Two Can Play That Game
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Author | : D. Eric Lowdermilk |
Publisher | : Wipf and Stock Publishers |
Total Pages | : 333 |
Release | : 2016-12-22 |
Genre | : Religion |
ISBN | : 1498208460 |
John 21 portrays seven disciples fishing all night yet catching nothing. In the morning, a shoreline stranger instructs them to recast their net. Surprisingly, the disciples fail to recognize him. After a miraculous catch and subsequent breakfast, however, there is no doubt as to who this stranger is. Jesus then questions Peter about his love and commissions him to feed Jesus' sheep. Using narrative criticism, Lowdermilk examines this recognition scene, asking, "How would a reader, well acquainted with recognition and deception as portrayed in Genesis, understand John 21?" He discards "trickster" terminology and argues that biblical recognition occurs within a context of "manipulation." After proposing a detailed taxonomy of manipulation, he ventures further and argues for patterns in Genesis where manipulators are "counter-manipulated" in a reciprocal manner, ironically similar to their own behavior, providing a transforming effect on the manipulator. These findings, plus a careful examination of Greek diminutives, inform Lowdermilk's new reading of John 21:1-19. Peter withholds his identity as a disciple in John 18 and later Jesus actively withholds his identity in ironic counter-manipulation, mirroring Peter's denials. Jesus' threefold questioning of Peter continues the haunting echoes of Peter's earlier denials. Will it result in a disciple transformed?
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Publisher | : |
Total Pages | : 64 |
Release | : 2001-09-10 |
Genre | : |
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The weekly source of African American political and entertainment news.
Author | : Roger Ebert |
Publisher | : Andrews McMeel Publishing |
Total Pages | : 916 |
Release | : 2002-12-02 |
Genre | : Performing Arts |
ISBN | : 9780740726910 |
Every single new Ebert review.
Author | : George B. Bryan |
Publisher | : Peter Lang |
Total Pages | : 890 |
Release | : 2005 |
Genre | : History |
ISBN | : 9780820479477 |
A Dictionary of Anglo-American Proverbs & Proverbial Phrases Found in Literary Sources of the Nineteenth and Twentieth Centuries is a unique collection of proverbial language found in literary contexts. It includes proverbial materials from a multitude of plays, (auto)biographies of well-known actors like Britain's Laurence Olivier, songs by William S. Gilbert or Lorenz Hart, and American crime stories by Leslie Charteris. Other authors represented in the dictionary are Horatio Alger, Margery Allingham, Samuel Beckett, Lewis Carroll, Raymond Chandler, Benjamin Disraeli, Edward Eggleston, Hamlin Garland, Graham Greene, Thomas C. Haliburton, Bret Harte, Aldous Huxley, Sinclair Lewis, Jack London, George Orwell, Eden Phillpotts, John B. Priestley, Carl Sandburg, Harriet Beecher Stowe, Jesse Stuart, Oscar Wilde, and more. Many lesser-known dramatists, songwriters, and novelists are included as well, making the contextualized texts to a considerable degree representative of the proverbial language of the past two centuries. While the collection contains a proverbial treasure trove for paremiographers and paremiologists alike, it also presents general readers interested in folkloric, linguistic, cultural, and historical phenomena with an accessible and enjoyable selection of proverbs and proverbial phrases.
Author | : Elizabeth Davis |
Publisher | : Xlibris Corporation |
Total Pages | : 125 |
Release | : 2012-04-04 |
Genre | : Poetry |
ISBN | : 1469186454 |
For some this book may make you laugh, mad, and wonder, but for all who reads will defi nitely make you ask: Do I have a game playing brother?
Author | : Katie Salen Tekinbas |
Publisher | : MIT Press |
Total Pages | : 955 |
Release | : 2005-11-23 |
Genre | : Computers |
ISBN | : 0262195364 |
Classic and cutting-edge writings on games, spanning nearly 50 years of game analysis and criticism, by game designers, game journalists, game fans, folklorists, sociologists, and media theorists. The Game Design Reader is a one-of-a-kind collection on game design and criticism, from classic scholarly essays to cutting-edge case studies. A companion work to Katie Salen and Eric Zimmerman's textbook Rules of Play: Game Design Fundamentals, The Game Design Reader is a classroom sourcebook, a reference for working game developers, and a great read for game fans and players. Thirty-two essays by game designers, game critics, game fans, philosophers, anthropologists, media theorists, and others consider fundamental questions: What are games and how are they designed? How do games interact with culture at large? What critical approaches can game designers take to create game stories, game spaces, game communities, and new forms of play? Salen and Zimmerman have collected seminal writings that span 50 years to offer a stunning array of perspectives. Game journalists express the rhythms of game play, sociologists tackle topics such as role-playing in vast virtual worlds, players rant and rave, and game designers describe the sweat and tears of bringing a game to market. Each text acts as a springboard for discussion, a potential class assignment, and a source of inspiration. The book is organized around fourteen topics, from The Player Experience to The Game Design Process, from Games and Narrative to Cultural Representation. Each topic, introduced with a short essay by Salen and Zimmerman, covers ideas and research fundamental to the study of games, and points to relevant texts within the Reader. Visual essays between book sections act as counterpoint to the writings. Like Rules of Play, The Game Design Reader is an intelligent and playful book. An invaluable resource for professionals and a unique introduction for those new to the field, The Game Design Reader is essential reading for anyone who takes games seriously.
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Publisher | : |
Total Pages | : 64 |
Release | : 2001-09-10 |
Genre | : |
ISBN | : |
The weekly source of African American political and entertainment news.
Author | : Hunter Morgan |
Publisher | : Kensington Publishing Corp. |
Total Pages | : 586 |
Release | : 2008-07-01 |
Genre | : Fiction |
ISBN | : 1420106066 |
Don't Trust Anyone. . . Casey McDaniels knows the unbearable consequences of domestic violence--and the darkness that can swallow a life. An advocate for victim's rights, Casey is giving key testimony in the arraignment of the man who savagely murdered her best friend. But to her horror, he's set free. . . Don't Let Your Guard Down. . . He's hiding in plain sight, following a plan that has worked before, performing each move with exact precision, waiting for the perfect moment to strike again--and this time, the victim will be Casey McDaniels. . . And Whatever You Do, Don't Turn Around. . . At first, Casey suspects her friend's killer is following her. She's receiving threats over the phone and bizarre messages in the mail--strange, childlike drawings of human eyes. But then Casey starts to have doubts. Could someone else be stalking her? As Casey enters a deadly cat-and-mouse game, she soon comes face-to-face with her stalker--and her worst nightmare. . .
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Total Pages | : 82 |
Release | : 2001-11 |
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ISBN | : |
The Crisis, founded by W.E.B. Du Bois as the official publication of the NAACP, is a journal of civil rights, history, politics, and culture and seeks to educate and challenge its readers about issues that continue to plague African Americans and other communities of color. For nearly 100 years, The Crisis has been the magazine of opinion and thought leaders, decision makers, peacemakers and justice seekers. It has chronicled, informed, educated, entertained and, in many instances, set the economic, political and social agenda for our nation and its multi-ethnic citizens.
Author | : Ruth Webb |
Publisher | : Xlibris Corporation |
Total Pages | : 94 |
Release | : 2021-01-13 |
Genre | : Fiction |
ISBN | : 1664151532 |
This is a fictional love story of a hardworking, young woman, Janie Williams, who meet’s a no good lazy young man, Terrell Peterson, known as Mr. T. The young 25-year-old woman wants so much out of life, she had graduated High School. She had just finished her 4 years of college, at Morehouse University, with her master’s degree in Business. Janie worked so hard to achieve her heart’s desires and dreams. Terrell was raised by his single dad, Terrell, Sr., who taught him how to take from the women, he would tell his son, “let the women take care of you”, he told his son, women would do anything for you, you just have to know how to work them.