White Plume Mountain

White Plume Mountain
Author: Paul Kidd
Publisher: Wizards of the Coast
Total Pages: 272
Release: 2013-04-23
Genre: Fiction
ISBN: 0786964758

A remorseless ranger. A sentient hell hound pelt with a penchant for pyromania. An irksome pixie who sells intrigue and information. Three companions who find themselves trapped in a city filled with warring priestly factions, devious machinations, and an angry fiend. To save the city, they must find three weapons of power, which lie in the most trap-laden, monster-infested place this side of Acererak's tomb: White Plume Mountain.

Wanderhome

Wanderhome
Author: Jay Dragon
Publisher:
Total Pages:
Release: 2021-06
Genre:
ISBN: 9781954097025

Wanderhome is a pastoral fantasy role-playing game about traveling animal-folk, the world they inhabit, and the way the seasons change. It is a game filled with grassy fields, mossy shrines, herds of chubby bumblebees, opossums in sundresses, salamanders with suspenders, starry night skies, and the most beautiful sunsets you can imagine.

Queen of the Demonweb Pits

Queen of the Demonweb Pits
Author: Paul Kidd
Publisher: Wizards of the Coast
Total Pages: 277
Release: 2013-04-23
Genre: Fiction
ISBN: 078696474X

Queen of the Demonweb Pits was one of the most popular adventures ever created for the Dungeons & Dragons game. This novelization appeals to those who have played through the adventure, as well as to those who have an interest in drow elves--one of the most popular races in the game.

Dungeons of Dread: S Series Classic Adventure Compilation

Dungeons of Dread: S Series Classic Adventure Compilation
Author: Gary Gygax
Publisher:
Total Pages: 0
Release: 2013
Genre: Dungeons and Dragons (Game)
ISBN: 9780786964611

Dungeons of Dread is a hardcover collection of four classic, stand-alone Advanced Dungeons & Dragons(TM) adventure modules -- S1 Tomb of Horrors, S2 White Plume Mountain, S3 Expedition to the Barrier Peaks, and S4 The Lost Caverns of Tsojcanth -- complete with original black-and-white interior art.

The Elusive Shift

The Elusive Shift
Author: Jon Peterson
Publisher: MIT Press
Total Pages: 332
Release: 2020-12-22
Genre: Games & Activities
ISBN: 0262360942

How the early Dungeons & Dragons community grappled with the nature of role-playing games, theorizing a new game genre. When Dungeon & Dragons made its debut in the mid-1970s, followed shortly thereafter by other, similar tabletop games, it sparked a renaissance in game design and critical thinking about games. D&D is now popularly considered to be the first role-playing game. But in the original rules, the term "role-playing" is nowhere to be found; D&D was marketed as a war game. In The Elusive Shift, Jon Peterson describes how players and scholars in the D&D community began to apply the term to D&D and similar games--and by doing so, established a new genre of games.

Netheril

Netheril
Author: Slade
Publisher:
Total Pages: 0
Release: 1996-11
Genre:
ISBN: 9780786904372

Original Adventures Reincarnated #3: Expedition to the Barrier Peaks (5e Adventure, Hardback)

Original Adventures Reincarnated #3: Expedition to the Barrier Peaks (5e Adventure, Hardback)
Author: Goodman Games
Publisher:
Total Pages:
Release: 2019-11-05
Genre:
ISBN: 9781946231802

From a mysterious cave high in the Barrier Peaks, they come: savage raiders of unknown origin laying waste to castle and keep, leaving no survivors. The land is in turmoil and only a band of stalwart heroes dares to launch an expedition into the soaring mountains to stamp out this vile menace. What they discover in those lofty peaks is something beyond their comprehension. A danger spawned from the very stars above. A crashed starship, buried for centuries beneath the Barrier Peaks, has awoken, and now its alien inhabitants--crazed robots, eerie androids, and even stranger things--endanger the world. The adventurers must confront these threats and navigate the unearthly interior of the wrecked starship, puzzling over and mastering alien technology to defeat their foes. If you've ever had the urge to zap an umber hulk with a laser rifle while commanding a robotic servant, this adventure is for you! This tome is an homage to the original fantasy and science-fiction dungeon expedition that began decades ago with S3: Expedition to the Barrier Peaks. Herein you will find high-quality scans from multiple printings of the original first edition adventure module, plus commentary by gaming luminaries. A full fifth edition conversion of the original adventure is included, as well as brand new additional adventure locations and a dungeon level to expand and develop the spaceship and the surrounding environs. This is the perfect framework for a fully playable extended dungeon delve, suitable for taking your fifth edition campaign in out-of-this-world directions, with a distinct old-school vibe. Made in the US

Raid on Nightmare Castle

Raid on Nightmare Castle
Author: Catherine McGuire
Publisher: TSR
Total Pages: 160
Release: 1983
Genre: Fantasy
ISBN: 9780880381017

The reader decides the outcome of a raid on Nightmare Castle to rescue a captive ruler.

The Red Sphinx

The Red Sphinx
Author: Alexandre Dumas
Publisher: Pegasus Books
Total Pages: 0
Release: 2017-01-03
Genre: Fiction
ISBN: 9781681772974

For the first time in English in over a century, a new translation of the forgotten sequel to Dumas’s The Three Musketeers, continuing the dramatic tale of Cardinal Richelieu and his implacable enemies. In 1844, Alexandre Dumas published The Three Musketeers, a novel so famous and still so popular today that it scarcely needs introduction. Shortly thereafter he wrote a sequel, Twenty Years After, that resumed the adventures of his swashbuckling heroes. Later, toward the end of his career, Dumas wrote The Red Sphinx, another direct sequel to The Three Musketeers that begins, not twenty years later, but a mere twenty days afterward. The Red Sphinx picks up right where the The Three Musketeers left off, continuing the stories of Cardinal Richelieu, Queen Anne, and King Louis XIII—and introducing a charming new hero, the Comte de Moret, a real historical figure from the period. A young cavalier newly arrived in Paris, Moret is an illegitimate son of the former king, and thus half-brother to King Louis. The French Court seethes with intrigue as king, queen, and cardinal all vie for power, and young Moret soon finds himself up to his handsome neck in conspiracy, danger—and passionate romance! Dumas wrote seventy-five chapters of The Red Sphinx, all for serial publication, but he never quite finished it, and so the novel languished for almost a century before its first book publication in France in 1946. While Dumas never completed the book, he had earlier written a separate novella, The Dove, that recounted the final adventures of Moret and Cardinal Richelieu. Now for the first time, in one cohesive narrative, The Red Sphinx and The Dove make a complete and satisfying storyline—a rip-roaring novel of historical adventure, heretofore unknown to English-language readers, by the great Alexandre Dumas, king of the swashbucklers.

Storm King's Thunder

Storm King's Thunder
Author: Dungeons & Dragons
Publisher: National Geographic Books
Total Pages: 0
Release: 2016-09-06
Genre: Games & Activities
ISBN: 0786966009

Take a stand against the giants in this adventure for the world’s greatest roleplaying game Giants have emerged from their strongholds to threaten civilization as never before. Hill giants are stealing all the grain and livestock they can while stone giants have been scouring settlements that have been around forever. Fire giants are press-ganging the smallfolk into the desert, while frost giant longships have been pillaging along the Sword Coast. Even the elusive cloud giants have been witnessed, their wondrous floating cities appearing above Waterdeep and Baldur’s Gate. Where is the storm giant King Hekaton, who is tasked with keeping order among the giants? The humans, dwarves, elves, and other small folk of the Sword Coast will be crushed underfoot from the onslaught of these giant foes. The only chance at survival is for the small folk to work together to investigate this invasion and harness the power of rune magic, the giants’ weapon against their ancient enemy the dragons. The only way the people of Faerun can restore order is to use the giants’ own power against them. To defeat giants, you need to be giant!