Visual Perception Of Motion In The 3d Environment
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Vision in 3D Environments
Author | : Laurence R. Harris |
Publisher | : |
Total Pages | : 370 |
Release | : 2011 |
Genre | : Binocular vision |
ISBN | : 9781139113069 |
Top researchers explore the latest cutting-edge research into the perception of 3D environments, presenting both biological and computational perspectives.
Vision in 3D Environments
Author | : Laurence R. Harris |
Publisher | : Cambridge University Press |
Total Pages | : 369 |
Release | : 2011-07-07 |
Genre | : Science |
ISBN | : 1139497227 |
Biological and machine systems exist within a complex and changing three-dimensional world. We appear to have no difficulty understanding this world, but how do we go about forming a perceptual model of it? Centred around three key themes: depth processing and stereopsis; motion and navigation in 3D; and natural scene perception, this volume explores the latest cutting-edge research into the perception of three dimension environments. It features contributions from top researchers in the field, presenting both biological and computational perspectives. Topics covered include binocular perception; blur and perceived depth; stereoscopic motion in depth; and perceiving and remembering the shape of visual space. This unique book will provide students and researchers with an overview of ongoing research as well as perspectives on future developments in the field. Colour versions of a selection of the figures are available at www.cambridge.org/9781107001756.
Transactions on Computational Science XVI
Author | : |
Publisher | : Springer |
Total Pages | : 200 |
Release | : 2012-07-25 |
Genre | : Computers |
ISBN | : 3642326633 |
The LNCS journal Transactions on Computational Science reflects recent developments in the field of Computational Science, conceiving the field not as a mere ancillary science but rather as an innovative approach supporting many other scientific disciplines. The journal focuses on original high-quality research in the realm of computational science in parallel and distributed environments, encompassing the facilitating theoretical foundations and the applications of large-scale computations and massive data processing. It addresses researchers and practitioners in areas ranging from aerospace to biochemistry, from electronics to geosciences, from mathematics to software architecture, presenting verifiable computational methods, findings, and solutions and enabling industrial users to apply techniques of leading-edge, large-scale, high performance computational methods. The 16th issue of the Transactions on Computational Science journal contains 11 extended versions of selected papers from Cyberworlds 2011, held in Banff, AB, Canada, in October 2011. The topics span the areas of haptic modeling, shared virtual worlds, virtual reality, human-computer interfaces, e-learning in virtual collaborative spaces, multi-user web games, cybersecurity, social networking, and art and heritage in cyberspaces.
Illusions of Seeing
Author | : Thomas Ditzinger |
Publisher | : Springer Nature |
Total Pages | : 274 |
Release | : 2021-06-15 |
Genre | : Psychology |
ISBN | : 3030636356 |
Why do we need two eyes? Why are all cats grey at night and appear to move faster the day? Why is the sky blue and the setting sun red? This book explains the multifaceted nature of perception, and discusses the mysteries of vision. It provides readers with experiments to help them discover optical illusions and the features of their own perception. Illusions of Seeing begins with a discussion on the essence of light and its perception to the human eye. It presents a comprehensive overview of the basic laws of human perception as well as the fundamentals of good gestalt. Subsequent chapters discuss geometric-optical illusions; the perception of form, brightness, and translucency and their interaction with each other; ambiguous perception, color vision, spatial vision. The book ends with a discussion of the perception of motion and its interaction with color, form, and spatial depth with a full chapter devoted to illusions in our everyday life. Consider this your travel guide in the marvelous world of sight, to experience a completely individual way to understand and improve your own perception. Illusions of Seeing will be of interest to psychologists, physicists, biologists, and undergraduate and graduate students within the field of cognitive psychology.
Dynamics of Visual Motion Processing
Author | : Guillaume S. Masson |
Publisher | : Springer Science & Business Media |
Total Pages | : 362 |
Release | : 2009-12-02 |
Genre | : Medical |
ISBN | : 1441907815 |
Motion processing is an essential piece of the complex brain machinery that allows us to reconstruct the 3D layout of objects in the environment, to break camouflage, to perform scene segmentation, to estimate the ego movement, and to control our action. Although motion perception and its neural basis have been a topic of intensive research and modeling the last two decades, recent experimental evidences have stressed the dynamical aspects of motion integration and segmentation. This book presents the most recent approaches that have changed our view of biological motion processing. These new experimental evidences call for new models emphasizing the collective dynamics of large population of neurons rather than the properties of separate individual filters. Chapters will stress how the dynamics of motion processing can be used as a general approach to understand the brain dynamics itself.
The Senses: A Comprehensive Reference
Author | : |
Publisher | : Academic Press |
Total Pages | : 5215 |
Release | : 2020-09-30 |
Genre | : Medical |
ISBN | : 0128054093 |
The Senses: A Comprehensive Reference, Second Edition, Seven Volume Set is a comprehensive reference work covering the range of topics that constitute current knowledge of the neural mechanisms underlying the different senses. This important work provides the most up-to-date, cutting-edge, comprehensive reference combining volumes on all major sensory modalities in one set. Offering 264 chapters from a distinguished team of international experts, The Senses lays out current knowledge on the anatomy, physiology, and molecular biology of sensory organs, in a collection of comprehensive chapters spanning 4 volumes. Topics covered include the perception, psychophysics, and higher order processing of sensory information, as well as disorders and new diagnostic and treatment methods. Written for a wide audience, this reference work provides students, scholars, medical doctors, as well as anyone interested in neuroscience, a comprehensive overview of the knowledge accumulated on the function of sense organs, sensory systems, and how the brain processes sensory input. As with the first edition, contributions from leading scholars from around the world will ensure The Senses offers a truly international portrait of sensory physiology. The set is the definitive reference on sensory neuroscience and provides the ultimate entry point into the review and original literature in Sensory Neuroscience enabling students and scientists to delve into the subject and deepen their knowledge. All-inclusive coverage of topics: updated edition offers readers the only current reference available covering neurobiology, physiology, anatomy, and molecular biology of sense organs and the processing of sensory information in the brain Authoritative content: world-leading contributors provide readers with a reputable, dynamic and authoritative account of the topics under discussion Comprehensive-style content: in-depth, complex coverage of topics offers students at upper undergraduate level and above full insight into topics under discussion
Advanced Computational Intelligence Paradigms in Healthcare 6
Author | : Sheryl Brahnam |
Publisher | : Springer |
Total Pages | : 298 |
Release | : 2011-03-11 |
Genre | : Technology & Engineering |
ISBN | : 3642178243 |
This volume presents the latest research in Virtual Reality (VR), as it is being applied in psychotherapy, rehabilitation, and the analysis of behaviour for neurological assessment. This book will be of value to anyone already in the field and to those who are interested in the development of VR systems for therapeutic purposes. The contents include: · The latest literature reviews on VR in psychotherapy, psychological wellbeing, and rehabilitation · VR and cognitive behavior therapy · Increasing presence in VR for effective exposure therapy and treatment of anxiety disorders · VR military training for managing combat stress and preventing post traumatic stress · VR, mixed reality systems, and games for stroke rehabilitation · VR systems for improving vision in children with amblyopia · Therapeutic play in virtual environments · Healing potential of online virtual worlds such as Second Life · Neuropsychological assessment using virtual environments · Detailed accounts on how VR systems are designed, implemented, and best evaluated · Discussions of limitations, problems, and ethical concerns using VR in mental and physical therapy
Visual Perception for Manipulation and Imitation in Humanoid Robots
Author | : Pedram Azad |
Publisher | : Springer Science & Business Media |
Total Pages | : 273 |
Release | : 2009-11-19 |
Genre | : Technology & Engineering |
ISBN | : 3642042295 |
Dealing with visual perception in robots and its applications to manipulation and imitation, this monograph focuses on stereo-based methods and systems for object recognition and 6 DoF pose estimation as well as for marker-less human motion capture.
From Animals to Animats 3
Author | : Dave Cliff |
Publisher | : MIT Press |
Total Pages | : 526 |
Release | : 1994 |
Genre | : Computers |
ISBN | : 9780262531221 |
August 8-12, 1994, Brighton, England From Animals to Animats 3 brings together research intended to advance the fron tier of an exciting new approach to understanding intelligence. The contributors represent a broad range of interests from artificial intelligence and robotics to ethology and the neurosciences. Unifying these approaches is the notion of "animat" -- an artificial animal, either simulated by a computer or embodied in a robot, which must survive and adapt in progressively more challenging environments. The 58 contributions focus particularly on well-defined models, computer simulations, and built robots in order to help characterize and compare various principles and architectures capable of inducing adaptive behavior in real or artificial animals. Topics include: - Individual and collective behavior. - Neural correlates of behavior. - Perception and motor control. - Motivation and emotion. - Action selection and behavioral sequences. - Ontogeny, learning, and evolution. - Internal world models and cognitive processes. - Applied adaptive behavior. - Autonomous robots. - Heirarchical and parallel organizations. - Emergent structures and behaviors. - Problem solving and planning. - Goal-directed behavior. - Neural networks and evolutionary computation. - Characterization of environments. A Bradford Book