Time Travel And Other Mathematical Bewilderments
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Author | : Martin Gardner |
Publisher | : American Mathematical Soc. |
Total Pages | : 295 |
Release | : 2020-10-06 |
Genre | : Mathematics |
ISBN | : 1470463652 |
Martin Gardner's Mathematical Games columns in Scientific American inspired and entertained several generations of mathematicians and scientists. Gardner in his crystal-clear prose illuminated corners of mathematics, especially recreational mathematics, that most people had no idea existed. His playful spirit and inquisitive nature invite the reader into an exploration of beautiful mathematical ideas along with him. These columns were both a revelation and a gift when he wrote them; no one--before Gardner--had written about mathematics like this. They continue to be a marvel. This is the original 1988 edition and contains columns published from 1974-1976.
Author | : Martin Gardner |
Publisher | : W H Freeman & Company |
Total Pages | : 295 |
Release | : 1988 |
Genre | : Mathematical recreations. |
ISBN | : 9780716719250 |
Describes puzzles involving time travel paradoxes, hexes, stars, cards, anamorphic art, magic squares, and polygons
Author | : Martin Gardner |
Publisher | : American Mathematical Soc. |
Total Pages | : 295 |
Release | : 2020-10-06 |
Genre | : Mathematics |
ISBN | : 1470463598 |
Martin Gardner's Mathematical Games columns in Scientific American inspired and entertained several generations of mathematicians and scientists. Gardner in his crystal-clear prose illuminated corners of mathematics, especially recreational mathematics, that most people had no idea existed. His playful spirit and inquisitive nature invite the reader into an exploration of beautiful mathematical ideas along with him. These columns were both a revelation and a gift when he wrote them; no one--before Gardner--had written about mathematics like this. They continue to be a marvel. This volume, first published in 1979, contains columns published in the magazine from 1968-1971. This 1992 MAA edition contains a foreword by Donald Knuth and a postscript and extended bibliography added by Gardner for this edition.
Author | : Martin Gardner |
Publisher | : Cambridge University Press |
Total Pages | : 344 |
Release | : 1997-07-24 |
Genre | : Mathematics |
ISBN | : 9780883855218 |
Another superb collection of articles from Martin Gardner, the king of recreational mathematics.
Author | : Sergeĭ Aleksandrovich Genkin |
Publisher | : American Mathematical Soc. |
Total Pages | : 286 |
Release | : 1996 |
Genre | : Mathematics |
ISBN | : 0821804308 |
Suitable for both students and teachers who love mathematics and want to study its various branches beyond the limits of school curriculum. This book contains vast theoretical and problem material in main areas of what authors consider to be 'extracurricular mathematics'.
Author | : Martin Gardner |
Publisher | : American Mathematical Soc. |
Total Pages | : 326 |
Release | : 2020-10-06 |
Genre | : Mathematics |
ISBN | : 147046361X |
Martin Gardner's Mathematical Games columns in Scientific American inspired and entertained several generations of mathematicians and scientists. Gardner in his crystal-clear prose illuminated corners of mathematics, especially recreational mathematics, that most people had no idea existed. His playful spirit and inquisitive nature invite the reader into an exploration of beautiful mathematical ideas along with him. These columns were both a revelation and a gift when he wrote them; no one--before Gardner--had written about mathematics like this. They continue to be a marvel. This volume is a collection of Irving Joshua Matrix columns published in the magazine from 1960-1980. There were several collections of Dr. Matrix, the first in 1967; they were revised as Gardner reconnected with the good doctor over the years. This is the 1985 Prometheus Books edition and contains all the Dr. Matrix columns from the magazine.
Author | : Richard J. Nowakowski |
Publisher | : Cambridge University Press |
Total Pages | : 556 |
Release | : 1998-11-13 |
Genre | : Mathematics |
ISBN | : 9780521646529 |
Is Nine-Men Morris, in the hands of perfect players, a win for white or for black - or a draw? Can king, rook, and knight always defeat king and two knights in chess? What can Go players learn from economists? What are nimbers, tinies, switches and minies? This book deals with combinatorial games, that is, games not involving chance or hidden information. Their study is at once old and young: though some games, such as chess, have been analyzed for centuries, the first full analysis of a nontrivial combinatorial game (Nim) only appeared in 1902. The first part of this book will be accessible to anyone, regardless of background: it contains introductory expositions, reports of unusual tournaments, and a fascinating article by John H. Conway on the possibly everlasting contest between an angel and a devil. For those who want to delve more deeply, the book also contains combinatorial studies of chess and Go; reports on computer advances such as the solution of Nine-Men Morris and Pentominoes; and theoretical approaches to such problems as games with many players. If you have read and enjoyed Martin Gardner, or if you like to learn and analyze new games, this book is for you.
Author | : Tony Hürlimann |
Publisher | : Springer Science & Business Media |
Total Pages | : 323 |
Release | : 2013-03-14 |
Genre | : Mathematics |
ISBN | : 147575793X |
Computer-based mathematical modeling - the technique of representing and managing models in machine-readable form - is still in its infancy despite the many powerful mathematical software packages already available which can solve astonishingly complex and large models. On the one hand, using mathematical and logical notation, we can formulate models which cannot be solved by any computer in reasonable time - or which cannot even be solved by any method. On the other hand, we can solve certain classes of much larger models than we can practically handle and manipulate without heavy programming. This is especially true in operations research where it is common to solve models with many thousands of variables. Even today, there are no general modeling tools that accompany the whole modeling process from start to finish, that is to say, from model creation to report writing. This book proposes a framework for computer-based modeling. More precisely, it puts forward a modeling language as a kernel representation for mathematical models. It presents a general specification for modeling tools. The book does not expose any solution methods or algorithms which may be useful in solving models, neither is it a treatise on how to build them. No help is intended here for the modeler by giving practical modeling exercises, although several models will be presented in order to illustrate the framework. Nevertheless, a short introduction to the modeling process is given in order to expound the necessary background for the proposed modeling framework.
Author | : James S. Tanton |
Publisher | : Cambridge University Press |
Total Pages | : 236 |
Release | : 2001-08-23 |
Genre | : Education |
ISBN | : 9780883857175 |
This is a collection of intriguing mathematical problems and activities arising from our everyday experience.
Author | : Martin Gardner |
Publisher | : W. W. Norton & Company |
Total Pages | : 748 |
Release | : 2001 |
Genre | : Mathematics |
ISBN | : 9780393020236 |
No amateur or math authority can be without this ultimate compendium of classic puzzles, paradoxes, and puzzles from America's best-loved mathematical expert. 320 line drawings.