prepares them for future courses in systems topics such as compilers, computer architecture, operating systems, and networking.
Author | : Feng Yuan |
Publisher | : Prentice Hall Professional |
Total Pages | : 1283 |
Release | : 2001 |
Genre | : Computers |
ISBN | : 0130869856 |
Currently, there aren't any good books on Windows graphics programming. Programmers looking for help are left to muddle their way through online documentation and API books that don't focus on this topic. This book paves new ground, covering actual graphics implementation, hidden restrictions, and performance issues programmers need to know about.
Author | : Andrea Allievi |
Publisher | : Microsoft Press |
Total Pages | : 1272 |
Release | : 2021-08-31 |
Genre | : Computers |
ISBN | : 0135462444 |
Drill down into Windows architecture and internals, discover how core Windows components work behind the scenes, and master information you can continually apply to improve architecture, development, system administration, and support. Led by three renowned Windows internals experts, this classic guide is now fully updated for Windows 10 and 8.x. As always, it combines unparalleled insider perspectives on how Windows behaves “under the hood” with hands-on experiments that let you experience these hidden behaviors firsthand. Part 2 examines these and other key Windows 10 OS components and capabilities: Startup and shutdown The Windows Registry Windows management mechanisms WMI System mechanisms ALPC ETW Cache Manager Windows file systems The hypervisor and virtualization UWP Activation Revised throughout, this edition also contains three entirely new chapters: Virtualization technologies Management diagnostics and tracing Caching and file system support
Author | : Charles Petzold |
Publisher | : Microsoft Press |
Total Pages | : 563 |
Release | : 2022-08-02 |
Genre | : Computers |
ISBN | : 0137909292 |
The classic guide to how computers work, updated with new chapters and interactive graphics "For me, Code was a revelation. It was the first book about programming that spoke to me. It started with a story, and it built up, layer by layer, analogy by analogy, until I understood not just the Code, but the System. Code is a book that is as much about Systems Thinking and abstractions as it is about code and programming. Code teaches us how many unseen layers there are between the computer systems that we as users look at every day and the magical silicon rocks that we infused with lightning and taught to think." - Scott Hanselman, Partner Program Director, Microsoft, and host of Hanselminutes Computers are everywhere, most obviously in our laptops and smartphones, but also our cars, televisions, microwave ovens, alarm clocks, robot vacuum cleaners, and other smart appliances. Have you ever wondered what goes on inside these devices to make our lives easier but occasionally more infuriating? For more than 20 years, readers have delighted in Charles Petzold's illuminating story of the secret inner life of computers, and now he has revised it for this new age of computing. Cleverly illustrated and easy to understand, this is the book that cracks the mystery. You'll discover what flashlights, black cats, seesaws, and the ride of Paul Revere can teach you about computing, and how human ingenuity and our compulsion to communicate have shaped every electronic device we use. This new expanded edition explores more deeply the bit-by-bit and gate-by-gate construction of the heart of every smart device, the central processing unit that combines the simplest of basic operations to perform the most complex of feats. Petzold's companion website, CodeHiddenLanguage.com, uses animated graphics of key circuits in the book to make computers even easier to comprehend. In addition to substantially revised and updated content, new chapters include: Chapter 18: Let's Build a Clock! Chapter 21: The Arithmetic Logic Unit Chapter 22: Registers and Busses Chapter 23: CPU Control Signals Chapter 24: Jumps, Loops, and Calls Chapter 28: The World Brain From the simple ticking of clocks to the worldwide hum of the internet, Code reveals the essence of the digital revolution.
Author | : Charles Petzold |
Publisher | : |
Total Pages | : 452 |
Release | : 2008 |
Genre | : Computers |
ISBN | : |
Provides information on programming 3D graphics using Windows Presentation Foundation 3D API.