Video Game Secrets
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Author | : Wagner James Au |
Publisher | : John Wiley & Sons |
Total Pages | : 336 |
Release | : 2012-09-19 |
Genre | : Computers |
ISBN | : 1118416465 |
Design great Facebook, iOS, and Web games and learn from the experts what makes a game a hit! This invaluable resource shows how to put into action the proven design and marketing techniques from the industry's best game designers, who all started on a small scale. The book walks novice and experienced game designers through the step-by-step process of conceptualizing, designing, launching, and managing a winning game on platforms including Facebook, iOS, and the Web. The book is filled with examples that highlight key design features, explain how to market your game, and illustrate how to turn your design into a money-making venture. Provides an overview of the most popular game platforms and shows how to design games for each Contains the basic principles of game design that will help promote growth and potential to generate revenue Includes interviews with top independent game developers who reveal their success secrets Offers an analysis of future trends that can open (or close) opportunities for game designers Game Design Secrets provides aspiring game designers a process for planning, designing, marketing, and ultimately making money from new games.
Author | : Brett Weiss |
Publisher | : McFarland |
Total Pages | : 828 |
Release | : 2012-11-12 |
Genre | : Games & Activities |
ISBN | : 1476601410 |
A follow up to 2007's Classic Home Video Games, 1972-1984, this reference work provides detailed descriptions and reviews of every U.S.-released game for the Nintendo NES, the Atari 7800, and the Sega Master System, all of which are considered among the most popular video game systems ever produced. Organized alphabetically by console brand, each chapter includes a description of the game system followed by substantive entries for every game released for that console. Video game entries include publisher/developer data, release year, gameplay information, and, typically, the author's critique. A glossary provides a helpful guide to the classic video game genres and terms referenced throughout the work, and a preface provides a comparison between the modern gaming industry and the industry of the late 1980s.
Author | : Terry Munson |
Publisher | : |
Total Pages | : 228 |
Release | : 2008 |
Genre | : Video games |
ISBN | : 9781603800280 |
Unlock tons of hidden codes and cheats to help you win!
Author | : Rich Newman |
Publisher | : Taylor & Francis |
Total Pages | : 234 |
Release | : 2013-07-18 |
Genre | : Computers |
ISBN | : 1136138536 |
Cinematography for Games covers the space between the game and film industries by pointing out the most relevant cinematic techniques in today's hottest games, and including interviews with the game industry's greatest luminaries (including Will Wright: Sims legend, Harvey Smith, legendary game Deus Ex, Warren Spector creator of one of the original game companies, Origin). The convergence of games and film is a widely discussed and debated topic in the game industry. Many major publishers, along with some high-profile directors (John Woo, James Cameron, Steven Spielberg, Tony Scott) are exploring the middle ground between the industries. This book introduces game producers and directors to the tried and true techniques cinematographers have relied on for years. Game developers learn how to create compelling video games by: developing quality stories and characters; visualizing scenes within the game through the eyes of a cinematographer; using tried and true film industry methods for casting, voice-over, direction, and production. The book will also feature screen shots from some of today's hottest titles that illustrate key cinematic concepts, as well as advice from successful game industry professionals already using these techniques.
Author | : Rusel DeMaria |
Publisher | : Prima Games |
Total Pages | : 292 |
Release | : 1991 |
Genre | : Games & Activities |
ISBN | : 9781559581561 |
Super Mario Bros. 4, featuring the biggest star of the video game world, will be packaged with every 16-bit Super Nintendo set sold. A joint promotion with GamePro TV show and GamePro magazine will guarantee Mario's ongoing popularity. Players will need this "secrets" book to get them through the game.
Author | : Dustin Brady |
Publisher | : Andrews McMeel Publishing |
Total Pages | : 180 |
Release | : 2021-04-20 |
Genre | : Juvenile Fiction |
ISBN | : 1524870455 |
Young gamers control the action in this interactive series from the bestselling author of Trapped in a Video Game. With more than 30 endings and an unlockable bonus adventure, this second book in the series promises hours of screen-free fun. This is one book that will super-power the interest of any "I'd rather be gaming" kid. In this pick-your-path adventure, you join eight strangers inside a video game for a chance to win a million dollars. The challenge is simple: survive to the end, and you're rich. There's just one problem: A traitor is hiding among your group. One-by-one, crew members of the spaceship start disappearing. Can you "suss" out the traitor before it's too late? This whodunnit space adventure is perfect for fans of Among Us.
Author | : Marc Saltzman |
Publisher | : Bradygames |
Total Pages | : 478 |
Release | : 2000 |
Genre | : Computers |
ISBN | : |
BradyGames-Game Design: Secrets of the Sages-2nd Edition Features. More information about the console gaming market. How multiplayer gameplay is affecting the industry. More game and design theory, with inspirations and insights from the experts. Updated content on the newest, hottest games.
Author | : Alan Stein Jr. |
Publisher | : Center Street |
Total Pages | : 281 |
Release | : 2019-01-08 |
Genre | : Self-Help |
ISBN | : 1546082875 |
Performance coach Alan Stein Jr. shares the secret principles used by world-class performers that will help you improve your productivity and achieve higher levels of success. High achievers are at the top of their game because of the discipline they have during the unseen hours. They have made a commitment to establish, tweak, and repeat positive habits in everything they do. Raise Your Game examines the top leaders in sports and business and proves that success is a result of the little things we do all the time. The basic principles provided in Raise Your Game are simple, but not easy. We live in an instantly downloadable world that encourages us to skip steps. We are taught to chase what's hot, flashy and sexy and ignore what's basic. But the basics work. They always have and they always will. Raise Your Game will inspire and empower you to commit to the fundamentals, create a winning mindset, and progress into new levels of success.
Author | : Phil Mickelson |
Publisher | : Harper Collins |
Total Pages | : 230 |
Release | : 2009-10-27 |
Genre | : Sports & Recreation |
ISBN | : 0061860921 |
From 50 yards and in, no golfer in history has demonstrated more talent, flair, creativity and precision, or generated more raw excitement, than Phil Mickelson. His ability with the sand wedge and putter are legendary not only among fans but his peers as well, and it is his skill with those clubs that is primarily responsible for his winning 34 tournaments on the PGA Tour, including three major championships. In his first-ever instruction book, Mickelson explains in detail how to master every phase of the short game. Mickelson maintains that any golfer of average ability can become a deadly short-game player by approaching the subject with a blend of science (proper mechanics and setup) and art (imagination and feel). Mickelson does a fine job explaining both; combining the wisdom of his great teachers with his own fertile imagination, cultivated from 34 years of experimentation, trial and error. No golfer can afford to miss out on Mickelson′s secrets and tips.
Author | : Rusel DeMaria |
Publisher | : Prima Games |
Total Pages | : 340 |
Release | : 1991-05-15 |
Genre | : Games & Activities |
ISBN | : 9781559581059 |
With hundreds of thousands of copies sold, this book is fast becoming the most successful imprint in the video and computer games area. In this exciting sequel to the original Nintendo Games Secrets, you'll find additional refinements and even more tips for "Double Dragon III", "Megaman 3", "The Simpsons", "Super Mario Bros. 3", and more.