Unwinnable Weekly Issue 14

Unwinnable Weekly Issue 14
Author: Stu Horvath
Publisher: Unwinnable, LLC
Total Pages: 26
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Since 2010, Unwinnable has been a showcase for offbeat, experimental, poignant and funny stories about games, books, movies and even weird stuff, like an advice column from a space marine 38,000 years in the future. We're devoted to examining the intersection of the culture we love and the lives we lead, bringing you the best in pop-cultural criticism, creative non-fiction and the occasional serialized short once a week in a beautiful digital magazine. Unwinnable is life with culture. In this issue, Ian Gonzales talks to Jörg Tittel, writer of the forthcoming graphic novel Ricky Rouse has a Gun about satire and cheap knock-offs. Juan Valdelomar responds to Matt Duhamel’s “An Artist’s Statement” (from way back in Issue Eight) with a statement of his own. Cassidee Moser has a personal revelation thanks to the Nintendo 3DS Street Pass. Finally, Ansh Patel ruminates on how death is not the end in Crusader Kings II. No matter what your taste, Unwinnable Weekly has you covered, so make sure to check out our selection of back issues today!

Unwinnable Weekly Issue 16

Unwinnable Weekly Issue 16
Author: Stu Horvath
Publisher: Unwinnable, LLC
Total Pages: 33
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Since 2010, Unwinnable has been a showcase for weird, experimental, poignant, funny and iconoclastic stories. We're devoted to examining the intersection of the culture we love and the lives we lead. Unwinnable wants to bring you the best in pop-culture criticism, creative non-fiction, and the occasional serialized fiction once a week in a beautiful digital magazine. Unwinnable is life with culture. In this issue, Nathaniel Wattenmaker grows up (a little bit) and kicks his competitive gaming habit and Brian Bannen discovers how Joel Schumacher’s abysmal Batman movies actually saved the franchise. Andrew Smith teaches his class about videogame literacy, with surprising results. Finally, in our cover story, Jeremy Signor investigates the parallels between his anxiety and certain games like Silent Hill and Lone Survivor. That last one features photography from Stu Horvath and longtime Unwinnable contributor Brian Taylor. Hope you dig it. No matter what your taste, Unwinnable Weekly has you covered, so make sure to check out our selection of back issues today!

Batman (2011-2016) #5

Batman (2011-2016) #5
Author: Scott Snyder
Publisher: DC
Total Pages: 28
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Genre: Comics & Graphic Novels
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Deep beneath Gotham City lies the Court of Owls' deadliest trap--and Batman has fallen right into it! Can he escape, or will he perish in a maze of nightmare? Enter the labyrinth, Batman--if you dare!

Unwinnable Weekly Issue 17

Unwinnable Weekly Issue 17
Author: Stu Horvath
Publisher: Unwinnable, LLC
Total Pages: 35
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Since 2010, Unwinnable has been a showcase for weird, experimental, poignant, funny and iconoclastic stories. We're devoted to examining the intersection of the culture we love and the lives we lead. Unwinnable wants to bring you the best in pop-culture criticism, creative non-fiction, and the occasional serialized fiction once a week in a beautiful digital magazine. Unwinnable is life with culture. Matt Marrone kicks things off this week with a look at Stanley Kubrick’s use of the menacing paintings of Alex Colville in The Shining. He is only a little bit obsessed. Stu Horvath gets burned by The Vanishing of Ethan Carter and explains why surprise endings in horror are almost always a bad idea (if you want to play Ethan Carter, do it before you read this essay, naturally). Mary Alexandra Agner lightens things up with some of her narrative rules for playing Minecraft and, finally, Gus Mastrapa delivers up the latest installment of Dungeon Crawler. No matter what your taste, Unwinnable Weekly has you covered, so make sure to check out our selection of back issues today!

Winning the Unwinnable War

Winning the Unwinnable War
Author: Elan Journo
Publisher: Lexington Books
Total Pages: 270
Release: 2009-09-29
Genre: Political Science
ISBN: 0739135422

Eight years after 9/11 and in the shadow of two protracted U.S. military campaigns in the Middle East, the enemy is not only undefeated but emboldened and resurgent. What went wrong_and what should we do going forward? Winning the Unwinnable War shows how our own policy ideas led to 9/11 and then crippled our response in the Middle East, and it makes the case for an unsettling conclusion: By subordinating military victory to perverse, allegedly moral constraints, Washington's policy has undermined our national security. Owing to the significant influence of Just War Theory and neoconservatism, the Bush administration consciously put the imperative of shielding civilians and bringing them elections above the goal of eliminating real threats to our security. Consequently, this policy left our enemies stronger, and America weaker, than before. The dominant alternative to Bush-esque idealism in foreign policy_so-called realism_has made a strong comeback under the tenure of Barack Obama. But this nonjudgmental, supposedly practical approach is precisely what helped unleash the enemy prior to 9/11. The message of the essays in this thematic collection is that only by radically re-thinking our foreign policy in the Middle East can we achieve victory over the enemy that attacked us on 9/11. We need a new moral foundation for our Mideast policy. That new starting point for U.S. policy is the moral ideal championed by the philosopher Ayn Rand: rational self-interest. Implementing this approach entails objectively defining our national interest as protecting the lives and freedoms of Americans_and then taking principled action to safeguard them. The book lays out the necessary steps for achieving victory and for securing America's long-range interests in the volatile Middle East.