Virtual Environments For Corporate Education
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Author | : Gianni Panconesi |
Publisher | : |
Total Pages | : |
Release | : 2021 |
Genre | : Artificial intelligence |
ISBN | : 9781799876380 |
"In a world where where online and offline overlap and coincide, this book presents how digital intelligence is a key competence for the future of education and looks at how AI and other digital tools are improving the world of education"--
Author | : Becnel, Kim |
Publisher | : IGI Global |
Total Pages | : 372 |
Release | : 2019-06-28 |
Genre | : Education |
ISBN | : 1522579885 |
The emergent phenomena of virtual reality, augmented reality, and mixed reality is having an impact on ways people communicate with technology and with each other. Schools and higher education institutions are embracing these emerging technologies and implementing them at a rapid pace. The challenge, however, is to identify well-defined problems where these innovative technologies can support successful solutions and subsequently determine the efficacy of effective virtual learning environments. Emerging Technologies in Virtual Learning Environments is an essential scholarly research publication that provides a deeper look into 3D virtual environments and how they can be developed and applied for the benefit of student learning and teacher training. This book features a wide range of topics in the areas of science, technology, engineering, arts, and math to ensure a blend of both science and humanities research. Therefore, it is ideal for curriculum developers, instructional designers, teachers, school administrators, higher education faculty, professionals, researchers, and students studying across all academic disciplines.
Author | : Charles Wankel |
Publisher | : Emerald Group Publishing |
Total Pages | : 267 |
Release | : 2009-11-23 |
Genre | : Education |
ISBN | : 1849506108 |
Targeted at educators and researchers wishing to use virtual environments in their teaching practice, this work provides practical advice specifically for educators in higher education. It focuses on the use of Second Life - a free, readily-accessible virtual world which is increasingly being used for both formal and informal learning.
Author | : Swartz, Stephanie |
Publisher | : IGI Global |
Total Pages | : 409 |
Release | : 2021-06-11 |
Genre | : Education |
ISBN | : 1799873331 |
Although institutions of higher education have recognized the need for preparing their graduates for a digitalized, global workplace, these efforts have been sporadic, individualized, and varied from discipline to discipline. Nevertheless, over the past 10 years, trends such as “double classrooms,” “inverted classrooms,” and “collaborative online international learning” (COIL) have gained traction at universities across the globe. With the emergence of the COVID-19 pandemic in 2020, efforts to engage students in the use of digital tools and virtual collaborative teamwork increased tenfold. Creative and innovative virtual learning environments (VLEs) have emerged, and instructors have used them to connect with their students much more frequently. The holistic nature of virtual learning, its impact on employability, and the development of global citizenry have become prime areas of research amongst the digital education landscape. Now more than ever, it is essential to look at virtual learning environments and how they can be used to prepare students and employees for the opportunities and challenges of a global, digital workplace. Developments in Virtual Learning Environments and the Global Workplace provides readers with a rationale and tool kit for facilitating virtual learning in a wide variety of contexts in response to the opportunities and challenges presented by the digital global workplace. This book covers virtual learning practices, the value of virtual learning for professionals and employers, and the best practices in online learning in different settings. Additionally, the chapters dive into the future perspectives and trends within virtual learning environments and the creation/evaluation of virtual learning strategies. These insights range from diverse countries, education levels, industry sectors, and academic disciplines, making this book a comprehensive research tool. This book will greatly benefit e-learning and instructional designers, university senior managers, university staff responsible for mobility and exchange, researchers, professionals responsible for organizational development and further education, human resource directors, global company executives, managers, practitioners, stakeholders, academicians, and students looking for information on how virtual learning environments are preparing students for the global workplace.
Author | : Giovanni Vincenti |
Publisher | : IGI Global |
Total Pages | : 0 |
Release | : 2011 |
Genre | : Computers |
ISBN | : 9781616928223 |
"This book is a must-read for all educators and practitioners, of any subject and at any level, who wish to incorporate a dynamic online element to their classroom"--Provided by publisher.
Author | : Ritke-Jones, William |
Publisher | : IGI Global |
Total Pages | : 425 |
Release | : 2010-04-30 |
Genre | : Business & Economics |
ISBN | : 1615206205 |
"This book should be used by human resource managers, corporate educators, instructional designers, consultants and researchers who want to discover how people use virtual realities for corporate education"--Provided by publisher.
Author | : Thomas, Michael |
Publisher | : IGI Global |
Total Pages | : 345 |
Release | : 2012-06-30 |
Genre | : Education |
ISBN | : 1466617713 |
"This book highlights invaluable research covering the design, development, and evaluation of online learning environments, examining the role of technology enhanced learning in this emerging area"--Provided by publisher.--
Author | : Choi, Dong Hwa |
Publisher | : IGI Global |
Total Pages | : 381 |
Release | : 2016-01-18 |
Genre | : Education |
ISBN | : 1466698381 |
Virtual reality is the next frontier of communication. As technology exponentially evolves, so do the ways in which humans interact and depend upon it. It only follows that to educate and stimulate the next generation of industry leaders, one must use the most innovative tools available. By coupling education with the most immersive technology available, teachers may inspire students in exciting new ways. Emerging Tools and Applications of Virtual Reality in Education explores the potential and practical uses of virtual reality in classrooms with a focus on pedagogical and instructional outcomes and strategies. This title features current experiments in the use of augmented reality in teaching and highlights the effects it had on students. The authors also illustrate the use of technology in teaching the humanities, as students well-rounded in the fields of technology and communication are covetable in the workforce. This book will inspire educators, administrators, librarians, students of education, and virtual reality software developers to push the limits of their craft.
Author | : Klaus Bredl |
Publisher | : IGI Global |
Total Pages | : 382 |
Release | : 2013-03-31 |
Genre | : Computers |
ISBN | : 1466636742 |
"This book explains how digital environments can easily become familiar and beneficial for educational and professional development, with the implementation of games into various aspects of our environment"--Provided by publisher.
Author | : Akcayir, Gokce |
Publisher | : IGI Global |
Total Pages | : 404 |
Release | : 2020-10-23 |
Genre | : Education |
ISBN | : 1799850447 |
Augmented reality (AR) and virtual reality (VR) provide flexibility in education and have become widely used for the promotion of multimedia learning. This use coincides with mobile devices becoming prevalent, VR devices becoming more affordable, and the creation of user-friendly software that allows the development of AR/VR applications by non-experts. However, because the integration of AR and VR into education is a fairly new practice that is only in its initial stage, these processes and outcomes need to be improved. Designing, Deploying, and Evaluating Virtual and Augmented Reality in Education is an essential research book that presents current practices and procedures from different technology-implementation stages (design, deployment, and evaluation) to help educators use AR/VR applications in their own teaching practices. The book provides comprehensive information on AR and VR applications in different educational settings from various perspectives including but not limited to mobile learning, formal/informal learning, and integration strategies with practical and/or theoretical implications. Barriers and challenges to their implementation that are currently faced by educators are also addressed. This book is ideal for academicians, instructors, curriculum designers, policymakers, instructional designers, researchers, education professionals, practitioners, and students.