Unveiling Cicada 3301: An Internet Mystery

Unveiling Cicada 3301: An Internet Mystery
Author: Bhavesh Tekwani
Publisher: Bhavesh Tekwani
Total Pages: 137
Release: 2019-11-12
Genre: Fiction
ISBN: 1707726647

Unveiling Cicada 3301 - An Internet Mystery is a case study book on ‘Cicada 3301’ an anonymous internet group, known for its highly cryptic puzzles. Cicada 3301 has been called “The Most Elaborate and Mysterious Puzzle of the Internet age.” The Washington Post ranked it as one of the “Top 5 Eeriest, Unsolved Mysteries of the Internet.” Seven years after the elaborate cryptographic puzzle contest first launched, it still seems that no one except the person(s) who started it know(s) what it even meant—if it meant anything at all.A growing community of armchair detectives sought to unravel this elaborate puzzle, but no one was quite sure what to make of it. Questions like:What was the puzzle for?Who was behind it?What happens when you reach the end?are all over the internet since 2012.

The Complete Liber Primus

The Complete Liber Primus
Author: Antonio Kowatsch
Publisher: Createspace Independent Publishing Platform
Total Pages: 76
Release: 2018-04
Genre:
ISBN: 9781987441260

This is the complete Liber Primus from the Cicada 3301 crypto puzzle. The additional pages from later stages are also included in chronological order. This book is primarily meant for decorative purposes due to the lack of embedded metadata.

Codex Runicus

Codex Runicus
Author: Antonio Kowatsch
Publisher: Createspace Independent Publishing Platform
Total Pages: 208
Release: 2018-06-23
Genre:
ISBN: 9781721727018

The Codex Runicus is a restored medieval manuscript from the 13th century and de facto the oldest preserved compendium of Nordic provincial law. The book also includes a transliteration key.

Unsolved!

Unsolved!
Author: Craig P. Bauer
Publisher: Princeton University Press
Total Pages: 636
Release: 2019-06-18
Genre: Computers
ISBN: 0691192294

"In 1953, a man was found dead from cyanide poisoning near the Philadelphia airport with a picture of a Nazi aircraft in his wallet. Taped to his abdomen was an enciphered message. In 1912, a book dealer named Wilfrid Voynich came into possession of an illuminated cipher manuscript once belonging to Emperor Rudolf II, who was obsessed with alchemy and the occult. Wartime codebreakers tried--and failed--to unlock the book's secrets, and it remains an enigma to this day. In this lively and entertaining book, Craig Bauer examines these and other vexing ciphers yet to be cracked. Some may reveal the identity of a spy or serial killer, provide the location of buried treasure, or expose a secret society--while others may be elaborate hoaxes. Unsolved! begins by explaining the basics of cryptology, and then explores the history behind an array of unsolved ciphers. It looks at ancient ciphers, ciphers created by artists and composers, ciphers left by killers and victims, Cold War ciphers, and many others. Some are infamous, like the ciphers in the Zodiac letters, while others were created purely as intellectual challenges by figures such as Nobel Prize-winning physicist Richard P. Feynman. Bauer lays out the evidence surrounding each cipher, describes the efforts of geniuses and eccentrics--in some cases both--to decipher it, and invites readers to try their hand at puzzles that have stymied so many others. Unsolved! takes readers from the ancient world to the digital age, providing an amazing tour of many of history's greatest unsolved ciphers"--

Your Wit Is My Command

Your Wit Is My Command
Author: Tony Veale
Publisher: MIT Press
Total Pages: 307
Release: 2021-09-07
Genre: Computers
ISBN: 0262045990

For fans of computers and comedy alike, an accessible and entertaining look into how we can use artificial intelligence to make smart machines funny. Most robots and smart devices are not known for their joke-telling abilities. And yet, as computer scientist Tony Veale explains in Your Wit Is My Command, machines are not inherently unfunny; they are just programmed that way. By examining the mechanisms of humor and jokes--how jokes actually works--Veale shows that computers can be built with a sense of humor, capable not only of producing a joke but also of appreciating one. Along the way, he explores the humor-generating capacities of fictional robots ranging from B-9 in Lost in Space to TARS in Interstellar, maps out possible scenarios for developing witty robots, and investigates such aspects of humor as puns, sarcasm, and offensiveness. In order for robots to be funny, Veale explains, we need to analyze humor computationally. Using artificial intelligence (AI), Veale shows that joke generation is a knowledge-based process--a sense of humor is blend of wit and wisdom. He notes that existing technologies can detect sarcasm in conversation, and explains how some jokes can be pre-scripted while others are generated algorithmically--all while making the technical aspects of AI accessible for the general reader. Of course, there's no single algorithm or technology that we can plug in to make our virtual assistants or GPS voice navigation funny, but Veale provides a computational roadmap for how we might get there.

The Incunabula Papers: Ong's Hat and Other Gateways to New Dimensions Version 2. 0

The Incunabula Papers: Ong's Hat and Other Gateways to New Dimensions Version 2. 0
Author: Joseph Matheny
Publisher: Wildcard Interactive
Total Pages: 115
Release: 1999-01-01
Genre: Art
ISBN: 0967489016

“…a bizarre Internet phenomenon: an “immersive” online experience—part mystery, part game, part who knows what—known as both the Incunabula Papers and Ong’s Hat. The Incunabula Papers/Ong’s Hat was, or is, a “many-threaded, open-ended interactive narrative” that ”weds an alternate history of chaos science and consciousness studies to conspiracy theories, parallel dimensions, and claims that computer-mediated environments can serve as magical tools…. the documents provoked a widespread “immersive legend-trip” in the late 1990s. Via Web forums, participants investigated the documents—manifestos—which spun up descriptions of brilliant but suppressed discoveries relating to paths that certain scientists had forged into alternate realities. Soon, those haunted dimensions existed in the minds and fantasies of Ong’s Hat’s many participants. That was evident as they responded to the original postings by uploading their own—all manner of reflections and artifacts: personal anecdotes, audio recordings, and videos—to augment what became “a really immersive world, and it was vast”.

Rabbits

Rabbits
Author: Terry Miles
Publisher: Del Rey
Total Pages: 461
Release: 2021-06-08
Genre: Fiction
ISBN: 1984819666

A deadly underground game might just be altering reality itself in this all-new adventure set in the world of the hit Rabbits podcast. NAMED ONE OF THE BEST BOOKS OF THE YEAR BY THE WALL STREET JOURNAL • “A wild ride . . . impossible to put down.”—Publishers Weekly (starred review) It’s an average work day. You’ve been wrapped up in a task, and you check the clock when you come up for air—4:44 p.m. You check your email, and 44 unread messages have built up. With a shock, you realize the date is April 4—4/4. And when you get in your car to drive home, your odometer reads 44,444. Coincidence? Or have you just seen the edge of a rabbit hole? Rabbits is a mysterious alternate reality game so vast it uses the entire world as its canvas. Since the game started in 1959, ten iterations have appeared and nine winners have been declared. The identities of these winners are unknown. So is their reward, which is whispered to be NSA or CIA recruitment, vast wealth, immortality, or perhaps even the key to the secrets of the universe itself. But the deeper you get, the more dangerous the game becomes. Players have died in the past—and the body count is rising. And now the eleventh round is about to begin. Enter K—a Rabbits obsessive who has been trying to find a way into the game for years. That path opens when K is approached by billionaire Alan Scarpio, rumored to be the winner of the sixth iteration. Scarpio says that something has gone wrong with the game and that K needs to fix it before Eleven starts, or the whole world will pay the price. Five days later, Scarpio is declared missing. Two weeks after that, K blows the deadline: Eleven begins. And suddenly, the fate of the entire universe is at stake.

PGP: Pretty Good Privacy

PGP: Pretty Good Privacy
Author: Simson Garfinkel
Publisher: "O'Reilly Media, Inc."
Total Pages: 442
Release: 1995
Genre: Computers
ISBN: 9781565920989

Pretty Good Privacy, or "PGP", is an encryption program widely available on the Internet. The program runs on MS-DOS, UNIX, and the Mac. PGP: Pretty Good Privacy offers both a readable technical user's guide and a fascinating behind-the-scenes look at cryptography and privacy, explaining how to get PGP from publicly available sources and how to install it on various platforms.

Gödel, Escher, Bach

Gödel, Escher, Bach
Author: Douglas R. Hofstadter
Publisher: Penguin Group(CA)
Total Pages: 832
Release: 2000
Genre: Art and music
ISBN: 9780140289206

'What is a self and how can a self come out of inanimate matter?' This is the riddle that drove Douglas Hofstadter to write this extraordinary book. In order to impart his original and personal view on the core mystery of human existence - our intangible sensation of 'I'-ness - Hofstadter defines the playful yet seemingly paradoxical notion of 'strange loop', and explicates this idea using analogies from many disciplines.

Codebreaking

Codebreaking
Author: Elonka Dunin
Publisher: No Starch Press
Total Pages: 489
Release: 2023-09-19
Genre: Computers
ISBN: 1718502729

If you liked Dan Brown’s Da Vinci Code—or want to solve similarly baffling cyphers yourself—this is the book for you! A thrilling exploration of history’s most vexing codes and ciphers that uses hands-on exercises to teach you the most popular historical encryption schemes and techniques for breaking them. Solve history’s most hidden secrets alongside expert codebreakers Elonka Dunin and Klaus Schmeh, as they guide you through the world of encrypted texts. With a focus on cracking real-world document encryptions—including some crime-based coded mysteries that remain unsolved—you’ll be introduced to the free computer software that professional cryptographers use, helping you build your skills with state-of-the art tools. You’ll also be inspired by thrilling success stories, like how the first three parts of Kryptos were broken. Each chapter introduces you to a specific cryptanalysis technique, and presents factual examples of text encrypted using that scheme—from modern postcards to 19-century newspaper ads, war-time telegrams, notes smuggled into prisons, and even entire books written in code. Along the way, you’ll work on NSA-developed challenges, detect and break a Caesar cipher, crack an encrypted journal from the movie The Prestige, and much more. You’ll learn: How to crack simple substitution, polyalphabetic, and transposition ciphers How to use free online cryptanalysis software, like CrypTool 2, to aid your analysis How to identify clues and patterns to figure out what encryption scheme is being used How to encrypt your own emails and secret messages Codebreaking is the most up-to-date resource on cryptanalysis published since World War II—essential for modern forensic codebreakers, and designed to help amateurs unlock some of history’s greatest mysteries.