Windows Store App Development C And Xaml
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Author | : Nick Lecrenski |
Publisher | : John Wiley & Sons |
Total Pages | : 506 |
Release | : 2012-12-07 |
Genre | : Computers |
ISBN | : 1118240820 |
It is an exciting time to be a Windows developer. The arrival of Windows 8 is a complete game changer. The operating system and its development platform offer you an entirely new way to create rich, full-featured Windows-based applications. This team of authors takes you on a journey through all of the new development features of the Windows 8 platform specifically how to utilize Visual Studio 2012 and the XAML/C# languages to produce robust apps that are ready for deployment in the new Windows Store. Professional Windows 8 Programming: Learn how to utilize XAML to create rich content driven user interfaces Make use of the new AppBar to create a chrome-less menu system See how to support Sensors and Geo-location on Windows 8 devices Integrate your app into the Windows 8 ecosystem with Contracts and Extensions Walks you through the new Windows 8 navigation system for multi-page apps Minimize code with Data Binding and MVVM design patterns Features tips on getting your app ready for the Windows store Maximize revenue for your app by learning about available monetization strategies
Author | : Matthew Baxter-Reynolds |
Publisher | : "O'Reilly Media, Inc." |
Total Pages | : 508 |
Release | : 2014-02-13 |
Genre | : Computers |
ISBN | : 1449333249 |
Annotation If you want to build Windows 8 applications for desktops and the forthcoming Microsoft Surface tablet PC, this book will show you how to work with the Metro design language and the Windows RT operating system. You'll learn this new landscape step-by-step, including the minute system details and design specifications necessary to innovate and build a variety of Windows 8 apps. It's ideal for .NET developers who use C♯. Throughout the book, you'll follow one app from idea to the Windows Store to understand what's involved in every step of the process. You'll learn how to create in-app purchases, link with social networks, and incorporate the charm bar, which opens the Windows 8 start screen. Get a jump on developers looking to cash in on the demand for Windows 8 apps. Order your copy of Programming Metro-Style Applications with C♯ today.
Author | : Sridhar Poduri |
Publisher | : |
Total Pages | : 412 |
Release | : 2013-03 |
Genre | : Microsoft Windows (Computer file) |
ISBN | : 9780989020800 |
The native code resurgence is well under its way in today's mobile and device based computing environment. Learn firsthand how Microsoft is contributing to this renaissance through breath taking innovations like the Windows Runtime, C++11 standard implementation in the Visual C++ compiler, native XAML and DirectX support for Windows Store apps, C++AMP for GPGPU computing, Windows Azure Mobile Services support etc. Learn how you can apply your existing C++ skills to create compelling native applications for the Windows Store and begin building apps now. Use what you know about Visual C++ to write native Windows 8 apps that deliver rich, immersive experiences to your customers Gain insights from the author's experience on the Windows team and his work developing one of the first C++ with XAML apps for Windows 8 Learn how to quickly prototype and build apps using a variety of native libraries in Windows 8. Build on what you know-and extend your expertise-by learning how to use C++ with XAML and DirectX to create Windows Store apps. Learn how to share code between your native Windows 8 app and Windows Phone apps.
Author | : Rami Sarieddine |
Publisher | : Packt Publishing Ltd |
Total Pages | : 265 |
Release | : 2013-01-01 |
Genre | : Computers |
ISBN | : 1849687110 |
This book is a hands-on guide that follows a step-by-step tutorial approach which discusses Windows 8 application development with HTML5, CSS3, and JavaScript.This book is great for developers who want to start developing for Windows 8 and it also targets developers who want to get introduced to powerful advancements in standards-based web technology, while using it to build Windows Store apps, as well as leveraging their existing skills and code assets in web development.
Author | : Charles Petzold |
Publisher | : Microsoft Press |
Total Pages | : 1103 |
Release | : 2015-04-11 |
Genre | : Computers |
ISBN | : 073569737X |
This second Preview Edition ebook, now with 16 chapters, is about writing applications for Xamarin.Forms, the new mobile development platform for iOS, Android, and Windows phones unveiled by Xamarin in May 2014. Xamarin.Forms lets you write shared user-interface code in C# and XAML that maps to native controls on these three platforms.
Author | : Alvin Ashcraft |
Publisher | : Packt Publishing Ltd |
Total Pages | : 440 |
Release | : 2021-03-26 |
Genre | : Computers |
ISBN | : 1800207395 |
A beginner's guide to building Windows applications with WinUI for UWP and desktop applications Key FeaturesCreate modern Windows 10 applications and gain access to UI controls that were previously limited to UWP applicationsDiscover how to modernize your existing Win32 apps with a modern Windows 10 UILearn to embed a single page application (SPA) in a WinUI application with a web framework like BlazorBook Description WinUI 3.0 takes a whole new approach to delivering Windows UI components and controls, and is able to deliver the same features on more than one version of Windows 10. Learn WinUI 3.0 is a comprehensive introduction to WinUI and Windows apps for anyone who is new to WinUI, Universal Windows Platform (UWP), and XAML applications. The book begins by helping you get to grips with the latest features in WinUI and shows you how XAML is used in UI development. You'll then set up a new Visual Studio environment and learn how to create a new UWP project. Next, you'll find out how to incorporate the Model-View-ViewModel (MVVM) pattern in a WinUI project and develop unit tests for ViewModel commands. Moving on, you'll cover the Windows Template Studio (WTS) new project wizard and WinUI libraries in a step-by-step way. As you advance, you'll discover how to leverage the Fluent Design system to create beautiful WinUI applications. You'll also explore the contents and capabilities of the Windows Community Toolkit and learn to create a new UWP user control. Toward the end, the book will teach you how to build, debug, unit test, deploy, and monitor apps in production. By the end of this book, you'll have learned how to build WinUI applications from scratch and modernize existing WPF and WinForms applications using WinUI controls. What you will learnGet up and running with WinUI and discover how it fits into the landscape of Project Reunion and Windows UI developmentBuild new Windows apps quickly with robust templatesDevelop testable and maintainable apps using the MVVM patternModernize WPF and WinForms applications with WinUI and XAML IslandsDiscover how to build apps that can target Windows and leverage the power of the webInstall the XAML Controls Gallery sample app and explore available WinUI controlsWho this book is for This book is for anyone who wants to develop Windows applications with a modern user experience (UX). If you are familiar with UWP and WPF and are looking to enhance your knowledge of Windows development and modernize existing apps, you will find this book useful. Hands-on experience with C# and .NET is expected but no prior knowledge of WinUI is required.
Author | : Jesse Liberty |
Publisher | : Apress |
Total Pages | : 335 |
Release | : 2014-05-29 |
Genre | : Computers |
ISBN | : 1430240482 |
Windows 8.1 apps are revolutionizing development on the Windows platform. Fast, fluid, tactile and chrome-free, they provide a brand-new look and feel for Windows users. These apps rely on Microsoft's Windows 8 modern UI to provide their rich and engaging user experiences for both desktop and tablet users. The new UI in turn relies upon the Windows Runtime (WinRT) to give its apps unparalleled flexibility and power. Understanding this stack of new technologies and how they tie in to the proven C# language and the XAML standard is the subject of this book. Experienced writers Jesse Liberty, Phil Japikse, and Jon Galloway explain how you can get the most from Windows 8.1 by focusing on the features that you need for your project and bringing your existing C# coding knowledge to bear. They begin with a nuts-and-bolts examination of how the technologies fit together and show you everything you need to get up and running with the new platform. Once you have a good understanding on the basics, you progress to more advanced topics steadily increasing your understanding as a whole. This holistic knowledge is essential to truly master Windows 8.1 development. Each topic is covered clearly and concisely and is packed with the details you need to code effectively. The most important features are given a no-nonsense, in-depth treatment and chapters contain examples that demonstrate both the power and the subtlety of Windows 8.1.
Author | : Ashish Ghoda |
Publisher | : Pearson Education |
Total Pages | : 512 |
Release | : 2011-12-15 |
Genre | : |
ISBN | : 0735668094 |
Your expert guide to designing and building dynamic user interfaces Sharpen your application design and development skills using XAML—the declarative markup language used in Microsoft Silverlight and Windows Presentation Foundation (WPF). Led by two XAML experts, you’ll learn practical ways to build rich, interactive user interfaces with data integration capabilities and support for multimedia, graphics, and animation. This hands-on guide is ideal for Microsoft .NET developers and web designers alike. Discover how to: Control UI behavior and implement business logic with code-behind solutions Manage UI element positioning with the XAML layout system Use templates to customize UI elements—without affecting their functionality Apply different types of property and event systems in WPF and Silverlight Bind various kinds of data to your UI, and display them in the format you want Implement 2D and 3D vector graphics and animations Reuse control styles and properties to maintain consistency throughout your application
Author | : Brian Rasmussen |
Publisher | : Microsoft Press |
Total Pages | : 237 |
Release | : 2014-05-09 |
Genre | : Computers |
ISBN | : 0133967174 |
Understand what every developer should know about performance when building Windows Store apps. Not designed as a comprehensive reference, this book instead zeroes in on the essentials of planning for great performance and provides a solid starting point for building fast apps. This concise, performance-focused guide: Provides an introduction to the Windows platform from a performance point of view Describes how to set performance goals, establish tests to track performance, and covers tools to instrument code and analyze performance Explains why common techniques such as micro benchmarks and ad hoc testing often fall short in verifying performance Focuses on managed C#/XAML apps Although tools and techniques also apply to Visual Basic/XAML apps, all code examples use C# HTML5/JavaScript and C++/XAML are not covered
Author | : Adam Nathan |
Publisher | : Sams Publishing |
Total Pages | : 769 |
Release | : 2015-02-03 |
Genre | : Computers |
ISBN | : 0134036344 |
Full Color: Figures and code appear as they do in Visual Studio. Universal Windows apps are a total game-changer. You can now write once and deploy your app to any modern PC, tablet, phone, or other Windows device. Suddenly, it’s quick and easy to serve new devices and form factors, sharing unified assets ranging from code to styles to user controls. It has never been easier to reach multiple-device markets! Now, the world’s #1 expert on Microsoft XAML brings together all the knowledge Windows developers need to build universal apps that adapt smoothly for any device running Windows 8.1, Windows Phone 8.1, or their successors. Drawing on his unsurpassed personal experience and direct input from Microsoft’s Windows and Visual Studio teams, Adam Nathan illuminates core development concepts, answers your most important questions, and candidly assesses the technology’s strengths and limitations. This full-color guide walks you through every key task involved in building a universal Windows app: layout and input, working with the app model, using advanced controls, leveraging XAML’s powerful rich media features, and much more. Detailed information on how to... Quickly build universal, localized apps that exploit the vast global scale of the Windows Store Size, position, and transform elements within layouts that gracefully adapt to different devices Handle input from touch, mouse, pen, keyboard, and any sensor Monetize apps with Windows Store sales, in-app purchases, and advertising Make the most of controls for managing content, items, text, images, media, speech, and more Create efficient 2D vector graphics and animations Use styles, templates, and visual states to redesign controls without losing functionality Bind data sources to simplify data presentation and updates Easily integrate data from apps, users, and networks Support Windows app commands: Search, Share, Print, Play, Project, Settings Use contracts to build apps that cooperate to perform complex tasks Improve the user experience even when your app isn’t running