What Computing Is All About

What Computing Is All About
Author: Jan L.A.van de Snepscheut
Publisher: Springer Science & Business Media
Total Pages: 483
Release: 2012-12-06
Genre: Computers
ISBN: 1461227100

I have always been fascinated with engineering. From Roman bridges and jumbo jets to steam engines and CD players, it is the privilege of the en gineer to combine scientific insights and technical possibilities into useful and elegant products. Engineers get a great deal of satisfaction from the usefulness and beauty of their designs. Some of these designs have a major impact on our daily lives, others enable further scientific insights or shift limits of technology. The successful engineer is familiar with the scientific basis of the field and the technology of the components, and has an eye for the envisioned applications. For example, to build an airplane, one had better understand the physics of motion, the structural properties of alu minum, and the size of passengers. And the physics of motion requires a mastery of mathematics, in particular calculus. Computers are a marvel of modern engineering. They come in a wide variety and their range of applications seems endless. One of the charac teristics that makes computers different from other engineering products is their programmability. Dishwashers have some limited programming capa is not the key part of the device. Their essential part is some bility, but it enclosed space where the dishes are stored and flushed with hot water. Computers are embedded in many different environments, but in their case the programming capability is the essential part. All computers are programmed in more or less the same way.

Computers and Society

Computers and Society
Author: Lisa C. Kaczmarczyk
Publisher: CRC Press
Total Pages: 309
Release: 2016-04-19
Genre: Computers
ISBN: 1439885567

Since computer scientists make decisions every day that have societal context and influence, an understanding of society and computing together should be integrated into computer science education. Showing students what they can do with their computing degree, Computers and Society: Computing for Good uses concrete examples and case studies to high

Computer

Computer
Author: Martin Campbell-Kelly
Publisher: Hachette UK
Total Pages: 349
Release: 2013-07-09
Genre: Science
ISBN: 081334591X

Computer: A History of the Information Machine traces the history of the computer and shows how business and government were the first to explore its unlimited, information-processing potential. Old-fashioned entrepreneurship combined with scientific know-how inspired now famous computer engineers to create the technology that became IBM. Wartime needs drove the giant ENIAC, the first fully electronic computer. Later, the PC enabled modes of computing that liberated people from room-sized, mainframe computers. This third edition provides updated analysis on software and computer networking, including new material on the programming profession, social networking, and mobile computing. It expands its focus on the IT industry with fresh discussion on the rise of Google and Facebook as well as how powerful applications are changing the way we work, consume, learn, and socialize. Computer is an insightful look at the pace of technological advancement and the seamless way computers are integrated into the modern world. Through comprehensive history and accessible writing, Computer is perfect for courses on computer history, technology history, and information and society, as well as a range of courses in the fields of computer science, communications, sociology, and management.

A History of Modern Computing, second edition

A History of Modern Computing, second edition
Author: Paul E. Ceruzzi
Publisher: MIT Press
Total Pages: 468
Release: 2003-04-08
Genre: Technology & Engineering
ISBN: 9780262532037

From the first digital computer to the dot-com crash—a story of individuals, institutions, and the forces that led to a series of dramatic transformations. This engaging history covers modern computing from the development of the first electronic digital computer through the dot-com crash. The author concentrates on five key moments of transition: the transformation of the computer in the late 1940s from a specialized scientific instrument to a commercial product; the emergence of small systems in the late 1960s; the beginning of personal computing in the 1970s; the spread of networking after 1985; and, in a chapter written for this edition, the period 1995-2001. The new material focuses on the Microsoft antitrust suit, the rise and fall of the dot-coms, and the advent of open source software, particularly Linux. Within the chronological narrative, the book traces several overlapping threads: the evolution of the computer's internal design; the effect of economic trends and the Cold War; the long-term role of IBM as a player and as a target for upstart entrepreneurs; the growth of software from a hidden element to a major character in the story of computing; and the recurring issue of the place of information and computing in a democratic society. The focus is on the United States (though Europe and Japan enter the story at crucial points), on computing per se rather than on applications such as artificial intelligence, and on systems that were sold commercially and installed in quantities.

The Elements of Computing Systems

The Elements of Computing Systems
Author: Noam Nisan
Publisher:
Total Pages: 343
Release: 2008
Genre: Computers
ISBN: 0262640686

This title gives students an integrated and rigorous picture of applied computer science, as it comes to play in the construction of a simple yet powerful computer system.

A New History of Modern Computing

A New History of Modern Computing
Author: Thomas Haigh
Publisher: MIT Press
Total Pages: 545
Release: 2021-09-14
Genre: Technology & Engineering
ISBN: 0262366479

How the computer became universal. Over the past fifty years, the computer has been transformed from a hulking scientific supertool and data processing workhorse, remote from the experiences of ordinary people, to a diverse family of devices that billions rely on to play games, shop, stream music and movies, communicate, and count their steps. In A New History of Modern Computing, Thomas Haigh and Paul Ceruzzi trace these changes. A comprehensive reimagining of Ceruzzi's A History of Modern Computing, this new volume uses each chapter to recount one such transformation, describing how a particular community of users and producers remade the computer into something new. Haigh and Ceruzzi ground their accounts of these computing revolutions in the longer and deeper history of computing technology. They begin with the story of the 1945 ENIAC computer, which introduced the vocabulary of "programs" and "programming," and proceed through email, pocket calculators, personal computers, the World Wide Web, videogames, smart phones, and our current world of computers everywhere--in phones, cars, appliances, watches, and more. Finally, they consider the Tesla Model S as an object that simultaneously embodies many strands of computing.

Computing

Computing
Author: Paul E. Ceruzzi
Publisher: MIT Press
Total Pages: 221
Release: 2012-06-15
Genre: Computers
ISBN: 0262310392

Discover the history of computing through 4 major threads of development in this compact, accessible history covering punch cards, Silicon Valley, smartphones, and much more. In an accessible style, computer historian Paul Ceruzzi offers a broad though detailed history of computing, from the first use of the word “digital” in 1942 to the development of punch cards and the first general purpose computer, to the internet, Silicon Valley, and smartphones and social networking. Ceruzzi identifies 4 major threads that run throughout all of computing’s technological development: • Digitization: the coding of information, computation, and control in binary form • The convergence of multiple streams of techniques, devices, and machines • The steady advance of electronic technology, as characterized famously by “Moore's Law” • Human-machine interface The history of computing could be told as the story of hardware and software, or the story of the Internet, or the story of “smart” hand-held devices. In this concise and accessible account of the invention and development of digital technology, Ceruzzi offers a general and more useful perspective for students of computer science and history.

The Physics of Computing

The Physics of Computing
Author: Marilyn Wolf
Publisher: Elsevier
Total Pages: 278
Release: 2016-10-16
Genre: Technology & Engineering
ISBN: 0128096160

The Physics of Computing gives a foundational view of the physical principles underlying computers. Performance, power, thermal behavior, and reliability are all harder and harder to achieve as transistors shrink to nanometer scales. This book describes the physics of computing at all levels of abstraction from single gates to complete computer systems. It can be used as a course for juniors or seniors in computer engineering and electrical engineering, and can also be used to teach students in other scientific disciplines important concepts in computing. For electrical engineering, the book provides the fundamentals of computing that link core concepts to computing. For computer science, it provides foundations of key challenges such as power consumption, performance, and thermal. The book can also be used as a technical reference by professionals. - Links fundamental physics to the key challenges in computer design, including memory wall, power wall, reliability - Provides all of the background necessary to understand the physical underpinnings of key computing concepts - Covers all the major physical phenomena in computing from transistors to systems, including logic, interconnect, memory, clocking, I/O

Computing the Future

Computing the Future
Author: National Research Council
Publisher: National Academies Press
Total Pages: 287
Release: 1992-02-01
Genre: Computers
ISBN: 0309047404

Computers are increasingly the enabling devices of the information revolution, and computing is becoming ubiquitous in every corner of society, from manufacturing to telecommunications to pharmaceuticals to entertainment. Even more importantly, the face of computing is changing rapidly, as even traditional rivals such as IBM and Apple Computer begin to cooperate and new modes of computing are developed. Computing the Future presents a timely assessment of academic computer science and engineering (CS&E), examining what should be done to ensure continuing progress in making discoveries that will carry computing into the twenty-first century. Most importantly, it advocates a broader research and educational agenda that builds on the field's impressive accomplishments. The volume outlines a framework of priorities for CS&E, along with detailed recommendations for education, funding, and leadership. A core research agenda is outlined for these areas: processors and multiple-processor systems, data communications and networking, software engineering, information storage and retrieval, reliability, and user interfaces. This highly readable volume examines: Computer science and engineering as a discipline-how computer scientists and engineers are pushing back the frontiers of their field. How CS&E must change to meet the challenges of the future. The influence of strategic investment by federal agencies in CS&E research. Recent structural changes that affect the interaction of academic CS&E and the business environment. Specific examples of interdisciplinary and applications research in four areas: earth sciences and the environment, computational biology, commercial computing, and the long-term goal of a national electronic library. The volume provides a detailed look at undergraduate CS&E education, highlighting the limitations of four-year programs, and discusses the emerging importance of a master's degree in CS&E and the prospects for broadening the scope of the Ph.D. It also includes a brief look at continuing education.

Computing for Ordinary Mortals

Computing for Ordinary Mortals
Author: Robert St. Amant
Publisher: Oxford University Press
Total Pages: 256
Release: 2012-10-29
Genre: Computers
ISBN: 0199996121

Computing isn't only (or even mostly) about hardware and software; it's also about the ideas behind the technology. In Computing for Ordinary Mortals, computer scientist Robert St. Amant explains this "really interesting part" of computing, introducing basic computing concepts and strategies in a way that readers without a technical background can understand and appreciate. Each of the chapters illustrates ideas from a different area of computing, and together they provide important insights into what drives the field as a whole. St. Amant starts off with an overview of basic concepts as well as a brief history of the earliest computers, and then he traces two different threads through the fabric of computing. One thread is practical, illuminating the architecture of a computer and showing how this architecture makes computation efficient. St. Amant shows us how to write down instructions so that a computer can accomplish specific tasks (programming), how the computer manages those tasks as it runs (in its operating system), and how computers can communicate with each other (over a network). The other thread is theoretical, describing how computers are, in the abstract, machines for solving problems. Some of these ideas are embedded in much of what we do as humans, and thus this discussion can also give us insight into our own daily activities, how we interact with other people, and in some cases even what's going on in our heads. St. Amant concludes with artificial intelligence, exploring the possibility that computers might eventually be capable of human-level intelligence, and human-computer interaction, showing how computers can enrich our lives--and how they fall short.