Computer-Human Interaction

Computer-Human Interaction
Author: Seongil Lee
Publisher: Springer
Total Pages: 472
Release: 2008-07-04
Genre: Computers
ISBN: 3540705856

Welcome to the proceedings of APCHI 2008, the 8th Asia-Pacific Conference on Computer–Human Interaction held in Seoul, Korea. Following the success of the preceding APCHI conferences, in Singapore (1996, 2000), Australia (1997), Japan (1998), China (2002), New Zealand (2004) and Taiwan (2006), the 8th APCHI brought together the researchers, developers, practitioners, and educators in the field of human–computer interaction. APCHI has been a major forum for scholars and practitioners in the Asia-Pacific region on the latest challenges and developments in HCI. Theoretical breakthroughs and practical systems and interfaces were presented at this 2008 conference, thanks to the support of KADO, the HCI ITRC of Sungkyu- wan University, and KIST. APCHI 2008 featured a comprehensive program including keynote speeches, regular paper presentations, poster, demos, and special panel sessions. To address the challenge of socially blending ubiquitous computing technologies and a wider sp- trum of people with a variety of skills, knowledge, and capabilities, APCHI 2008 set “Universal and Ubiquitous” as the conference theme. APCHI 2008 attracted a total of 151 paper submissions. Among such a large number of submissions, 45 full papers were accepted as submitted or with minor revisions. All papers were reviewed by at least two reviewers. For the remaining submissions, 41 were recommended to change according to the reviews and were submitted as extended abstracts and posters. One special session with six invited papers was organized to support the conference theme of “Universal and Ubiquitous.

Encyclopedia of Distances

Encyclopedia of Distances
Author: Michel Marie Deza
Publisher: Springer Science & Business Media
Total Pages: 644
Release: 2012-10-28
Genre: Mathematics
ISBN: 3642309585

This updated and revised second edition of the leading reference volume on distance metrics includes a wealth of new material that reflects advances in a developing field now regarded as an essential tool in many areas of pure and applied mathematics. Its publication coincides with intensifying research efforts into metric spaces and especially distance design for applications. Accurate metrics have become a crucial goal in computational biology, image analysis, speech recognition and information retrieval. The content focuses on providing academics with an invaluable comprehensive listing of the main available distances. As well as standalone introductions and definitions, the encyclopedia facilitates swift cross-referencing with easily navigable bold-faced textual links to core entries, and includes a wealth of fascinating curiosities that enable non-specialists to deploy research tools previously viewed as arcane. Its value-added context is certain to open novel avenues of research.

Close Up at a Distance

Close Up at a Distance
Author: Laura Kurgan
Publisher: MIT Press
Total Pages: 233
Release: 2013-03-26
Genre: Language Arts & Disciplines
ISBN: 1935408283

Maps poised at the intersection of art, architecture, activism, and geography trace a profound shift in our understanding and experience of space. The maps in this book are drawn with satellites, assembled with pixels radioed from outer space, and constructed from statistics; they record situations of intense conflict and express fundamental transformations in our ways of seeing and of experiencing space. These maps are built with Global Positioning Systems (GPS), remote sensing satellites, or Geographic Information Systems (GIS): digital spatial hardware and software designed for such military and governmental uses as reconnaissance, secrecy, monitoring, ballistics, the census, and national security. Rather than shying away from the politics and complexities of their intended uses, in Close Up at a Distance Laura Kurgan attempts to illuminate them. Poised at the intersection of art, architecture, activism, and geography, her analysis uncovers the implicit biases of the new views, the means of recording information they present, and the new spaces they have opened up. Her presentation of these maps reclaims, repurposes, and discovers new and even inadvertent uses for them, including documentary, memorial, preservation, interpretation, political, or simply aesthetic. GPS has been available to both civilians and the military since 1991; the World Wide Web democratized the distribution of data in 1992; Google Earth has captured global bird's-eye views since 2005. Technology has brought about a revolutionary shift in our ability to navigate, inhabit, and define the spatial realm. The traces of interactions, both physical and virtual, charted by the maps in Close Up at a Distance define this shift.

HWM

HWM
Author:
Publisher:
Total Pages: 112
Release: 2007-03
Genre:
ISBN:

Singapore's leading tech magazine gives its readers the power to decide with its informative articles and in-depth reviews.

Landscape Architectural Graphic Standards

Landscape Architectural Graphic Standards
Author: Leonard J. Hopper
Publisher: John Wiley & Sons
Total Pages: 578
Release: 2007-09-28
Genre: Architecture
ISBN: 0470067977

The new student edition of the definitive reference on landscape architecture Landscape Architectural Graphic Standards, Student Edition is a condensed treatment of the authoritative Landscape Architectural Graphic Standards, Professional Edition. Designed to give students the critical information they require, this is an essential reference for anyone studying landscape architecture and design. Formatted to meet the serious student's needs, the content in this Student Edition reflects topics covered in accredited landscape architectural programs, making it an excellent choice for a required text in landscape architecture, landscape design, horticulture, architecture, and planning and urban design programs. Students will gain an understanding of all the critical material they need for the core classes required by all curriculums, including: * Construction documentation * Site planning * Professional practice * Site grading and earthwork * Construction principles * Water supply and management * Pavement and structures in the landscape * Parks and recreational spaces * Soils, asphalt, concrete, masonry, metals, wood, and recreational surfaces * Evaluating the environmental and human health impacts of materials Like Landscape Architectural Graphic Standards, this Student Edition provides essential specification and detailing information on the fundamentals of landscape architecture, including sustainable design principles, planting (including green roofs), stormwater management, and wetlands constuction and evaluation. In addition, expert advice guides readers through important considerations such as material life cycle analysis, environmental impacts, site security, hazard control, environmental restoration and remediation, and accessibility. Visit the Companion web site: wiley.com/go/landscapearchitecturalgraphicstandards

Basic Photographic Materials and Processes

Basic Photographic Materials and Processes
Author: Nanette L. Salvaggio
Publisher: Taylor & Francis
Total Pages: 479
Release: 2013-04-26
Genre: Photography
ISBN: 1136102221

In order to develop your artistic skills to the best of your ability, you first must understand the science and the fundamentals of photography. Whether you are a student of photography or a seasoned professional, this thoroughly updated edition of the classic text Basic Photographic Materials and Processes will provide all of the scientific information that you need. Full color throughout for the first time, this third edition covers new topics including digital resolution, digital sensor technology, scanner technology, color management, and tone reproduction.

Perceiving in Depth, Volume 1: Basic Mechanisms

Perceiving in Depth, Volume 1: Basic Mechanisms
Author: Ian P. Howard
Publisher: Oxford University Press
Total Pages: 671
Release: 2012-01-27
Genre: Psychology
ISBN: 0199877343

The three-volume work Perceiving in Depth is a sequel to Binocular Vision and Stereopsis and to Seeing in Depth, both by Ian P. Howard and Brian J. Rogers. This work is much broader in scope than the previous books and includes mechanisms of depth perception by all senses, including aural, electrosensory organs, and the somatosensory system. Volume 1 reviews sensory coding, psychophysical and analytic procedures, and basic visual mechanisms. Volume 2 reviews stereoscopic vision. Volume 3 reviews all mechanisms of depth perception other than stereoscopic vision. The three volumes are extensively illustrated and referenced and provide the most detailed review of all aspects of perceiving the three-dimensional world. Volume 1 starts with a review of the history of visual science from the ancient Greeks to the early 20th century with special attention devoted to the discovery of the principles of perspective and stereoscopic vision. The first chapter also contains an account of early visual display systems, such as panoramas and peepshows, and the development of stereoscopes and stereophotography. A chapter on the psychophysical and analytic procedures used in investigations of depth perception is followed by a chapter on sensory coding and the geometry of visual space. An account of the structure and physiology of the primate visual system proceeds from the eye through the LGN to the visual cortex and higher visual centers. This is followed by a review of the evolution of visual systems and of the development of the mammalian visual system in the embryonic and post-natal periods, with an emphasis on experience-dependent neural plasticity. An account of the development of perceptual functions, especially depth perception, is followed by a review of the effects of early visual deprivation during the critical period of neural plasticity on amblyopia and other defects in depth perception. Volume 1 ends with accounts of the accommodation mechanism of the human eye and vergence eye movements.

Optimal Audio and Video Reproduction at Home

Optimal Audio and Video Reproduction at Home
Author: Vincent Verdult
Publisher: Routledge
Total Pages: 483
Release: 2019-04-09
Genre: Technology & Engineering
ISBN: 0429813171

Optimal Audio and Video Reproduction at Home is a comprehensive guide that will help every reader set up a modern audio-video system in a small room such as a home theater or studio control room. Verdult covers everything the reader needs to know to optimize the reproduction of multichannel audio and high-resolution video. The book provides concrete advice on equipment setup, display calibration, loudspeaker positioning, room acoustics, and much more. Detailed, easy-to-grasp explanations of the underlying principles ensure the reader will make the right choices, find alternatives, and separate the rigid from the more flexible requirements to achieve the best possible results.

Digital Video Image Quality and Perceptual Coding

Digital Video Image Quality and Perceptual Coding
Author: H.R. Wu
Publisher: CRC Press
Total Pages: 670
Release: 2017-12-19
Genre: Technology & Engineering
ISBN: 135183682X

The hand is quicker than the eye. In many cases, so is digital video. Maintaining image quality in bandwidth- and memory-restricted environments is quickly becoming a reality as thriving research delves ever deeper into perceptual coding techniques, which discard superfluous data that humans cannot process or detect. Surveying the topic from a Human Visual System (HVS)-based approach, Digital Video Image Quality and Perceptual Coding outlines the principles, metrics, and standards associated with perceptual coding, as well as the latest techniques and applications. This book is divided broadly into three parts. First, it introduces the fundamental theory, concepts, principles, and techniques underlying the field, such as the basics of compression, HVS modeling, and coding artifacts associated with current well-known techniques. The next section focuses on picture quality assessment criteria; subjective and objective methods and metrics, including vision model based digital video impairment metrics; testing procedures; and international standards regarding image quality. Finally, practical applications come into focus, including digital image and video coder designs based on the HVS as well as post-filtering, restoration, error correction, and concealment techniques. The permeation of digital images and video throughout the world cannot be understated. Nor can the importance of preserving quality while using minimal storage space, and Digital Video Image Quality and Perceptual Coding provides the tools necessary to accomplish this goal. Instructors and lecturers wishing to make use of this work as a textbook can download a presentation of 786 slides in PDF format organized to augment the text. accompany our book (H.R. Wu and K.R. Rao, Digital Video Image Quality and Perceptual Coding, CRC Press (ISBN: 0-8247-2777-0), Nov. 2005) for lecturers or instructor to use for their classes if they use the book.

Virtual, Augmented and Mixed Reality: Designing and Developing Augmented and Virtual Environments

Virtual, Augmented and Mixed Reality: Designing and Developing Augmented and Virtual Environments
Author: Randall Shumaker
Publisher: Springer
Total Pages: 451
Release: 2014-06-06
Genre: Computers
ISBN: 331907458X

The two-volume set LNCS 8525-8526 constitutes the refereed proceedings of the 6th International Conference on Virtual, Augmented and Mixed Reality, VAMR 2014, held as part of the 16th International Conference on Human-Computer Interaction, HCI 2014, in Heraklion, Crete, Greece, in June 2014, jointly with 13 other thematically similar conferences. The total of 1476 papers and 220 posters presented at the HCII 2014 conferences were carefully reviewed and selected from 4766 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers thoroughly cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The total of 82 contributions included in the VAMR proceedings were carefully reviewed and selected for inclusion in this two-volume set. The 39 papers included in this volume are organized in the following topical sections: interaction devices, displays and techniques in VAMR; designing virtual and augmented environments; avatars and virtual characters; developing virtual and augmented environments.