Virtual Applications
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Author | : Alan B. Craig |
Publisher | : Morgan Kaufmann |
Total Pages | : 399 |
Release | : 2009-06-02 |
Genre | : Computers |
ISBN | : 0080959083 |
Virtual Reality systems enable organizations to cut costs and time, maintain financial and organizational control over the development process, digitally evaluate products before having them created, and allow for greater creative exploration. In this book, VR developers Alan Craig, William Sherman, and Jeffrey Will examine a comprehensive collection of current,unique, and foundational VR applications in a multitude of fields, such as business, science, medicine, art, entertainment, and public safety among others.An insider's view of what works, what doesn't work, and why, Developing Virtual Reality Applications explores core technical information and background theory as well as the evolution of key applications from their genesis to their most current form. Developmental techniques are cross-referenced between different applications linking information to describe overall VR trends and fundamental best practices. This synergy, coupled with the most up to date research being conducted, provides a hands-on guide for building applications, and an enhanced, panoramic view of VR development. Developing Virtual Reality Applications is an indispensable one-stop reference for anyone working in this burgeoning field. - Dozens of detailed application descriptions provide practical ideas for VR development in ALL areas of interest! - Development techniques are cross referenced between different application areas, providing fundamental best practices!
Author | : S.K. Ong |
Publisher | : Springer Science & Business Media |
Total Pages | : 393 |
Release | : 2013-04-17 |
Genre | : Technology & Engineering |
ISBN | : 1447138732 |
Written by experts from the world’s leading institutions in the field, this is the only book to cover virtual and augmented reality in manufacturing from a manufacturing perspective, rather than a computer science angle. It details applications of state-of-the-art technologies in real industrial situations.
Author | : Choi, Dong Hwa |
Publisher | : IGI Global |
Total Pages | : 328 |
Release | : 2020-07-31 |
Genre | : Education |
ISBN | : 1799849619 |
For the last decade, virtual reality has been utilized in diverse fields such as entertainment, medicine, and industry. Recently, virtual reality has been applied in educational settings in order to transform student learning and experiences through such methods as building prototypes using digital devices or exploring new cultures through immersive interactions. Teachers who can incorporate virtual reality into their classrooms can provide their students with more meaningful learning experiences and can witness higher engagement. Current and Prospective Applications of Virtual Reality in Higher Education is a cutting-edge academic research book that provides comprehensive research on the integration of virtual reality in education programs and establishes foundations for course design, program development, and institutional strategic planning. The book covers an overall understanding and approach to virtual reality in education, specific applications of using virtual reality in higher education, and prospects and issues of virtual reality in the future. Highlighting a wide range of topics such as gamification, teacher training, and virtual reality, this book is ideal for teachers, instructional designers, curriculum developers, academicians, program developers, administrators, educational software developers, policymakers, researchers, education professionals, and students.
Author | : Matjaž Mihelj |
Publisher | : Springer Science & Business Media |
Total Pages | : 236 |
Release | : 2013-09-03 |
Genre | : Technology & Engineering |
ISBN | : 9400769105 |
As virtual reality expands from the imaginary worlds of science fiction and pervades every corner of everyday life, it is becoming increasingly important for students and professionals alike to understand the diverse aspects of this technology. This book aims to provide a comprehensive guide to the theoretical and practical elements of virtual reality, from the mathematical and technological foundations of virtual worlds to the human factors and the applications that enrich our lives: in the fields of medicine, entertainment, education and others. After providing a brief introduction to the topic, the book describes the kinematic and dynamic mathematical models of virtual worlds. It explores the many ways a computer can track and interpret human movement, then progresses through the modalities that make up a virtual world: visual, acoustic and haptic. It explores the interaction between the actual and virtual environments, as well as design principles of the latter. The book closes with an examination of different applications, focusing on augmented reality as a special case. Though the content is primarily VR-related, it is also relevant for many other fields.
Author | : Choi, Dong Hwa |
Publisher | : IGI Global |
Total Pages | : 381 |
Release | : 2016-01-18 |
Genre | : Education |
ISBN | : 1466698381 |
Virtual reality is the next frontier of communication. As technology exponentially evolves, so do the ways in which humans interact and depend upon it. It only follows that to educate and stimulate the next generation of industry leaders, one must use the most innovative tools available. By coupling education with the most immersive technology available, teachers may inspire students in exciting new ways. Emerging Tools and Applications of Virtual Reality in Education explores the potential and practical uses of virtual reality in classrooms with a focus on pedagogical and instructional outcomes and strategies. This title features current experiments in the use of augmented reality in teaching and highlights the effects it had on students. The authors also illustrate the use of technology in teaching the humanities, as students well-rounded in the fields of technology and communication are covetable in the workforce. This book will inspire educators, administrators, librarians, students of education, and virtual reality software developers to push the limits of their craft.
Author | : Zaman, Noor |
Publisher | : IGI Global |
Total Pages | : 293 |
Release | : 2022-02-25 |
Genre | : Computers |
ISBN | : 1799889300 |
The recent advancements in the machine learning paradigm have various applications, specifically in the field of medical data analysis. Research has proven the high accuracy of deep learning algorithms, and they have become a standard choice for analyzing medical data, especially medical images, video, and electronic health records. Deep learning methods applied to electronic health records are contributing to understanding the evolution of chronic diseases and predicting the risk of developing those diseases. Approaches and Applications of Deep Learning in Virtual Medical Care considers the applications of deep learning in virtual medical care and delves into complex deep learning algorithms, calibrates models, and improves the predictions of the trained model on medical imaging. Covering topics such as big data and medical sensors, this critical reference source is ideal for researchers, academicians, practitioners, industry professionals, hospital workers, scholars, instructors, and students.
Author | : Kelly S. Hale |
Publisher | : CRC Press |
Total Pages | : 1273 |
Release | : 2002-01-01 |
Genre | : Technology & Engineering |
ISBN | : 0585399107 |
This Handbook, with contributions from leading experts in the field, provides a comprehensive, state-of-the-art account of virtual environments (VE). It serves as an invaluable source of reference for practitioners, researchers, and students in this rapidly evolving discipline. It also provides practitioners with a reference source to guide
Author | : Prashanth Bhat |
Publisher | : IBM Redbooks |
Total Pages | : 200 |
Release | : 2013-08-22 |
Genre | : Computers |
ISBN | : 0738438510 |
This IBM® Redbooks® publication describes how IBM PureApplicationTM System supports the creation of virtual systems and virtual applications. PureApplication System does so using a pattern model that enables you to take advantage of predefined, pre-configured, and proven middleware topologies and deployments. This book also presents an abstraction level that focuses on functional capabilities and applications, completely encapsulating the underlying middleware. It describes in detail the model and the associated frameworks in PureApplication System, as well as a methodology and approach toward designing and implementing a custom pattern model. This book shows concrete implementation examples that you can use when creating your own pattern model, paired with a collection of leading practices. This IBM Redbooks publication gives critical guidance to, and serves as a reference for, independent software vendors (ISVs) who want to create patterns for their packaged applications on PureApplication System. Clients who want to extend and enhance their existing patterns can also use this book.
Author | : Liz Falconer |
Publisher | : |
Total Pages | : 0 |
Release | : 2018 |
Genre | : Virtual reality in education |
ISBN | : 9781536130997 |
This book explores the rich and fascinating topic of virtual worlds by bringing together research findings and discussion pieces from an international group of leading practitioners in the field. There are many different definitions of virtual worlds, but they all share the characteristic of enabling real-time interaction between users who are present in these worlds in the form of avatars, i.e., digital projections of ourselves into virtual environments. A particular theme of the book is how our activities in virtual worlds continue to develop our understanding of the nature of virtual experience, and particularly what it means to be digitally human. These ideas are explored from a diverse and engaging range of perspectives that include archaeology, languages, teacher training, computing, meditation and well-being, forensic science, performance art and artificial intelligence. Each chapter provides an in-depth discussion and analysis, and practical examples of successful implementations of virtual world technologies are also included. The book will be invaluable to researchers and practitioners in the fields of virtual worlds, virtual reality, augmented reality and artificial intelligence. It presents evidence, discussion and advice on some of the underpinning concepts relating to virtuality, on the application of virtual technologies to our daily lives, and encourages us to ponder the possible futures of these types of technology.
Author | : Shivaji D Bhosale |
Publisher | : IBM Redbooks |
Total Pages | : 426 |
Release | : 2013-12-11 |
Genre | : Computers |
ISBN | : 0738438014 |
This IBM® Redbooks® publication introduces users to the concepts of the IBM PureApplicationTM System V1.0. This book covers the most common problems, solutions, best practices, and use cases about adopting the IBM PureApplication System V1.0. The target audience for this book is anyone from the IT industry who wants to acquire a better understanding of IBM PureApplication System, including technical consultants, business partners, and independent software vendors who are considering migrating to a cloud computing solution. This book also is applicable to system administrators, middleware specialists, and software engineers who need a more in-depth approach to PureApplication System features and capabilities.