Using CRC Cards

Using CRC Cards
Author: Nancy M. Wilkinson
Publisher: Cambridge University Press
Total Pages: 252
Release: 1995
Genre: Computers
ISBN: 9780133746792

Introduces CRC (Class, Responsibility, Collaborator) cards and describes how they can be used in interactive sessions to develop an object-oriented model of an application.

Object Design

Object Design
Author: Rebecca Wirfs-Brock
Publisher: Addison-Wesley Professional
Total Pages: 420
Release: 2003
Genre: Computers
ISBN: 9780201379433

Object technology pioneer Wirfs-Brock teams with expert McKean to present a thoroughly updated, modern, and proven method for the design of software. The book is packed with practical design techniques that enable the practitioner to get the job done.

The CRC Card Book

The CRC Card Book
Author: David Bellin
Publisher: Addison-Wesley Professional
Total Pages: 320
Release: 1997
Genre: Computers
ISBN: 9780201895353

This concise book addresses the actual details involved with using CRC cards, including coverage of the team approach to analysis and examples of program code (Java, C++, and Smalltalk) derived from the use of the CRC card method.

Systems Analysis and Design

Systems Analysis and Design
Author: Alan Dennis
Publisher: John Wiley & Sons
Total Pages: 139
Release: 2020-11-17
Genre: Computers
ISBN: 111955991X

Systems Analysis and Design: An Object-Oriented Approach with UML, Sixth Edition helps students develop the core skills required to plan, design, analyze, and implement information systems. Offering a practical hands-on approach to the subject, this textbook is designed to keep students focused on doing SAD, rather than simply reading about it. Each chapter describes a specific part of the SAD process, providing clear instructions, a detailed example, and practice exercises. Students are guided through the topics in the same order as professional analysts working on a typical real-world project. Now in its sixth edition, this edition has been carefully updated to reflect current methods and practices in SAD and prepare students for their future roles as systems analysts. Every essential area of systems analysis and design is clearly and thoroughly covered, from project management, to analysis and design modeling, to construction, installation, and operations. The textbook includes access to a range of teaching and learning resources, and a running case study of a fictitious healthcare company that shows students how SAD concepts are applied in real-life scenarios.

Agent-Oriented Methodologies

Agent-Oriented Methodologies
Author: Henderson-Sellers, Brian
Publisher: IGI Global
Total Pages: 428
Release: 2005-04-30
Genre: Education
ISBN: 1591405874

"The book presents, analyzes and compares the most significant methodological approaches currently available for the creation of agent-oriented software systems"--Provided by publisher.

A Student Guide to Object-Oriented Development

A Student Guide to Object-Oriented Development
Author: Carol Britton
Publisher: Elsevier
Total Pages: 417
Release: 2004-08-21
Genre: Computers
ISBN: 0080542042

A Student Guide to Object-Oriented Development is an introductory text that follows the software development process, from requirements capture to implementation, using an object-oriented approach. The book uses object-oriented techniques to present a practical viewpoint on developing software, providing the reader with a basic understanding of object-oriented concepts by developing the subject in an uncomplicated and easy-to-follow manner. It is based on a main worked case study for teaching purposes, plus others with password-protected answers on the web for use in coursework or exams. Readers can benefit from the authors' years of teaching experience. The book outlines standard object-oriented modelling techniques and illustrates them with a variety of examples and exercises, using UML as the modelling language and Java as the language of implementation. It adopts a simple, step by step approach to object-oriented development, and includes case studies, examples, and exercises with solutions to consolidate learning. There are 13 chapters covering a variety of topics such as sequence and collaboration diagrams; state diagrams; activity diagrams; and implementation diagrams. This book is an ideal reference for students taking undergraduate introductory/intermediate computing and information systems courses, as well as business studies courses and conversion masters' programmes. - Adopts a simple, step by step approach to object-oriented development - Includes case studies, examples, and exercises with solutions to consolidate learning - Benefit from the authors' years of teaching experience

The Object Primer

The Object Primer
Author: Scott W. Ambler
Publisher: Cambridge University Press
Total Pages: 574
Release: 2004-03-22
Genre: Computers
ISBN: 0521540186

The acclaimed beginner's book on object technology now presents UML 2.0, Agile Modeling, and object development techniques.

Practical Object-oriented Design in Ruby

Practical Object-oriented Design in Ruby
Author: Sandi Metz
Publisher: Pearson Education
Total Pages: 272
Release: 2013
Genre: Computers
ISBN: 0321721330

The Complete Guide to Writing More Maintainable, Manageable, Pleasing, and Powerful Ruby Applications Ruby's widely admired ease of use has a downside: Too many Ruby and Rails applications have been created without concern for their long-term maintenance or evolution. The Web is awash in Ruby code that is now virtually impossible to change or extend. This text helps you solve that problem by using powerful real-world object-oriented design techniques, which it thoroughly explains using simple and practical Ruby examples. This book focuses squarely on object-oriented Ruby application design. Practical Object-Oriented Design in Ruby will guide you to superior outcomes, whatever your previous Ruby experience. Novice Ruby programmers will find specific rules to live by; intermediate Ruby programmers will find valuable principles they can flexibly interpret and apply; and advanced Ruby programmers will find a common language they can use to lead development and guide their colleagues. This guide will help you Understand how object-oriented programming can help you craft Ruby code that is easier to maintain and upgrade Decide what belongs in a single Ruby class Avoid entangling objects that should be kept separate Define flexible interfaces among objects Reduce programming overhead costs with duck typing Successfully apply inheritance Build objects via composition Design cost-effective tests Solve common problems associated with poorly designed Ruby code

Explorations in Computing

Explorations in Computing
Author: John S. Conery
Publisher: CRC Press
Total Pages: 435
Release: 2014-09-24
Genre: Computers
ISBN: 1466572450

An Active Learning Approach to Teaching the Main Ideas in Computing Explorations in Computing: An Introduction to Computer Science and Python Programming teaches computer science students how to use programming skills to explore fundamental concepts and computational approaches to solving problems. Tbook gives beginning students an introduction to

UML Distilled

UML Distilled
Author: Martin Fowler
Publisher: Addison-Wesley Professional
Total Pages: 218
Release: 2018-08-30
Genre: Computers
ISBN: 013486512X

More than 300,000 developers have benefited from past editions of UML Distilled . This third edition is the best resource for quick, no-nonsense insights into understanding and using UML 2.0 and prior versions of the UML. Some readers will want to quickly get up to speed with the UML 2.0 and learn the essentials of the UML. Others will use this book as a handy, quick reference to the most common parts of the UML. The author delivers on both of these promises in a short, concise, and focused presentation. This book describes all the major UML diagram types, what they're used for, and the basic notation involved in creating and deciphering them. These diagrams include class, sequence, object, package, deployment, use case, state machine, activity, communication, composite structure, component, interaction overview, and timing diagrams. The examples are clear and the explanations cut to the fundamental design logic. Includes a quick reference to the most useful parts of the UML notation and a useful summary of diagram types that were added to the UML 2.0. If you are like most developers, you don't have time to keep up with all the new innovations in software engineering. This new edition of Fowler's classic work gets you acquainted with some of the best thinking about efficient object-oriented software design using the UML--in a convenient format that will be essential to anyone who designs software professionally.