User Requirements In The Home
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Digital Home Networking
Author | : Romain Carbou |
Publisher | : John Wiley & Sons |
Total Pages | : 416 |
Release | : 2013-05-06 |
Genre | : Technology & Engineering |
ISBN | : 1118602986 |
In an era of ubiquity, nomadism and ecological challenge, the maturity of wireless technologies, the readiness of broadband Internet access and the popularity of smart terminals should contribute to emancipating IT services in connection with the home and home-based resources. This book, in light of several years of applied research and technological surveys, aims at describing the digital home networking environment, its techniques, and the challenges around its service architecture. Digital Home Networking aims to provide a broad introduction to state-of-the-art digital home standards and protocols, as well as an in-depth description of service architectures for entertainment and domotic services involving digital home resources. The book covers aspects such as networking, remote access, security, interoperability, scalability and Quality of Service. Notably, it describes the generic architecture, which was proposed and developed in the context of the EUREKA/Celtic research project "Feel@Home".
Human-Centered Computing
Author | : Don Harris |
Publisher | : CRC Press |
Total Pages | : 1501 |
Release | : 2019-11-11 |
Genre | : Technology & Engineering |
ISBN | : 1000715949 |
The 10th International Conference on Human-Computer Interaction, HCI International 2003, is held in Crete, Greece, 22-27 June 2003, jointly with the Symposium on Human Interface (Japan) 2003, the 5th International Conference on Engineering Psychology and Cognitive Ergonomics, and the 2nd International Conference on Universal Access in Human-Computer Interaction. A total of 2986 individuals from industry, academia, research institutes, and governmental agencies from 59 countries submitted their work for presentation, and only those submittals that were judged to be of high scientific quality were included in the program. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of humancomputer interaction, including the cognitive, social, ergonomic, and health aspects of work with computers. These papers also address major advances in knowledge and effective use of computers in a variety of diversified application areas, including offices, financial institutions, manufacturing, electronic publishing, construction, health care, disabled and elderly people, etc.
Smart Homes and Their Users
Author | : Tom Hargreaves |
Publisher | : Springer |
Total Pages | : 135 |
Release | : 2017-09-25 |
Genre | : Computers |
ISBN | : 3319680188 |
Smart home technologies promise to transform domestic comfort, convenience, security and leisure while also reducing energy use. But delivering on these potentially conflicting promises depends on how they are adopted and used in homes. This book starts by developing a new analytical framework for understanding smart homes and their users. Drawing on a range of new empirical research combining both qualitative and quantitative data, the book then explores how smart home technologies are perceived by potential users, how they can be used to link domestic energy use to common daily activities, how they may (or may not) be integrated into everyday life by actual users, and how they serve to change the nature of control within households and the home. The book concludes by synthesising a range of evidence-based insights, and posing a series of challenges for industry, policy, and research that need addressing if a smart home future is to be realised. Researchers will find this book provides useful insights into this fast-growing field
Educational Specifications and User Requirements for Secondary Schools
Author | : Metropolitan Toronto School Board. Study of Educational Facilities |
Publisher | : Toronto, Ryerson Press |
Total Pages | : 336 |
Release | : 1970 |
Genre | : Education |
ISBN | : |
Human-Computer Interaction. Novel User Experiences
Author | : Masaaki Kurosu |
Publisher | : Springer |
Total Pages | : 610 |
Release | : 2016-07-04 |
Genre | : Computers |
ISBN | : 3319395130 |
The 3-volume set LNCS 9731, 9732, and 9733 constitutes the refereed proceedings of the 18th International Conference on Human-Computer Interaction, HCII 2016, held in Toronto, ON, Canada, in July 2016. The total of 1287 papers and 186 posters presented at the HCII 2016 conferences and were carefully reviewed and selected from 4354 submissions. The papers thoroughly cover the entire field of Human-Computer Interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The volumes constituting the full 27-volume set of the conference proceedings.
Toward Engineering Design Principles for HCI
Author | : John Long |
Publisher | : Morgan & Claypool Publishers |
Total Pages | : 234 |
Release | : 2022-03-25 |
Genre | : Computers |
ISBN | : 1636393519 |
This is the second of two books by the authors about engineering design principles for human-computer interaction (HCI-EDPs). The books report research that takes an HCI engineering discipline approach to acquiring initial such principles. Together, they identify best-practice HCI design knowledge for acquiring HCI-EDPs. This book specifically reports two case studies of the acquisition of initial such principles in the domains of domestic energy planning and control and business-to-consumer electronic commerce. The book begins by summarising the earlier volume, sufficient for readers to understand the case studies reported in full here. The themes, concepts, and ideas developed in both books concern HCI design knowledge, a critique thereof, and the related challenge. The latter is expressed as the need for HCI design knowledge to increase its fitness-for-purpose to support HCI design practice more effectively. HCI-EDPs are proposed here as one response to that challenge, and the book presents case studies of the acquisition of initial HCI-EDPs, including an introduction; two development cycles; and presentation and assessment for each. Carry forward of the HCI-EDP progress is also identified. The book adopts a discipline approach framework for HCI and an HCI engineering discipline framework for HCI-EDPs. These approaches afford design knowledge that supports “specify then implement” design practices. Acquisition of the initial EDPs apply current best-practice design knowledge in the form of “specify, implement, test, and iterate” design practices. This can be used similarly to acquire new HCI-EDPs. Strategies for developing HCI-EDPs are proposed together with conceptions of human-computer systems, required for conceptualisation and operationalisation of their associated design problems and design solutions. This book is primarily for postgraduate students and young researchers wishing to develop further the idea of HCI-EDPs and other more reliable HCI design knowledge. It is structured to support both the understanding and the operationalisation of HCI-EDPs, as required for their acquisition, their long-term potential contribution to HCI design knowledge, and their ultimate application to design practice.
Understanding Your Users
Author | : Kathy Baxter |
Publisher | : Elsevier |
Total Pages | : 810 |
Release | : 2005-01-19 |
Genre | : Computers |
ISBN | : 0080520081 |
Today many companies are employing a user-centered design (UCD) process, but for most companies, usability begins and ends with the usability test. Although usability testing is a critical part of an effective user-centered life cycle, it is only one component of the UCD process. This book is focused on the requirements gathering stage, which often receives less attention than usability testing, but is equally as important. Understanding user requirements is critical to the development of a successful product. Understanding Your Users is an easy to read, easy to implement, how-to guide on usability in the real world. It focuses on the "user requirements gathering" stage of product development and it provides a variety of techniques, many of which may be new to usability professionals. For each technique, readers will learn how to prepare for and conduct the activity, as well as analyze and present the data —all in a practical and hands-on way. In addition, each method presented provides different information about the user and their requirements (e.g., functional requirements, information architecture, task flows). The techniques can be used together to form a complete picture of the users' requirements or they can be used separately to address specific product questions. These techniques have helped product teams understand the value of user requirements gathering by providing insight into how users work and what they need to be successful at their tasks. Case studies from industry-leading companies demonstrate each method in action. In addition, readers are provided with the foundation to conduct any usability activity (e.g., getting buy-in from management, legal and ethical considerations, setting up your facilities, recruiting, moderating activities) and to ensure the incorporation of the results into their products.·Covers all of the significant requirements gathering methods in a readable, practical way·Presents the foundation readers need to prepare for any requirements gathering activity and ensure that the results are incorporated into their products ·Includes invaluable worksheet and template appendices·Includes a case study for each method from industry leaders·Written by experienced authors who teach conference courses on this subject to usability professionals and new product designers alike
Design Studies and Intelligence Engineering
Author | : L.C. Jain |
Publisher | : IOS Press |
Total Pages | : 668 |
Release | : 2023-01-31 |
Genre | : Computers |
ISBN | : 164368373X |
The technologies applied in design studies vary from basic theories to more application-based systems. Intelligence engineering also plays a significant role in design sciences such as computer-aided industrial design, human factor design, and greenhouse design, and intelligent engineering technologies such as computational technologies, sensing technologies, and video detection encompass both theory and application perspectives. Being multidisciplinary in nature, intelligence engineering promotes cooperation, exchange and discussion between organizations and researchers from diverse fields. This book presents the proceedings of DSIE 2022, the International Symposium on Design Studies and Intelligence Engineering, held in Hangzhou, China, on 29 & 30 October 2022. This annual conference proves a platform for professionals and researchers from industry and academia to exchange and discuss recent advances in the field of design studies and intelligence engineering, inviting renowned experts from around the world to speak on their specialist topics, and allowing for in-depth discussion with presenters. The 189 submissions received were each carefully reviewed by 3 or 4 referees, and the 62 papers accepted for presentation and publication were selected based on their scores. Papers cover a very wide range of topics, from the design of a bachelor apartment, or a children’s backpack for healthy spine development, to interpretable neural symbol learning methods and design elements extraction from point-cloud datasets using deep enhancement learning. Offering a varied overview of recent developments in design and intelligence engineering, this book will be of interest to all those working in the field.
Ambient Intelligence
Author | : Ioannis Chatzigiannakis |
Publisher | : Springer Nature |
Total Pages | : 391 |
Release | : 2019-11-06 |
Genre | : Computers |
ISBN | : 3030342557 |
This book constitutes the refereed proceedings of the 15th European Conference on Ambient Intelligence, AmI 2019, held in Rome, Italy, in November 2019. The 20 full papers presented together with 10 short papers were carefully reviewed and selected from 50 submissions. The papers cover topics such as embedded devices that can merge unobtrusively and in natural ways using information and intelligence hidden in the network connecting these devices (e.g., the Internet of Things). The main topic of AmI 2019 was “Data-driven Ambient Intelligence,” which follows the vision of Calm Technology, where technology is useful but does not demand our full attention or interfere with our usual behavior and activities.