The Adobe Photoshop Lightroom CC Book for Digital Photographers

The Adobe Photoshop Lightroom CC Book for Digital Photographers
Author: Scott Kelby
Publisher: New Riders
Total Pages: 1281
Release: 2015-04-25
Genre: Computers
ISBN: 0133979873

Since Lightroom 1.0 first launched, Scott’s Kelby’s The Adobe Photoshop Lightroom Book for Digital Photographers has been the world’s #1 bestselling Lightroom book (it has been translated into a dozen different languages), and in this latest version for Lightroom 6, Scott uses his same award-winning, step-by-step, plain-English style and layout to make learning Lightroom easy and fun. Scott doesn’t just show you which sliders do what (every Lightroom book will do that). Instead, by using the following three simple, yet brilliant, techniques that make it just an incredible learning tool, this book shows you how to create your own photography workflow using Lightroom: • Throughout the book, Scott shares his own personal settings and studio-tested techniques. Each year he trains thousands of Lightroom users at his live seminars and through that he’s learned what really works, what doesn’t, and he tells you flat out which techniques work best, which to avoid, and why. • The entire book is laid out in a real workflow order with everything step by step, so you can begin using Lightroom like a pro from the start. • What really sets this book apart is the last chapter. This is where Scott dramatically answers his #1 most-asked Lightroom question, which is: “Exactly what order am I supposed to do things in, and where does Photoshop fit in?” You’ll see Scott’s entire start-to-finish Lightroom 6 workflow and learn how to incorporate it into your own workflow. • Plus, this book includes a downloadable collection of some of the hottest Lightroom Develop module presets to give you a bunch of amazing effects with just one click! Scott knows firsthand the challenges today’s digital photographers are facing, and what they want to learn next to make their workflow faster, easier, and more fun. He has incorporated all of that into this major update for Lightroom 6. It’s the first and only book to bring the whole process together in such a clear, concise, and visual way. Plus, the book includes a special chapter on integrating Adobe Photoshop seamlessly right into your workflow, and you’ll learn some of Scott’s latest Photoshop portrait retouching techniques and special effects, which take this book to a whole new level. There is no faster, more straight to the point, or more fun way to learn Lightroom than with this groundbreaking book.

Godot Engine Game Development in 24 Hours, Sams Teach Yourself

Godot Engine Game Development in 24 Hours, Sams Teach Yourself
Author: Ariel Manzur
Publisher: Sams Publishing
Total Pages: 701
Release: 2018-03-13
Genre: Computers
ISBN: 0134835212

In just 24 sessions of one hour or less, this guide will help you create great 2D and 3D games for any platform with the 100% free Godot 3.0 game engine. Its straightforward, step-by-step approach guides you from basic scenes, graphics, and game flow through advanced shaders, environments, particle rendering, and networked games. Godot’s co-creator and main contributorwalk you through building three complete games, offering advanced techniques you won’t find anywhere else. Every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success. Step-by-step instructions carefully walk you through the most common Godot engine programming tasks and techniques Practical, hands-on examples show you how to apply what you learn Quizzes and exercises help you test your knowledge and stretch your skills Notes and tips point out shortcuts, solutions, and problems to avoid Learn how to... · Install Godot, create projects, and use the visual editor · Master the scene system, and organize games with Scene Trees · Create 2D graphics, 3D graphics, and animations · Use basic and advanced scripting to perform many game tasks · Process player input from any source · Control game flow, configurations, and resources · Maximize realism with Godot’s physics and particle systems · Make the most of 3D shaders, materials, lighting, and shadows · Control effects and post-processing · Build richer, more sophisticated game universes with viewports · Develop networked games, from concepts to communication and input · Export games to the devices you’ve targeted · Integrate native code, third-party APIs, and engine extensions (bonus chapter)

One Wonderful Curve

One Wonderful Curve
Author: Jenny Pedigo
Publisher: Landauer (IL)
Total Pages: 0
Release: 2015
Genre: Patchwork
ISBN: 9781935726777

You loved Jenny Pedigo's and Helen Robinson's first book, Contemporary Curved Quilts. Now sisters Jenny and Helen are joined by their sister, Sherilyn, to bring quilters another gorgeous curved collection. This time, they are using their Quick Curve Ruler to make a one-size, curved block from simple pieced shapes. Then, this one-size, one-curve block is the basis for each of the 12 amazingly unique quilts.~12 contemporary quilts. Complete how-to instructions and illustrations *Easy enough for an experienced beginner *Challenging enough for an advanced quilter *Uses the Quick Curve Ruler

Chainmail Joe - Complete Chainmail Tutorial Collection

Chainmail Joe - Complete Chainmail Tutorial Collection
Author: Josiah Rolf
Publisher:
Total Pages:
Release: 2019-10-17
Genre:
ISBN: 9781734435405

In this Complete Chainmail Tutorial Collection book, you will be able to learn 20 of the most popular Chainmail weaves. Every individual tutorial picture was made with High Definition 3D graphics to make help make them as clear to visualize as possible. This book is built to last as you learn, every page is heavy gloss cardstock, so it will survive when you knock your coffee all over it!

Brush Lettering Made Simple

Brush Lettering Made Simple
Author: Chrystal Elizabeth
Publisher: Page Street Publishing
Total Pages: 435
Release: 2018-11-20
Genre: Art
ISBN: 1624146791

Add Beautiful Effects to Your Brush Lettered Artwork and Enhance Your Hand Lettering Fantastic brush lettering artwork is right at your fingertips—and far easier to achieve than you think—with renowned lettering artist Chrystal Elizabeth’s simple step-by-step guide. In Brush Lettering Made Simple, she reveals her secrets to mastering a vast array of brush lettering techniques, including di erent fonts, styles, flourishes, e ects and mediums. You’ll begin with the basics—how to form letters, then connect them to form words—and work your way up to more tricky techniques, such as lettering with watercolors, as well as how to make your lines and transitions as smooth as a professional lettering artist. Learn how to create the most popular brush lettering e ects, such as galaxy, ombre and blended colors, and how to add drop shadows behind your text to make your words really pop! Chrystal also shows you how to bring beauty and depth to your lettering projects with colorful backgrounds and borders. Doodling is encouraged in this interactive workbook, which features special high-quality art paper and beautifully bordered blank pages where you can practice your new skills. With more than 45 easy-to-follow tutorials, you’ll be creating elegant, professional-looking lettering projects in no time.

The Java Tutorial

The Java Tutorial
Author: Sharon Biocca Zakhour
Publisher: Addison-Wesley
Total Pages: 1488
Release: 2013-02-27
Genre: Computers
ISBN: 0132761947

The Java®Tutorial, Fifth Edition, is based on Release 7 of the Java Platform Standard Edition. This revised and updated edition introduces the new features added to the platform, including a section on NIO.2, the new file I/O API, and information on migrating legacy code to the new API. The deployment coverage has also been expanded, with new chapters such as “Doing More with Rich Internet Applications” and “Deployment in Depth,” and a section on the fork/join feature has been added to the chapter on concurrency. Information reflecting Project Coin developments, including the new try-with-resources statement, the ability to catch more than one type of exception with a single exception handler, support for binary literals, and diamond syntax, which results in cleaner generics code, has been added where appropriate. The chapters covering generics, Java Web Start, and applets have also been updated. In addition, if you plan to take one of the Java SE 7 certification exams, this guide can help. A special appendix, “Preparing for Java Programming Language Certification,” lists the three exams available, details the items covered on each exam, and provides cross-references to where more information about each topic appears in the text. All of the material has been thoroughly reviewed by members of Oracle Java engineering to ensure that the information is accurate and up to date.

Creo Parametric 5.0 Tutorial

Creo Parametric 5.0 Tutorial
Author: Roger Toogood
Publisher: SDC Publications
Total Pages: 416
Release: 2018
Genre: Computers
ISBN: 1630572071

The eleven lessons in this tutorial introduce you to the design capabilities of Creo Parametric 5.0. The tutorial covers the major concepts and frequently used commands required to advance from a novice to an intermediate user level. Major topics include part and assembly creation, and creation of engineering drawings. Also illustrated are the major functions that make Creo Parametric a parametric solid modeler. Although the commands are presented in a click-by-click manner, an effort has been made, in addition to showing/illustrating the command usage, to explain why certain commands are being used and the relation of feature selection and construction to the overall part design philosophy. Simply knowing where commands can be found is only half the battle. As is pointed out numerous times in the text, creating useful and effective models of parts and assemblies requires advance planning and forethought. Moreover, since error recovery is an important skill, considerable time is spent exploring the created models. In fact, some errors are intentionally induced so that users will become comfortable with the “debugging” phase of model creation. At the end of each lesson is a short quiz reviewing the new topics covered in that chapter. Following the quiz are several simple "exercise" parts that can be created using new commands taught in that lesson. In addition to these an ongoing project throughout the book is also included. This project consists of several parts that are introduced with the early lessons and finally assembled at the end.

The Cg Tutorial

The Cg Tutorial
Author: Randima Fernando
Publisher: Addison-Wesley Professional
Total Pages: 402
Release: 2003
Genre: Computers
ISBN: 9780321194961

Cg is a complete programming environment for the fast creation of special effects and real-time cinematic quality experiences on multiple platforms. This text provides a guide to the Cg graphics language.

How to Cake It

How to Cake It
Author: Yolanda Gampp
Publisher: HarperCollins
Total Pages: 552
Release: 2017-10-24
Genre: Cooking
ISBN: 1443453900

From Yolanda Gampp, host of the massively popular, award-winning YouTube sensation “How to Cake It,” comes an inspiring “cakebook” with irresistible new recipes and visual instructions for creating spectacular novelty cakes for all skill levels. On her entertaining YouTube Channel, “How to Cake It,” Yolanda Gampp creates mind-blowing cakes in every shape imaginable. From a watermelon to a human heart to food-shaped cakes such as burgers and pizzas—Yolanda’s creations are fun and realistic. Now, Yolanda brings her friendly, offbeat charm and caking expertise to this colorful cakebook filled with imaginative cakes to make at home. How to Cake It: A Cakebook includes directions for making twenty-one jaw-dropping cakes that are gorgeous and delicious, including a few fan favorites with a fresh twist, and mind-blowing new creations. Yolanda shares her coveted recipes and pro tips, taking you step-by-step from easy, kid-friendly cakes (no carving necessary and simple fondant work) to more difficult designs (minimal carving and fondant detail) to aspirational cakes (carving, painting and gum-paste work). Whatever the celebration, Yolanda has the perfect creation, including her never before seen Candy Apple Cake, Party Hat, Rainbow Grilled Cheese Cake, Toy Bulldozer Cake and even a Golden Pyramid Cake, which features a secret treasure chamber! Written in her inspiring, encouraging voice and filled with clear, easy-to-follow instructions and vibrant photos, How to Cake It: A Cakebook will turn beginners into confident cake creators, and confident bakers into caking superstars!

Autodesk Fusion 360 For Beginners (June 2021) (Colored)

Autodesk Fusion 360 For Beginners (June 2021) (Colored)
Author: Tutorial Books
Publisher:
Total Pages: 388
Release: 2021-06-04
Genre:
ISBN: 9788194952152

This book is a combination of focused discussions, real-world examples, and practice exercises. This will help you learn Autodesk Fusion 360 quickly and easily. It is well organized so that you can learn and implement the software. The tutorials at the end of each chapter will allow you to jump right and start using the important features of the software. The interesting examples used in tutorials will show how the software is used in the design process. With all the basic topics of part modeling, assembly modeling, and drawings this book is a good companion. Table of Contents 1. Getting Started with Autodesk Fusion 360 2. Sketch Techniques 3. Extrude and Revolve Features 4. Placed Features 5. Patterned Geometry 6. Sweep Features 7. Loft Features 8. Additional Features and Multibody Parts 9. Modifying Parts 10 Assemblies 11 Drawings