Understanding Computers and Cognition

Understanding Computers and Cognition
Author: Terry Winograd
Publisher: Addison-Wesley Professional
Total Pages: 226
Release: 1987
Genre: Computers
ISBN: 9780201112979

Understanding Computers and Cognition presents an important and controversial new approach to understanding what computers do and how their functioning is related to human language, thought, and action. While it is a book about computers, Understanding Computers and Cognition goes beyond the specific issues of what computers can or can't do. It is a broad-ranging discussion exploring the background of understanding in which the discourse about computers and technology takes place. Understanding Computers and Cognition is written for a wide audience, not just those professionals involved in computer design or artificial intelligence. It represents an important contribution to the ongoing discussion about what it means to be a machine, and what it means to be human. Book jacket.

Understanding Computers

Understanding Computers
Author: Charles S. Parker
Publisher:
Total Pages: 0
Release: 2003
Genre: Computer science
ISBN: 9780619187125

A dynamic, comprehensive approach to basic through intermediate computer concepts. Known for its readability and the depth of topics covered, this book also includes an interactive Web site, which contains Web Tutors, Further Explorations, and links to NEW TechTV video projects!

Being Fluent with Information Technology

Being Fluent with Information Technology
Author: National Research Council
Publisher: National Academies Press
Total Pages: 126
Release: 1999-06-03
Genre: Computers
ISBN: 0309173132

Computers, communications, digital information, softwareâ€"the constituents of the information ageâ€"are everywhere. Being computer literate, that is technically competent in two or three of today's software applications, is not enough anymore. Individuals who want to realize the potential value of information technology (IT) in their everyday lives need to be computer fluentâ€"able to use IT effectively today and to adapt to changes tomorrow. Being Fluent with Information Technology sets the standard for what everyone should know about IT in order to use it effectively now and in the future. It explores three kinds of knowledgeâ€"intellectual capabilities, foundational concepts, and skillsâ€"that are essential for fluency with IT. The book presents detailed descriptions and examples of current skills and timeless concepts and capabilities, which will be useful to individuals who use IT and to the instructors who teach them.

Exploring Computer Systems

Exploring Computer Systems
Author: Kevin Wilson
Publisher:
Total Pages: 170
Release: 2019-10-07
Genre: Education
ISBN: 9781911174967

Bits, bytes, logic, RAM, CPUs, hard drives and SSD drives. Master the geeky acronyms and simplify computer hardware & terminology with ease. Computer hardware with all its technical jargon can be baffling, even for the moderately experienced user. This book is ideal for a computing course, whether in high school, college or first degree. Step-by-step, visual approach to help you quickly decode the jargon Plenty of full color, illustrated screenshots and photographs to help you Presented in an easy and simple to read format. This book looks at Computer fundamentals: logic gates, binary arithmetic, hexadecimal, and number base conversions Data compression and encryption Hardware components: CPUs, RAM, Hard Drives, Portable Drives, video cards memory cards, motherboards, and the BIOS Inside the CPU, CPU architecture, instructions sets, and the fetch execute cycle Data Storage: bits, bytes, kilo bytes, megabytes, giga bytes and tera bytes Computer ports: VGA, HDMI, DVI, USB 2&3, FireWire, RJ45 ethernet, eSATA and more Different types of computer: desktops, laptops, netbooks, tablets, hybrids and supercomputers Operating systems: process management, memory management, file management Computer Software: applications, system software Computer peripherals: laser and inkjet printers Types of computer networks, Network topologies, LANs, WANs, MANs, fibre optics and ethernet WiFi and Cellular internet connections The internet: email, the cloud, the world-wide web, and packet switching IP Addressing, web servers, DNS servers and DHCP servers, TCP/IP model, OSI model and more... Techniques are illustrated step-by-step using full color photography and screen prints throughout, together with concise, easy to follow text from an established expert in the field, provide a comprehensive guide to computer systems.

Computers, Visualization, and History

Computers, Visualization, and History
Author: David J. Staley
Publisher: M.E. Sharpe
Total Pages: 219
Release: 2013-10-10
Genre: History
ISBN: 0765633884

This visionary and thoroughly accessible book examines how digital environments and virtual reality have altered the ways historians think and communicate ideas and how the new language of visualization transforms our understanding of the past. Drawing on familiar graphic models--maps, flow charts, museum displays, films--the author shows how images can often convey ideas and information more efficiently and accurately than words.

Vision

Vision
Author: David Marr
Publisher: MIT Press
Total Pages: 429
Release: 2010-07-09
Genre: Psychology
ISBN: 0262288982

Available again, an influential book that offers a framework for understanding visual perception and considers fundamental questions about the brain and its functions. David Marr's posthumously published Vision (1982) influenced a generation of brain and cognitive scientists, inspiring many to enter the field. In Vision, Marr describes a general framework for understanding visual perception and touches on broader questions about how the brain and its functions can be studied and understood. Researchers from a range of brain and cognitive sciences have long valued Marr's creativity, intellectual power, and ability to integrate insights and data from neuroscience, psychology, and computation. This MIT Press edition makes Marr's influential work available to a new generation of students and scientists. In Marr's framework, the process of vision constructs a set of representations, starting from a description of the input image and culminating with a description of three-dimensional objects in the surrounding environment. A central theme, and one that has had far-reaching influence in both neuroscience and cognitive science, is the notion of different levels of analysis—in Marr's framework, the computational level, the algorithmic level, and the hardware implementation level. Now, thirty years later, the main problems that occupied Marr remain fundamental open problems in the study of perception. Vision provides inspiration for the continuing efforts to integrate knowledge from cognition and computation to understand vision and the brain.