Windows 98 Programming for Dummies

Windows 98 Programming for Dummies
Author: Stephen R. Davis
Publisher: For Dummies
Total Pages: 414
Release: 1998
Genre: Computers
ISBN: 9780764502620

The perfect book for people who know the basics of programming but have little experience creating programs for Windows, this title shows how to create Windows 98 applications using Visual C++ -- and have fun doing it! The book includes the lowdown on the Microsoft Foundation Class (MFC) library, plus the AppWizard and Class Wizard application generators. The CD-ROM includes file and sample code.

Windows 98 API Programming for Dummies Quick Reference

Windows 98 API Programming for Dummies Quick Reference
Author: Namir Clement Shammas
Publisher: For Dummies
Total Pages: 0
Release: 1998
Genre: Application software
ISBN: 9780764503030

A quick, yet complete overview of the most relevant API functions for Windows 98, Windows 98 API Programming For Dummies Quick Reference gives you all the information you need to get started -- including fact-filled explanations of what the functions do, declarations listing the most-used API functions, and practical, timesaving tips. In addition, syntax and example listings that include comments on each function parameter make this guide an essential reference to keep on hand! Now you can find what you need even faster with our ...For Dummies® Quick References! They feature tasks in alphabetical order, clear-cut, step-by-step instructions, and easy-to-follow advice. Get in and out quickly and get the information you really need -- without reading lots of material. Look for IDG Books Worldwide's Windows® 98 Programming For Dummies® , the fun and easy way to figure out Windows 98!

Windows 98 Programming from the Ground Up

Windows 98 Programming from the Ground Up
Author: Herbert Schildt
Publisher: McGraw-Hill Companies
Total Pages: 836
Release: 1998
Genre: Computers
ISBN: 9780078823060

Comprehensive, self-paced guide filled with new options, and new features.

Programming Windows 98/NT Unleashed

Programming Windows 98/NT Unleashed
Author: Viktor Tóth
Publisher:
Total Pages: 994
Release: 1998
Genre: Computers
ISBN:

The ideal reference for developers creating applications for 32-bit Windows, this authoritative book delivers what every Windows programmer should know about design, code, and implementing cutting-edge Windows applications.1,100 pp.

Windows 98 Developer's Handbook

Windows 98 Developer's Handbook
Author: Ben Ezzell
Publisher: Sybex Incorporated
Total Pages: 1323
Release: 1998
Genre: Computers
ISBN: 9780782121247

A thorough reference and guide, this title is for C and C++ programmers who need to learn more about Windows 98's new DLLs and APIs, and who want to develop professional applications. The CD-ROM includes all of the sample code used in the book, plus scores of third-party add-ons, utilities, and commercial demonstration applications. Cover Title

Systems Programming for Windows 95

Systems Programming for Windows 95
Author: Walter Oney
Publisher:
Total Pages: 715
Release: 1996
Genre: Computers
ISBN: 9781556159497

Explaining how and why developers can combine various low-level system calls to accomplish high-end results, this book emphasizes low-level solutions using C and C++. The CD contains sample code so programmers can work with it online.

Windows 98 Black Book

Windows 98 Black Book
Author: Nathan Wallace
Publisher: Coriolis Group Books
Total Pages: 0
Release: 1998
Genre: Microsoft Windows (Computer file)
ISBN: 9781576102657

A detailed, hands-on approach and a comprehensive look at the ins and outs ofconfiguring, administering, and networking Windows 98 computers.

Graphics Programming in C++

Graphics Programming in C++
Author: Mark Walmsley
Publisher: Springer Science & Business Media
Total Pages: 253
Release: 2012-12-06
Genre: Computers
ISBN: 1447109058

A quick and clear introduction to graphics programming under Windows 98 without encumbering the reader in a mass of extraneous details. The application of object oriented techniques to graphics programming is a principal theme throughout the text and many illustrative coding examples in C++ are provided. The main topics include: message-based programming; window management; working with C++ objects; Windows 98 GDI; pens, brushes, bitmaps and palettes; sprite animation; wire-frame and polygon-fill images; assembly language programming; 3D vector geometry; perspective projections; hidden pixel removal; colour shading and texture mapping; virtual world simulation.

Windows Graphics Programming

Windows Graphics Programming
Author: Feng Yuan
Publisher: Prentice Hall Professional
Total Pages: 1283
Release: 2001
Genre: Computers
ISBN: 0130869856

Currently, there aren't any good books on Windows graphics programming. Programmers looking for help are left to muddle their way through online documentation and API books that don't focus on this topic. This book paves new ground, covering actual graphics implementation, hidden restrictions, and performance issues programmers need to know about.