Web Design Demystified
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Author | : Wendy Willard |
Publisher | : McGraw Hill Professional |
Total Pages | : 303 |
Release | : 2010-12-06 |
Genre | : Computers |
ISBN | : 0071748024 |
Website DESIGN just got a whole lot EASIER! Learn the latest website development tools, techniques, and best practices. Web Design Demystified provides the hands-on help you need to get started. Written in a step-by-step format, this practical guide begins by covering website planning and designing for screens. Then, you'll learn how to build pages, use and integrate HTML and CSS, work with JavaScript, PHP, and XML, and use templates. Get tips for testing and going live as well as information on e-mail design and search engine optimization. Clear examples and concise explanations make it easy to understand the material, and end-of-chapter quizzes and a final exam help reinforce key concepts. It's a no-brainer! You'll learn how to: Create design mockups that meet the project goals Add images and multimedia with HTML Style text, lists, links, and forms with CSS Integrate HTML and CSS for layout Improve your site's search engine ranking Code HTML for e-mail Simple enough for a beginner, but challenging enough for an intermediate user, Web Design Demystified gives you the tools you need to create successful websites.
Author | : Erica Sadun |
Publisher | : Pearson Education |
Total Pages | : 241 |
Release | : 2013 |
Genre | : Application software |
ISBN | : 0133440656 |
Auto Layout re-imagines the way developers create user interfaces. It provides a flexible and powerful system that describes how views and their content relate to each other and to the windows and superviews they occupy. In contrast to older design approaches, this technology offers incredible control over layout with a wider range of customization than frames, springs, and struts can express. In this guide, Erica Sadun, bestselling author of The Core iOS 6 Developer's Cookbook and The Advanced iOS 6 Developer's Cookbook , helps readers learn how to use Auto Layout effectively, even masterfully, by providing an abundance of examples alongside plenty of explanations and tips. Instead of struggling with class documentation, you learn in simple steps how the system works and why it's far more powerful than you first imagined. You read about common design scenarios and discover best practices that make Auto Layout a pleasure rather than a chore to use. Sadun includes examples of non-obvious ways to use Auto Layout to build interactive elements, animations, and other features beyond what you might normally lay out in Interface Builder to help expand the reader's design possibilities. With this book you will learn The basic concepts that form the foundation of Auto Layout How to create clear and satisfiable rules of your layout, called constraints How to work effectively with the Interface Builder Layout What visual constraints look like, how to work with them, and how they are used in your projects How to debug constraints How to design interfaces when working with Auto Layout Effective solutions to the most common real-world problems and challenges Approximately 238 pages. For related content by author Erica Sadun, see The Core iOS 6 Developer's Cookbook , and The Advanced iOS 6 Developer's Cookbook .
Author | : Eric T. Peterson |
Publisher | : Bookrenter |
Total Pages | : 256 |
Release | : 2004 |
Genre | : Business & Economics |
ISBN | : 9780974358420 |
Author | : Bryan Lawson |
Publisher | : Routledge |
Total Pages | : 329 |
Release | : 2006 |
Genre | : Architecture |
ISBN | : 0750660775 |
In this fourth edition, Bryan Lawson continues his discussion, trying to understand how designers think. He does this by mapping out the issues concerned with the design process, with design problems and solutions and design thinking. This edition adds to the previous debates by including a new chapter on 'Design as Conversation' reflecting on how designers, either consciously or unconsciously, monitor, reflect on, control and change their thinking. It also includes a new series of case studies on notable designers including the racing car designer Gordon Murray, product designer James Dyson, and architects such as Edward Cullinan and Glenn Murcott.
Author | : Donna Anselmo |
Publisher | : McGraw Hill Professional |
Total Pages | : 401 |
Release | : 2010-08-06 |
Genre | : Business & Economics |
ISBN | : 0071737189 |
The goal of marketing is simple: attract customers who will purchase your product. Getting there, though, isn't so easy. Real marketing success involves a strong foundation in everything from planning, advertising, and publicity to Internet strategies, database management, and more. Enter Marketing DeMystified. Addressing every step of the process in plain English, it helps you master all the tools at your disposal to cultivate strong brand awareness, maximize profits, and build lasting customer loyalty. Featuring realworld examples, end-of-chapter quizzes, and a final exam, Marketing DeMystified is the fuel you need to power up your marketing machine and start producing results. This fast and easy guide covers: Marketing’s four Ps . . . plus three—planning, positioning, and people Tactics for organizing a research-driven campaign Strategies for leading a marketing team Techniques for branding from the inside out Case studies of marketing successes and failures Simple enough for a novice or student, but challenging enough for a veteran marketing manager, Marketing DeMystified is the most thorough and simple shortcut to decoding key marketing concepts and principles.
Author | : Jobe Makar |
Publisher | : Macromedia Press |
Total Pages | : 652 |
Release | : 2003 |
Genre | : Computers |
ISBN | : 9780201770216 |
So you wanna be a hotshot game designer? Well, if you have a basic grasp of Macromedia Flash MX, you can. Unafraid to tackle some of the more complicated aspects of game creation (including physics and trigonometry!), this comprehensive reference covers it all. Macromedia Flash Game Design Demystified starts out with the basics: planning, adapting ActionScript techniques, using introductory Flash game techniques, and more. Then it gets down to the real business of building simple games. You'll tackle simple-logic and quiz games before moving on to multiplayer and complex-logic games (chess, for example)--learning about importing 3-D graphics, adding sound effects, and licensing your games in the process. The book's companion CD includes the source files for a number of games as well as the tutorials and lessons that go along with the book and XML server software to facilitate multiplayer games. If you're tired of the games that you have and want to make your own action, this book offers comprehensive coverage of sophisticated techniques--but put in easy-to-grasp, practical terms.
Author | : Jennifer Coleman Dowling |
Publisher | : McGraw Hill Professional |
Total Pages | : 352 |
Release | : 2011-12-22 |
Genre | : Computers |
ISBN | : 0071770658 |
Learn cutting-edge MULTIMEDIA skills! Discover how to create impressive multimedia projects using state-of-the-art tools and techniques. Multimedia Demystified is filled with information on the latest technologies, as well as design and production guidelines. This practical guide provides a background on multimedia and then delves into the elements that make up a successful multimedia project. You'll learn about software and hardware tools, digital photography, sound editing, web authoring with HTML, vector graphics, file formats, computer animation, and much more. Detailed examples and concise explanations make it easy to understand the material, and end-of-chapter quizzes and a final exam help reinforce key concepts. It's a no-brainer! You'll learn about: Graphics, images, text, and typography 2D and 3D animation Music, sound effects, and video Authoring for multimedia functionality Software and hardware Delivering the final project to the intended audience Simple enough for a beginner, but challenging enough for an advanced student, Multimedia Demystified helps you master this marketable skill.
Author | : Harshil Chovatiya |
Publisher | : Harshil Chovatiya |
Total Pages | : 97 |
Release | : 2023-12-16 |
Genre | : Juvenile Nonfiction |
ISBN | : |
About this Book "HTML, CSS, and JavaScript Demystified" is a comprehensive guide designed for both beginners entering the world of web development and experienced developers looking to strengthen their foundational skills. This book serves as a practical and hands-on resource, unraveling the complexities of web technologies to make them accessible and understandable to all. Why This Book HTML, CSS, and JavaScript Demystified" stands out by providing a hands-on and approachable learning experience. The book is structured to facilitate a smooth learning curve, making it an ideal resource for selfpaced study or as a supplementary guide for web development courses. Who Should Read This Book: Beginners aspiring to become web developers. Intermediate developers seeking a solid foundation in web technologies. Those wanting to demystify HTML, CSS, and JavaScript and gain practical skills for building responsive and compatible websites. ABOUT THE AUTHOR: HARSHIL'S JOURNEY IN SOFTWARE DEVELOPMENT BEGAN WITH A CURIOSITY FOR CODING THAT INVOLVED INTO A DEEP PASSION. HIS EXPERTISE SPANS A VARIETY OF PROGRAMMING LANGUAGES AND FRAMEWORKS, WITH A FOCUS ON CREATING ELEGANT AND EFFICIENT SOLUTIONS. AS A LIFELONG LEARNER, HARSHIL STAYS ABREAST OF INDUSTRY TRENDS AND EMERGING TECHNOLOGIES, ENSURING THAT HIS WORK REFLECTS THE LATEST ADVANCEMENTS IN THE DYNAMIC FIELD OF SOFTWARE DEVELOPMENT.
Author | : Todd E. Feinberg |
Publisher | : MIT Press |
Total Pages | : 220 |
Release | : 2018-09-25 |
Genre | : Psychology |
ISBN | : 0262038811 |
Demystifying consciousness: how subjective experience can be explained by natural brain and evolutionary processes. Consciousness is often considered a mystery. How can the seemingly immaterial experience of consciousness be explained by the material neurons of the brain? There seems to be an unbridgeable gap between understanding the brain as an objectively observed biological organ and accounting for the subjective experiences that come from the brain (and life processes). In this book, Todd Feinberg and Jon Mallatt attempt to demystify consciousness—to naturalize it, by explaining that the subjective, experiencing aspects of consciousness are created by natural brain processes that evolved in natural ways. Although subjective experience is unique in nature, they argue, it is not necessarily mysterious. We need not invoke the unknown or unknowable to explain its creation. Feinberg and Mallatt flesh out their theory of neurobiological naturalism (after John Searle's biological naturalism) that recognizes the many features that brains share with other living things, lists the neural features unique to conscious brains, and explains the subjective–objective barrier naturally. They investigate common neural features among the diverse groups of animals that have primary consciousness—the type of consciousness that experiences both sensations received from the world and affects such as emotions. They map the evolutionary development of consciousness and find an uninterrupted progression over time, without inserting any mysterious forces or exotic physics. Finally, bridging the previously unbridgeable, they show how subjective experience, although different from objective observation, can be naturally explained.
Author | : Brian D. Miller |
Publisher | : Simon and Schuster |
Total Pages | : 497 |
Release | : 2022-04-12 |
Genre | : Computers |
ISBN | : 1621537889 |
Learn everything there is to know, from project planning through marketing and analytics, about Web design! Principles of Web Design is a book about the fundamentals of clear graphic communication within the context of Web design. Author Brian D. Miller is a sought-after expert in developing product and digital branding strategies for emerging startups and Fortune 500 organizations. In Principles of Web Design, he will teach the reader the tricks of the trade and everything one should know about web design through easy, step-by-step guides and with full-color illustrations. The book has three sections, which follow the cycle of a typical Web project: PLAN: This section focuses on the predesign phase of a Web project. Everything from project planning and brief writing to information architecture and responsive grid creation will be covered. DESIGN: The second section of Priciples of Web Design explores the enduring principles of design and the nuances that are specific to the field of Web design. OPTIMIZE: Finally, we close the loop and discover ways to enable your client to maximize the investment they’ve made in their Web site with marketing and analytics.