Akira

Akira
Author: Katsuhiro Ōtomo
Publisher:
Total Pages: 363
Release: 2009
Genre: Comics & Graphic Novels
ISBN: 1935429000

In Neo-Tokyo, built on the former site of Tokyo after World War III, two teenagers are targeted by agencies after they develop paranormal abilities.

Ambient Media

Ambient Media
Author: Paul Roquet
Publisher: U of Minnesota Press
Total Pages: 284
Release: 2016-02-01
Genre: Social Science
ISBN: 1452945470

Ambient Media examines music, video art, film, and literature as tools of atmospheric design in contemporary Japan, and what it means to use media as a resource for personal mood regulation. Paul Roquet traces the emergence of ambient styles from the environmental music and Erik Satie boom of the 1960s and 1970s to the more recent therapeutic emphasis on healing and relaxation. Focusing on how an atmosphere works to reshape those dwelling within it, Roquet shows how ambient aesthetics can provide affordances for reflective drift, rhythmic attunement, embodied security, and urban coexistence. Musicians, video artists, filmmakers, and novelists in Japan have expanded on Brian Eno’s notion of the ambient as a style generating “calm, and a space to think,” exploring what it means to cultivate an ambivalent tranquility set against the uncertain horizons of an ever-shifting social landscape. Offering a new way of understanding the emphasis on “reading the air” in Japanese culture, Ambient Media documents both the adaptive and the alarming sides of the increasing deployment of mediated moods. Arguing against critiques of mood regulation that see it primarily as a form of social pacification, Roquet makes a case for understanding ambient media as a neoliberal response to older modes of collective attunement—one that enables the indirect shaping of social behavior while also allowing individuals to feel like they are the ones ultimately in control.

Gender and Power in the Japanese Visual Field

Gender and Power in the Japanese Visual Field
Author: Joshua S. Mostow
Publisher: University of Hawaii Press
Total Pages: 336
Release: 2003-01-01
Genre: Art
ISBN: 9780824825720

In this, the first collection in English of feminist-oriented research on Japanese art and visual culture, an international group of scholars examines representations of women in a wide range of visual work. The volume begins with Chino Kaori's now-classic essay Gender in Japanese Art, which introduced feminist theory to Japanese art. This is followed by a closer look at a famous thirteenth-century battle scroll and the production of bijin (beautiful women) prints within the world of Edoperiod advertising. A rare homoerotic picture-book is used to extrapolate the grammar of desire as represented in late seventeenth-century Edo. In the modern period, contributors consider the introduction to Meiji Japan of the Western nude and oil-painting and examine Nihonga (Japanese-style painting) and the role of one of its famous artists. The book then shifts its focus to an examination of paintings produced for the Japanese-sponsored annual salons held in colonial Korea. The post-war period comes under scrutiny in a study of the novel Woman in the Dunes and its film adaptation. The critical discourse that surrounded women artists of the late twentieth-century - the Super Girls of Art - i

Horror Video Games

Horror Video Games
Author: Bernard Perron
Publisher: McFarland
Total Pages: 311
Release: 2014-01-10
Genre: Games & Activities
ISBN: 0786454792

In this in-depth critical and theoretical analysis of the horror genre in video games, 14 essays explore the cultural underpinnings of horror's allure for gamers and the evolution of "survival" themes. The techniques and story effects of specific games such as Resident Evil, Call of Cthulhu, and Silent Hill are examined individually.

Otaku and the Struggle for Imagination in Japan

Otaku and the Struggle for Imagination in Japan
Author: Patrick W. Galbraith
Publisher: Duke University Press
Total Pages: 249
Release: 2019-12-06
Genre: Comics & Graphic Novels
ISBN: 147800701X

From computer games to figurines and maid cafes, men called “otaku” develop intense fan relationships with “cute girl” characters from manga, anime, and related media and material in contemporary Japan. While much of the Japanese public considers the forms of character love associated with “otaku” to be weird and perverse, the Japanese government has endeavored to incorporate “otaku” culture into its branding of “Cool Japan.” In Otaku and the Struggle for Imagination in Japan, Patrick W. Galbraith explores the conflicting meanings of “otaku” culture and its significance to Japanese popular culture, masculinity, and the nation. Tracing the history of “otaku” and “cute girl” characters from their origins in the 1970s to his recent fieldwork in Akihabara, Tokyo (“the Holy Land of Otaku”), Galbraith contends that the discourse surrounding “otaku” reveals tensions around contested notions of gender, sexuality, and ways of imagining the nation that extend far beyond Japan. At the same time, in their relationships with characters and one another, “otaku” are imagining and creating alternative social worlds.

Manga

Manga
Author: Paul Gravett
Publisher: Harper Collins
Total Pages: 180
Release: 2004-08-03
Genre: Comics & Graphic Novels
ISBN: 1856693910

Japan's output of manga is massive, accounting for a staggering forty percent of everything published each year in the country.Outside Japan, there has been a global boom in sales, with the manga aesthetic spreading from comics into all areas of Western youth culture through film, computer games, advertising, and design. Manga: Sixty Years of Japanese Comics presents an accessible, entertaining, and highly-illustrated introduction to the development and diversity of Japanese comics from 1945 to the present. Featuring striking graphics and extracts from a wide range of manga, the book covers such themes as the specific attributes of manga in contrast to American and European comics; the life and career of Osamu Tezuka, creator of Astro Boy and originator of story manga; boys' comics from the 1960s to the present; the genres and genders of girls' and women's comics; the darker, more realistic themes of gekiga -- violent samurai, disturbing horror and apocalyptic science fiction; issues of censorship and protest; and manga's role as a major Japanese export and global influence.

CLOVER (Hardcover Collector's Edition)

CLOVER (Hardcover Collector's Edition)
Author: CLAMP
Publisher: National Geographic Books
Total Pages: 0
Release: 2020-09-08
Genre: Comics & Graphic Novels
ISBN: 1646510208

The sci-fi classic from the creators of xxxHOLiC and Cardcaptor Sakura returns, in a remastered, hardcover edition, featuring the entire CLOVER series. One of CLAMP's most ambitious works -- part AKIRA, part Metropolis -- CLOVER features nearly 500 pages of manga. Su was born into a bleak future, where the military keeps tight control over the few children born with magical abilities -- known as "Clovers." The Clovers are forcibly tattooed with a symbol that indicates their potential power, and Su is the only four-leaf Clover in the world. Kept locked away in isolation her whole life, Su longs to find happiness in the outside world. An agent named Kazuhiko appears to help grant Su's wish, but he soon realizes that there is more to the mysterious girl than meets the eye... CLAMP's most daring science-fiction work, CLOVER's art-deco cyberpunk aesthetic is just as fresh and exciting today as it was twenty years ago. Featuring the entire story in a newly-revised translation; remastered art and lettering; a striking cover; and over 20 pages of color art, this is a great collectible for CLAMP fans, and the perfect way to get to know CLOVER for the first time.

Video Source Book

Video Source Book
Author: Gale Group
Publisher: Gale Cengage
Total Pages: 462
Release: 1999-10-28
Genre: Performing Arts
ISBN: 9780787638573

A guide to programs currently available on video in the areas of movies/entertainment, general interest/education, sports/recreation, fine arts, health/science, business/industry, children/juvenile, how-to/instruction.