True To The Game Iii
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Author | : Teri Woods |
Publisher | : Grand Central Publishing |
Total Pages | : 144 |
Release | : 2008-07-02 |
Genre | : Fiction |
ISBN | : 044654812X |
The third and most explosive installment of the groundbreaking True to the Game trilogy will take you on a marathon race through the mean streets of Philly. Starting off where the second installment's dramatic cliffhanger left us, True III will finally reveal Gena's mysterious stalker and savior, as well as introduce a new killer so vicious, so cunning, so ruthless, he'll have you looking over your shoulder with each turn of the page. The crooked cops are searching for the money, Gena's family members are now the target for Gena who's hiding from everything and everyone, as the race is on for Gena's survival. Will she manage to keep the money, can she get out of town and make a new life for herself, and will her family survive the maniacal killer that is hell bent on tracking her down? Will Gena stay, True to the Game?
Author | : Joseph Kanon |
Publisher | : Macmillan + ORM |
Total Pages | : 420 |
Release | : 2007-04-01 |
Genre | : Fiction |
ISBN | : 1429900547 |
From the bestselling author of Los Alamos and The Good German comes Joseph Kanon's riveting tale of love, revenge and murder set in postwar Venice. Winner of the Hammett Prize It is 1946, and Adam Miller has come to Venice to visit his widowed mother and try to forget the horrors he has witnessed as a U.S. Army war crimes investigator in Germany. But when he falls in love with Claudia, a Jewish woman scarred by her devastating experiences during World War II, he is forced to confront another Venice, a city still at war with itself, haunted by atrocities it would rather forget. Everyone, including his mother's suave new Venetian suitor, has been compromised by the occupation, and Adam finds himself at the center of a web of deception, intrigue, and unexpected moral dilemmas. When is murder acceptable? What are the limits of guilt? How much is someone willing to pay for a perfect alibi?
Author | : Teri Woods |
Publisher | : Teri Woods Pub |
Total Pages | : 229 |
Release | : 2003-11-01 |
Genre | : Fiction |
ISBN | : 9780967224947 |
James Bernard Jr., also known as "Dutch," makes his rise in New Jersey's world of organized crime from a car thief to successful heroin trafficker.
Author | : Oliver Roeder |
Publisher | : W. W. Norton & Company |
Total Pages | : 326 |
Release | : 2022-01-25 |
Genre | : History |
ISBN | : 1324003782 |
A group biography of seven enduring and beloved games, and the story of why—and how—we play them. Checkers, backgammon, chess, and Go. Poker, Scrabble, and bridge. These seven games, ancient and modern, fascinate millions of people worldwide. In Seven Games, Oliver Roeder charts their origins and historical importance, the delightful arcana of their rules, and the ways their design makes them pleasurable. Roeder introduces thrilling competitors, such as evangelical minister Marion Tinsley, who across forty years lost only three games of checkers; Shusai, the Master, the last Go champion of imperial Japan, defending tradition against “modern rationalism”; and an IBM engineer who created a backgammon program so capable at self-learning that NASA used it on the space shuttle. He delves into the history and lore of each game: backgammon boards in ancient Egypt, the Indian origins of chess, how certain shells from a particular beach in Japan make the finest white Go stones. Beyond the cultural and personal stories, Roeder explores why games, seemingly trivial pastimes, speak so deeply to the human soul. He introduces an early philosopher of games, the aptly named Bernard Suits, and visits an Oxford cosmologist who has perfected a computer that can effectively play bridge, a game as complicated as human language itself. Throughout, Roeder tells the compelling story of how humans, pursuing scientific glory and competitive advantage, have invented AI programs better than any human player, and what that means for the games—and for us. Funny, fascinating, and profound, Seven Games is a story of obsession, psychology, history, and how play makes us human.
Author | : W. P. Kinsella |
Publisher | : Rosetta Books |
Total Pages | : 262 |
Release | : 2014-01-09 |
Genre | : Fiction |
ISBN | : 0795311710 |
The novel that inspired Field of Dreams: “A lyrical, seductive, and altogether winning concoction.” —The New York Times Book Review One of Sports Illustrated’s 100 Greatest Sports Books “If you build it, he will come.” When Ray Kinsella hears these mysterious words spoken in the voice of an Iowa baseball announcer, he is inspired to carve a baseball diamond in his cornfield. It is a tribute to his hero, the legendary Shoeless Joe Jackson, whose reputation was forever tarnished by the scandalous 1919 World Series. What follows is a timeless story that is “not so much about baseball as it is about dreams, magic, life, and what is quintessentially American” (The Philadelphia Inquirer). “A triumph of hope.” —The Boston Globe “A moonlit novel about baseball, dreams, family, the land, and literature.” —Sports Illustrated
Author | : Ruth Ware |
Publisher | : Simon & Schuster |
Total Pages | : 416 |
Release | : 2020-08-11 |
Genre | : Fiction |
ISBN | : 198214341X |
From the New York Times bestselling author of the “twisty-mystery” (Vulture) novel In a Dark, Dark Wood, The Woman in Cabin 10, and The Turn of the Key comes Ruth Ware’s The Lying Game. Isa Wilde knows something terrible has happened when she receives a text from an old friend. Why would Kate summon her and their two friends to the seaside town where they briefly attended the Salten House boarding school together seventeen years ago? The four friends had quickly bonded over the Lying Game—a risky contest that involved tricking fellow boarders and faculty with their lies. Now reunited, Isa, Kate, Thea, and Fatima discover that their past lies had far-reaching effects and criminal implications that threaten them all. In order to protect their reputations, and their friendship, they must uncover the truth about what really happened all those years ago. Atmospheric and twisty, with just the right amount of chill, The Lying Game will have readers at the edge of their seats, not knowing who can be trusted in this tangled web of lies.
Author | : Teri Woods |
Publisher | : Hachette UK |
Total Pages | : 156 |
Release | : 2011-05-25 |
Genre | : Fiction |
ISBN | : 1609418506 |
It's one month before Dutch's trial for what the media has deemed "the Month of Murder," Roc and Angel are locked up, and Craze is now the commander in charge. After coming into contact with Joseph Odouwo, Kazami's very rich and powerful relative, Craze is immediately on alert. However, Odouwo has other plans that may put all of their lives at risk. Craze can't resist a stake in Odouwo's very successful billion-dollar diamond trade, and reluctantly takes Odouwo up on his offer, hoping that he didn't make a decision he will soon regret.
Author | : Konstantinos Dimopoulos |
Publisher | : Unbound Publishing |
Total Pages | : 257 |
Release | : 2020-11-12 |
Genre | : Games & Activities |
ISBN | : 1783528508 |
Virtual cities are places of often-fractured geographies, impossible physics, outrageous assumptions and almost untamed imaginations given digital structure. This book, the first atlas of its kind, aims to explore, map, study and celebrate them. To imagine what they would be like in reality. To paint a lasting picture of their domes, arches and walls. From metropolitan sci-fi open worlds and medieval fantasy towns to contemporary cities and glimpses of gothic horror, author and urban planner Konstantinos Dimopoulos and visual artist Maria Kallikaki have brought to life over forty game cities. Together, they document the deep and exhilarating history of iconic gaming landscapes through richly illustrated commentary and analysis. Virtual Cities transports us into these imaginary worlds, through cities that span over four decades of digital history across literary and gaming genres. Travel to fantasy cities like World of Warcraft’s Orgrimmar and Grim Fandango’s Rubacava; envision what could be in the familiar cities of Assassin’s Creed’s London and Gabriel Knight’s New Orleans; and steal a glimpse of cities of the future, in Final Fantasy VII’s Midgar and Half-Life 2’s City 17. Within, there are many more worlds to discover – each formed in the deepest corners of the imagination, their immense beauty and complexity astounding for artists, game designers, world builders and, above all, anyone who plays and cares about video games.
Author | : Karole Cozzo |
Publisher | : Swoon Reads |
Total Pages | : 321 |
Release | : 2018-05-15 |
Genre | : Juvenile Fiction |
ISBN | : 1250163897 |
Eve is used to being the odd woman out. As the only girl on her school's baseball team, she knows exactly how to put sweaty, macho baseball players in their place, and she's learned to focus on one thing and one thing only--being the best pitcher she can be. But when a freak accident forces her school to be absorbed by the neighboring town, Eve has to contend with a new group of guys who aren't used to having a woman on their team. And the new team's star pitcher, Jamie, has no interest in being ousted from his throne. He can't afford to give up his starting slot to a new pitcher--especially to a girl. As the competition between Jamie and Eve starts to heat up, so does their attraction to each other. Can they keep their heads in the game, or will they end up getting played? -- netgalley.
Author | : Sidney Sheldon |
Publisher | : Harper Collins |
Total Pages | : 689 |
Release | : 2010-05-25 |
Genre | : Fiction |
ISBN | : 0062015583 |
Kate Blackwell is the symbol of success—a beautiful woman who has parlayed her inheritance into an international conglomerate. Now, celebrating her 90th birthday, Kate surveys the family she has manipulated, dominated, and loved: the fair and the grotesque, the mad and the mild, the good and the evil—her winnings in life.