Web Designer's Guide to Google Glass

Web Designer's Guide to Google Glass
Author: Joe Casabona
Publisher: Peachpit Press
Total Pages: 80
Release: 2014-02-28
Genre: Computers
ISBN: 0133845141

This hands-on guide to optimizing web sites for Google Glass will show you how to take advantage of the latest advancements of this tiny screen, including watching videos and viewing forms. You'll also take a look at the Mirror API and building web-based native apps for Google Glass, and get insightful tips from an expert designer on avoiding web design pitfalls.

Web Style Guide

Web Style Guide
Author: Patrick J. Lynch
Publisher: Yale University Press
Total Pages: 406
Release: 2016-01-01
Genre: Computers
ISBN: 0300211651

A classic reference book on user interface design and graphic design for web sites, updated to reflect a rapidly changing market Consistently praised as the best volume on classic elements of web site design, Web Style Guide has sold many thousands of copies and has been published around the world. This new revised edition confirms Web Style Guide as the go-to authority in a rapidly changing market. As web designers move from building sites from scratch to using content management and aggregation tools, the book's focus shifts away from code samples and toward best practices, especially those involving mobile experience, social media, and accessibility. An ideal reference for web site designers in corporations, government, nonprofit organizations, and academic institutions, the book explains established design principles and covers all aspects of web design--from planning to production to maintenance. The guide also shows how these principles apply in web design projects whose primary concerns are information design, interface design, and efficient search and navigation.

Learning Responsive Web Design

Learning Responsive Web Design
Author: Clarissa Peterson
Publisher: "O'Reilly Media, Inc."
Total Pages: 519
Release: 2014-06-09
Genre: Computers
ISBN: 1449363687

Deliver an optimal user experience to all devices—including tablets, smartphones, feature phones, laptops, and large screens—by learning the basics of responsive web design. In this hands-on guide, UX designer Clarissa Peterson explains how responsive web design works, and takes you through a responsive workflow from project kickoff to site launch. Ideal for anyone involved in the process of creating websites—not just developers—this book teaches you fundamental strategies and techniques for using HTML and CSS to design websites that not only adapt to any screen size, but also use progressive enhancement to provide a better user experience based on device capabilities such as touchscreens and retina displays. Start with content strategy before creating a visual design Learn why your default design should be for the narrowest screens Explore the HTML elements and CSS properties essential for responsive web design Use media queries to display different CSS styles based on a device’s viewport width Handle elements such as images, typography, and navigation Use performance optimization techniques to make your site lighter and faster

$1,000,000 Web Designer Guide

$1,000,000 Web Designer Guide
Author: Rob Anthony O'Rourke
Publisher: Fox Web School
Total Pages: 127
Release: 2021-03-04
Genre: Business & Economics
ISBN:

Don’t leave your web design journey up to chance. There are some times in life where it is fun to not plan ahead. For example a random day hanging out with friends or a spontaneous holiday trip to some new place. Web design though is not one of those times! If you leave your web design journey to chance—expect to fail. What this book covers is what I wish I knew when I first started web design. It is the big lessons that make a big difference. Knowing these lessons will help you avoid becoming yet another burnout who is overworked and underpaid. I will be sharing with you clear steps to get more profitable, move forward quickly, and set yourself up for a shot at real success. This book isn't just about money though—it looks at an overall smart approach to having a great business that supports a great life. This is about working smarter—not harder—to enjoy more of what life is all about. If you are ready to go then let’s get started!

Designing and Developing for Google Glass

Designing and Developing for Google Glass
Author: Allen Firstenberg
Publisher: "O'Reilly Media, Inc."
Total Pages: 449
Release: 2014-12-11
Genre: Computers
ISBN: 1491906723

Creating apps for Google Glass is more involved than simply learning how to navigate its hardware, APIs, and SDK. You also need the right mindset. While this practical book delivers the information and techniques you need to build and deploy Glass applications, it also helps you to think for Glass by showing you how the platform works in, and affects, its environment. In three parts—Discover, Design, and Develop—Glass pioneers guide you through the Glass ecosystem and demonstrate what this wearable computer means for users, developers, and society as a whole. You’ll learn how to create rich functionality for a consumer technology that’s radically different than anything currently available. Learn the Five Noble Truths of great Glassware design Understand the Glass ecosystem and learn why it’s different Sidestep Glass’s societal concerns in your projects Learn how Glass adapts to the user’s world, rather than the other way around Avoid poor design by identifying Glassware antipatterns Build cloud services with the Google Mirror API Use the Glass Development Kit to develop client applications Submit your project for review in the MyGlass directory

Learning Web Design

Learning Web Design
Author: Jennifer Niederst Robbins
Publisher: "O'Reilly Media, Inc."
Total Pages: 621
Release: 2012-08-14
Genre: Computers
ISBN: 1449319270

Learning Web Design provides a no-nonsense guide to the maze of options novice designers face, offering clear advice for creating attractive web sites and applications. Everything you need to know to create professional web sites is right here.

Apps for Librarians

Apps for Librarians
Author: Nicole Hennig
Publisher: Bloomsbury Publishing USA
Total Pages: 176
Release: 2014-09-24
Genre: Language Arts & Disciplines
ISBN:

How can your library—and your patrons—benefit from mobile apps? This guidebook offers a solid foundation in "app-literacy," supplying librarians with the knowledge to review and recommend apps, offer workshops, and become the app expert for their communities. Smartphones and other mobile devices that support downloadable applications—universally referred to as "apps"—can be used to foster productivity, conduct research, or read and study. Additionally, savvy librarians can better serve their communities by gaining expertise in mobile technologies and being qualified to make app recommendations to patrons. This book introduces you to the apps that can help you save time and increase your own productivity as well as serve as a curator and reviewer of apps and resident expert to benefit your patrons. Apps for Librarians: Using the Best Mobile Technology to Educate, Create, and Engage will save you from wading through and learning about the millions of apps available today and direct you to the very best apps in areas important to education, the workplace, and professional development. Organized by function—reading, writing, reference, multi-media, and productivity—apps are profiled with the following information: title, developer, price, platforms, general description, examples of use, and key features that make it worthwhile for learning and creative work.

Becoming a Graphic and Digital Designer

Becoming a Graphic and Digital Designer
Author: Steven Heller
Publisher: John Wiley & Sons
Total Pages: 339
Release: 2015-04-27
Genre: Design
ISBN: 1118771982

Begin your graphic design career now, with the guidance of industry experts Becoming a Graphic and Digital Designer is a single source guide to the myriad of options available to those pursuing a graphic design career. With an emphasis on portfolio requirements and job opportunities, this guide helps both students and individuals interested in entering the design field prepare for successful careers. Coverage includes design inspiration, design genres, and design education, with discussion of the specific career options available in print, interactive, and motion design. Interviews with leading designers like Michael Bierut, Stefan Sagmeister, and Mirko Ilic give readers an insider's perspective on career trajectory and a glimpse into everyday operations and inspirations at a variety of companies and firms. Design has become a multi-platform activity that involves aesthetic, creative, and technical expertise. Becoming a Graphic and Digital Designer shows readers that the field once known as "graphic design" is now richer and more inviting than ever before. Learn how to think like a designer and approach projects systematically Discover the varied career options available within graphic design Gain insight from some of the leading designers in their fields Compile a portfolio optimized to your speciality of choice Graphic designers' work appears in magazines, advertisements, video games, movies, exhibits, computer programs, packaging, corporate materials, and more. Aspiring designers are sure to find their place in the industry, regardless of specific interests. Becoming a Graphic and Digital Designer provides a roadmap and compass for the journey, which begins today.

Design for Developers

Design for Developers
Author: Stephanie Stimac
Publisher: Simon and Schuster
Total Pages: 278
Release: 2023-10-17
Genre: Computers
ISBN: 1638352607

Solve common application design and usability issues with flair! These essential design and UX techniques will help you create good user experiences, iterate smoothly on frontend features, and collaborate effectively with designer colleagues. In Design for Developers you will learn how to: Use color, typography, and layout to create hierarchy on a web page Apply color palettes consistently in a user interface Choose the correct typefaces and fonts Conduct user research to validate design decisions Quickly plan a website’s layout and structure In Design for Developers, author Stephanie Stimac shares the unique insights she’s learned as a designer on the Microsoft Developer Experiences team. This one-of-a-kind book provides a developer-centric approach to the essential design fundamentals of modern web applications. You’ll learn how to craft a polished visual design with just color, space, and typeface, and put all your new skills into practice to design a website from scratch. Foreword by Aaron Gustafson. About the technology Developer-made design decisions can have a real impact on a site’s user experience. Learn to speak design’s language, and you’ll be able to confidently contribute to a design process, collaborate with designer colleagues, and make more informed decisions about how you build your apps. About the book Design for Developers reveals essential design and UX principles every web developer needs to know. You’ll love the book’s developer-centric approach, which demonstrates new ideas with examples from popular sites and user interfaces. Discover insightful techniques for user research, and learn to use color, typography, and layout to create communicative web visuals. By the time you’re done reading, you’ll know it’s true: having good design sense will make you a better web developer! What's inside Conduct user research to validate design decisions Quickly plan a website’s layout and structure Iterate smoothly on frontend features Use color, typography, and layout to create hierarchy on a web page About the reader For web developers familiar with HTML, CSS, and the JavaScript basics. About the author Stephanie Stimac is a design technologist and senior product manager who focuses on building and improving developer experiences. She has previously worked on the Microsoft Edge browser. Table of Contents PART 1 DESIGN BASICS 1 Bridging the gap between design and development 2 Design fundamentals PART 2 USER EXPERIENCE 3 User experience basics 4 User research 5 User experience design PART 3 VISUAL DESIGN ELEMENTS 6 Web layout and composition 7 Enhancing web layout with animation 8 Choosing and working with typography on the web 9 Color theory 10 Building a website PART 4 AFTER VISUAL DESIGN 11 Test, validate, iterate 12 Developer choices and user experience