Terrain Essentials
Author | : Dave Taylor |
Publisher | : |
Total Pages | : |
Release | : 2020-03 |
Genre | : |
ISBN | : 9781950423200 |
How-to-Guide of making wargame terrain
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Author | : Dave Taylor |
Publisher | : |
Total Pages | : |
Release | : 2020-03 |
Genre | : |
ISBN | : 9781950423200 |
How-to-Guide of making wargame terrain
Author | : Paul Davies |
Publisher | : Pen and Sword |
Total Pages | : 306 |
Release | : 2015-05-30 |
Genre | : Crafts & Hobbies |
ISBN | : 1781592748 |
Like a good general, a good wargamer should have an eye for the ground. Just as the nature of the battlefield plays a central role in real warfare, so miniature wargames are greatly enhanced by realistic terrain. Besides, when you've spent hundreds of hours collecting and painting your miniature armies, they surely deserve ground worth fighting for. Master terrain modeller Paul Davies takes the reader through the process of creating a visually appealing yet practical terrain system. First the techniques of making the basic landscape are explained, then a series of projects show how this can be adapted to suit different periods or geographic locations (eg European farmland or Sudanese desert). There are then detailed chapters on adding vegetation, buildings, roadways, trench systems etc. The clear, step-by-step instructions are clearly illustrated by numerous specially-taken photographs of the work in progress and Paul's inspirational finished pieces.
Author | : Tony Harwood |
Publisher | : Pen and Sword |
Total Pages | : 313 |
Release | : 2020-06-19 |
Genre | : Games & Activities |
ISBN | : 1526716453 |
“Master terrainer Harwood offer[s] advice on 10 projects, from the mosque on the cover to mud-brick buildings to grass huts . . . he knows his stuff.” —Historical Miniatures Gaming Society The Middle East and North Africa have been the backdrop for many conflicts through the centuries, making them a popular setting for miniature wargames. Whether you are fielding your Parthians against invading Roman legions, Crusaders against Saladin’s Saracens, recreating Lawrence’s exploits in Arabia, or trying to halt Rommel at El Alamein, this book will help you set the scene for your games. Expert terrain modeler Tony Harwood takes the reader through a range of projects step by step, from selection of materials to the finished items. Each stage is illustrated with color photographs. The projects have been selected to provide a useful range of features but also to introduce materials and techniques the reader can then apply to further buildings and terrain pieces. Included are a range of traditional mud-brick dwellings/shops, mosque, well, palm trees, rocky outcrop, Bedouin tent, El Alamein railway station, Sudanese huts, colonial river gunboat. They are easily adaptable to different scales. Suited to novice and experienced modelers alike. “Soon your DAK or Desert Rat themed builds will look right at home in their natural setting. No matter your skill level, the information in the book will give you all you need to dive right in and give it a try!” —AMPS “A lavishly illustrated how to book full of full color photographs detail[ing] the construction of 9 buildings and 1 gunboat in a spread of 15mm and 28mm scales . . . full of useful tricks and tips.” —History of War
Author | : Florian Richter |
Publisher | : Paperboys on Campaign |
Total Pages | : 0 |
Release | : 2018-08-15 |
Genre | : Crafts & Hobbies |
ISBN | : 9781912390939 |
This is the perfect add-on supplement not just for Helion's famous 'Paper Boys' book series but for other wargames periods and systems too. In this book you will find all the building you need for a 18th and 19th rural or city landscaped terrain. Here will be some 22 pages of artwork intended to be cut straight out of the book pages. Subjects to include village buildings, a church, farmhouse, windmill etc. The models are scaled to 28mm, but through deft use of a photocopier can be rescaled for other popular sizes of figures.
Author | : Warlord Games |
Publisher | : Bloomsbury Publishing |
Total Pages | : 218 |
Release | : 2019-06-27 |
Genre | : Games & Activities |
ISBN | : 1472838955 |
From the scaling of Pointe-du-Hoc and the assault on Pegasus Bridge, to the landings on the Utah, Omaha, Gold, Juno, and Sword beaches, this new Campaign Book for Bolt Action allows players to take command of the Allied Forces or those of the defending Axis. Featuring new linked scenarios, rules, troop types, and Theatre Selectors, this volume provides plenty of options for both novice and veteran players looking to recreate these famous battles and begin the liberation of Europe.
Author | : Bob Cordery |
Publisher | : Lulu.com |
Total Pages | : 110 |
Release | : 2016-12-30 |
Genre | : Games & Activities |
ISBN | : 132690454X |
The Portable Wargame has been developed over the past ten years to meet the needs of wargamers who want a fast, easy to learn, simple to use set of wargames rules that don't require the player to purchase and paint a large collection of figures and that can be staged on a small dinner table, a large coffee table, or something even smaller. The rules are designed to be used with a gridded tabletop made up of squares or hexes.
Author | : H. G. Wells |
Publisher | : Read Books Ltd |
Total Pages | : 91 |
Release | : 2013-04-16 |
Genre | : Games & Activities |
ISBN | : 1447493532 |
This delightfully unusual book by H. G. Wells is a comprehensive guide to Little War, a game invented by Wells for "boys from twelve to one hundred and fifty years old and for that more intelligent sort of girls who like boys' games and books". A fascinating look at a bygone era, when boys were boys, and most girls (except the more intelligent ones) were girls. With a history of Little War, detailed instructions to playing it, a description of an exemplary game, extensions and amplifications to the game, and a final challenge by the author to his young readers. Many of the earliest books, particularly those dating back to the 1900s and before, are now extremely scarce and increasingly expensive. We are republishing these classic works in affordable, high quality, modern editions, using the original text and artwork.
Author | : Ash Barker |
Publisher | : Bloomsbury Publishing |
Total Pages | : 112 |
Release | : 2018-06-19 |
Genre | : Fiction |
ISBN | : 1472826698 |
A quick-playing skirmish game of survival and horror in the aftermath of a zombie plague.
Author | : Joseph A. McCullough |
Publisher | : Bloomsbury Publishing |
Total Pages | : 161 |
Release | : 2021-11-11 |
Genre | : Games & Activities |
ISBN | : 1472844866 |
As the wars of Napoleon ravage Europe, chaos and fear reign and the darkness that once clung to the shadows has been emboldened. Supernatural creatures – vampires, werewolves, ghouls, and worse take advantage of the havoc, striking out at isolated farms, villages, and even military units. Whether they are pursuing some master plan or simply revelling in their newfound freedom is unknown. Most people dismiss reports of these slaughters as the rantings of madmen or the lies of deserters, but a few know better... The Silver Bayonet is a skirmish wargame of gothic horror set during the Napoleonic Wars. Each player forms an elite band of monster hunters drawn from the ranks of one of the great powers. Riflemen, swordsmen, and engineers fight side-by-side with mystics, occultists, and even those few supernatural creatures that can be controlled or reasoned with enough to make common cause. The game can be played solo, co-operatively, or competitively, with players progressing through a series of interlinked adventures with their soldiers gaining experience and suffering grievous wounds, and their units triumphing... or falling in the face of the shadows. It is a game of action and adventure, where musket and sabre meet tooth and claw.
Author | : Mike Hutchinson |
Publisher | : Bloomsbury Publishing |
Total Pages | : 65 |
Release | : 2021-02-18 |
Genre | : Fiction |
ISBN | : 1472835646 |
A Billion Suns is a wargame of interstellar combat that puts you in command of fleets of powerful starships, from squadrons of agile, but fragile, fighters, to hulking and powerful capital ships. When combined with some spaceship miniatures, a tape measure, a deck of playing cards and some dice, this rulebook provides everything you need to play exciting and tense tabletop games of interstellar exploration and combat. Using simple dice pool mechanics, you must carefully manage your resources and seize the opportunities that come your way in order to lead your fleet to victory and assert your dominance over the stars.