Towards Expressive Perception And Generation In Human Computer Conversational Interaction
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Author | : Yaohua Bu |
Publisher | : Scientific Research Publishing, Inc. USA |
Total Pages | : 193 |
Release | : 2024-07-31 |
Genre | : Antiques & Collectibles |
ISBN | : 164997955X |
The construction of a natural interactive human-computer interaction has become an integral component of intelligent system development, constituting a core subject within the field of human-computer interaction. Grounded in the utilization of human perception theories, this study proposes a robust method for speech emotion recognition and a model for inferring user emotional state changes, thereby achieving a hu-man-computer interaction experience characterized by both listening and articulating, and conveying sentiments effectively. Simultaneously, focusing on the audio-visual modalities within human-computer interaction, this research explores methods for con-structing interactive feedback in auditory and visual modalities within real hu-man-computer dialog scenarios. This aims to synchronize textual, verbal, and visual expressions in human-computer interaction, enhancing its naturalness, improving user experience, and augmenting satisfaction and pleasure during interaction. The research contributions are as follows: Introducing a method that robustly identifies user emotional states in real hu-man-computer speech dialogue scenarios through the utilization of local and global attention mechanisms. This method generates robust and distinguishable representa-tions of speech emotion, thereby enhancing the robustness and accuracy of speech emotion recognition systems in authentic dialogue scenarios.
Author | : Sergio Sayago |
Publisher | : Springer |
Total Pages | : 262 |
Release | : 2019-02-20 |
Genre | : Computers |
ISBN | : 3030060764 |
This book promotes a critical reflection about the research conducted so far in Human-Computer Interaction (HCI) with older people, whose predominant perspective focuses on decline, health, and help. It introduces a new (or different) perspective, which is grounded in interdisciplinary research on older people and digital technologies. Key elements are to (i) address topics that include, but also go beyond decline, health, and help, such as leisure, fun, creativity and culture, to delve more deeply into the role of digital technologies in multiple facets of older people’s lives; (ii) focus on doing research and designing technologies with and for older adults, and their communities, to avoid and fight against negative social conceptions of ageing; and (iii) examine older people’s life course, strengths, interests, and values, as well as their limitations and needs, to design technologies that not only help but also empower them, extending their abilities and acquiring new knowledge, beyond technology use. This perspective aims to help us better understand, design, and evaluate older people’s interactions with digital technologies in the early 21st century.
Author | : Tieniu Tan |
Publisher | : Springer |
Total Pages | : 692 |
Release | : 2003-06-29 |
Genre | : Computers |
ISBN | : 354040063X |
Multimodal Interfaces represents an emerging interdisciplinary research direction and has become one of the frontiers in Computer Science. Multimodal interfaces aim at efficient, convenient and natural interaction and communication between computers (in their broadest sense) and human users. They will ultimately enable users to interact with computers using their everyday skills. These proceedings include the papers accepted for presentation at the Third International Conference on Multimodal Interfaces (ICMI 2000) held in Beijing, China on 1416 O ctober 2000. The papers were selected from 172 contributions submitted worldwide. Each paper was allocated for review to three members of the Program Committee, which consisted of more than 40 leading researchers in the field. Final decisions of 38 oral papers and 48 poster papers were made based on the reviewers’ comments and the desire for a balance of topics. The decision to have a single track conference led to a competitive selection process and it is very likely that some good submissions are not included in this volume. The papers collected here cover a wide range of topics such as affective and perceptual computing, interfaces for wearable and mobile computing, gestures and sign languages, face and facial expression analysis, multilingual interfaces, virtual and augmented reality, speech and handwriting, multimodal integration and application systems. They represent some of the latest progress in multimodal interfaces research.
Author | : Mark Tatham |
Publisher | : Edinburgh University Press |
Total Pages | : 272 |
Release | : 2011-04-22 |
Genre | : Language Arts & Disciplines |
ISBN | : 0748688145 |
The first textbook providing an integrated model of spoken language
Author | : Marco Antonio Aceves-Fernandez |
Publisher | : BoD – Books on Demand |
Total Pages | : 466 |
Release | : 2018-06-27 |
Genre | : Computers |
ISBN | : 178923364X |
Artificial intelligence (AI) is taking an increasingly important role in our society. From cars, smartphones, airplanes, consumer applications, and even medical equipment, the impact of AI is changing the world around us. The ability of machines to demonstrate advanced cognitive skills in taking decisions, learn and perceive the environment, predict certain behavior, and process written or spoken languages, among other skills, makes this discipline of paramount importance in today's world. Although AI is changing the world for the better in many applications, it also comes with its challenges. This book encompasses many applications as well as new techniques, challenges, and opportunities in this fascinating area.
Author | : Krzysztof Izdebski |
Publisher | : Plural Publishing |
Total Pages | : 361 |
Release | : 2008-08-08 |
Genre | : Medical |
ISBN | : 1597568287 |
Author | : Corey Seemiller |
Publisher | : Emerald Group Publishing |
Total Pages | : 142 |
Release | : 2024-01-15 |
Genre | : Business & Economics |
ISBN | : 1837970947 |
Gen Z Around the World incorporates research from eighty-one countries to provide a holistic view of Generation Z. The researchers present chapters on everything ranging from communication, happiness, and learning styles to emotional wellbeing, career values, and social change.
Author | : Marielba Zacarias |
Publisher | : Springer Science & Business Media |
Total Pages | : 469 |
Release | : 2012-01-20 |
Genre | : Computers |
ISBN | : 3642256902 |
Agent-centric theories, approaches and technologies are contributing to enrich interactions between users and computers. This book aims at highlighting the influence of the agency perspective in Human-Computer Interaction through a careful selection of research contributions. Split into five sections; Users as Agents, Agents and Accessibility, Agents and Interactions, Agent-centric Paradigms and Approaches, and Collective Agents, the book covers a wealth of novel, original and fully updated material, offering: To provide a coherent, in depth, and timely material on the agency perspective in HCI To offer an authoritative treatment of the subject matter presented by carefully selected authors To offer a balanced and broad coverage of the subject area, including, human, organizational, social, as well as technological concerns. ü To offer a hands-on-experience by covering representative case studies and offering essential design guidelines The book will appeal to a broad audience of researchers and professionals associated to software engineering, interface design, accessibility, as well as agent-based interaction paradigms and technology.
Author | : Osvaldo Cairo |
Publisher | : Springer |
Total Pages | : 763 |
Release | : 2006-12-30 |
Genre | : Computers |
ISBN | : 3540455620 |
Fifty years ago, A. Turing predicted that by 2000 we would have a machine that could pass the Turing test. Although this may not yet be true, AI has advanced signi?cantly in these 50 years, and at the dawn of the XXI century is still an activeandchallenging?eld.Thisyearisalsosigni?cantforAIinMexico,withthe merging of the two major AI conferences into the biennial Mexican International Conference on Arti?cial Intelligence (MICAI) series. MICAI is the union of the Mexican National AI Conference (RNIA) and the International AI Symposium (ISAI), organized annually by the Mexican Society forAI(SMIA,since1984)andbytheMonterreyInstituteofTechnology(ITESM, since1988),respectively.The?rstMexicanInternationalConferenceonArti?cial Intelligence, MICAI 2000, took place April 11-14, 2000, in the city of Acapulco, Mexico.ThisconferenceseekstopromoteresearchinAI,andcooperationamong Mexican researchers and their peers worldwide. We welcome you all. Over 163 papers from 17 di?erent countries were submitted for consideration to MICAI 2000. After reviewing them thoroughly, MICAI’s program committee, referees, and program chair accepted 60 papers for the international track. This volume contains the written version of the papers and invited talks presented at MICAI. We would like to acknowledge the support of the American Association for Arti?cial Intelligence (AAAI), and the International Joint Conference on Art- cial Intelligence (IJCAI). We are specially grateful for the warm hospitality and generosity o?ered by the Acapulco Institute of Technology.
Author | : Andrew Sears |
Publisher | : CRC Press |
Total Pages | : 1330 |
Release | : 2002-09-01 |
Genre | : Technology & Engineering |
ISBN | : 9781410606723 |
The Human-Computer Interaction Handbook: Fundamentals, Evolving Technologies, and Emerging Applications is a comprehensive survey of this fast-paced field that is of interest to all HCI practitioners, educators, consultants, and researchers. This includes computer scientists; industrial, electrical, and computer engineers; cognitive scientists; exp