Ticket To Carcassonne
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Author | : Steve Dee |
Publisher | : Independently Published |
Total Pages | : 202 |
Release | : 2019-01-03 |
Genre | : Games & Activities |
ISBN | : 9781731453907 |
SECOND EDITION - NEW FOR 2019 Perhaps you have heard the news, that there are many fantastic modern board games and card games out there? You want to get into the hobby, but you don't know where to start? Well, you have come to the right place. Author Steve Dee shares his enthusiasm for gaming, and introduces you to the many different games and genres, with passion and a sense of humour. Find out about gateway games, co-op games, wargames, Euros, RPGs, CCGs, LCGs, and many more. Welcome to the best hobby you will ever have. Welcome to the world of 21st century tabletop gaming.
Author | : Sportsfile |
Publisher | : Aesculus Press Ltd |
Total Pages | : 492 |
Release | : 2004-09 |
Genre | : Sports & Recreation |
ISBN | : 9781904328247 |
Sports Ticket is the ultimate guide to the premier British and selected international sporting events for 2005, and plenty more besides. and venue, this book will make a visit to the action hassle free and more fun. showpieces in sport as well as enhancing the experience of regular events. Comprehensive guides include pointers, parking tips and travel information. If you want to make a holiday out of your sporting trip, the book provides tips on other local attractions, city information and recommendations for accommodation, wining and dining. World sporting action is also covered. 2005 features top European drama with home nations football teams in World Cup qualifying matches and far flung adventures with the British Lions in New Zealand. is an in-depth appendix to cover all the nagging pieces of information so often forgotten.
Author | : Erik Arneson |
Publisher | : Simon and Schuster |
Total Pages | : 192 |
Release | : 2020-10-27 |
Genre | : Games & Activities |
ISBN | : 1982150483 |
From party games to legacy games, setting up to hosting a crowd, tabletop game expert Erik Arneson gives you the strategies you need to host an epic game night. Break out the chips and grab a drink! With enthusiasm for tabletop games at an all-time high and exciting new board games and card games hitting Kickstarter every week, game night is more popular than ever. But there’s more to the perfect game night than choosing between classics like Scrabble and Catan or introducing friends and family to games like Ticket to Ride, Carcassonne, and Codenames. Tabletop gaming expert and experienced game night host Erik Arneson is here to help. Organizing his advice by group size, Arneson walks you through everything from selecting the right venue and snacks to managing a game library and bad attitudes, answering questions like: -How can I make the most of a small space? -Am I explaining the rules right? -What should I do if guests show up late? -How do I keep my dog from eating the pieces? -Do I have to invite Sean? Marrying the practicality of Emily Post with curated lists of games perfect for every occasion, Arneson’s humorous, down-to-earth approach will help readers everywhere navigate these fun and rewarding gatherings. Ideal for novice hosts and seasoned players alike, How to Host a Game Night is the perfect book for anyone wanting to up the ante on their hosting game.
Author | : Alan T. Cowood |
Publisher | : Trafford Publishing |
Total Pages | : 216 |
Release | : 2002-01-22 |
Genre | : Fiction |
ISBN | : 1553691431 |
One small, seemingly insignificant event turns the quiet, well-ordered life of Paul Brett upside down. His curiosity leads him to take dangerous chances while trying to find a missing man and solve a puzzling note. His powers of reason and his courage are tested on a number of occasions. His good fortune in teaming up with a very smart woman will ultimately bring successs to this very unusual adventure.
Author | : Edith Mayer Cord |
Publisher | : Purdue University Press |
Total Pages | : 297 |
Release | : 2019-05-15 |
Genre | : Biography & Autobiography |
ISBN | : 1612495974 |
Finding Edith: Surviving the Holocaust in Plain Sight is the coming-of-age story of a young Jewish girl chased in Europe during World War II. Like a great adventure story, the book describes the childhood and adolescence of a Viennese girl growing up against the backdrop of the Great Depression, the rise of Nazism, World War II, and the religious persecution of Jews throughout Europe. Edith was hunted in Western Europe and Vichy France, where she was hidden in plain sight, constantly afraid of discovery and denunciation. Forced to keep every thought to herself, Edith developed an intense inner life. After spending years running and eventually hiding alone, she was smuggled into Switzerland. Deprived of schooling, Edith worked at various jobs until the end of the war when she was able to rejoin her mother, who had managed to survive in France. After the war, the truth about the death camps and the mass murder on an industrial scale became fully known. Edith faced the trauma of Germany’s depravity, the murder of her father and older brother in Auschwitz, her mother’s irrational behavior, and the extreme poverty of the postwar years. She had to make a living but also desperately wanted to catch up on her education. What followed were seven years of struggle, intense study, and hard work until finally, against considerable odds, Edith earned the Baccalauréat in 1949 and the Licence ès Lettres from the University of Toulouse in 1952 before coming to the United States. In America, Edith started at the bottom like all immigrants and eventually became a professor and later a financial advisor and broker. Since her retirement, Edith dedicates her time to publicly speaking about her experiences and the lessons from her life.
Author | : Steve Dee |
Publisher | : Independently Published |
Total Pages | : 199 |
Release | : 2020-04-12 |
Genre | : |
ISBN | : |
Note from the author - PLEASE DO NOT BUY THIS BOOK YET, IT IS STILL A WORK IN PROGRESS. PLEASE GIVE US A FEW WEEKS.STEVE
Author | : Stewart Woods |
Publisher | : McFarland |
Total Pages | : 269 |
Release | : 2012-08-16 |
Genre | : Games & Activities |
ISBN | : 0786490659 |
While board games can appear almost primitive in the digital age, eurogames--also known as German-style board games--have increased in popularity nearly concurrently with the rise of video games. Eurogames have simple rules and short playing times and emphasize strategy over luck and conflict. This book examines the form of eurogames, the hobbyist culture that surrounds them, and the way that hobbyists experience the play of such games. It chronicles the evolution of tabletop hobby gaming and explores why hobbyists play them, how players balance competitive play with the demands of an intimate social gathering, and to what extent the social context of the game encounter shapes the playing experience. Combining history, cultural studies, leisure studies, ludology, and play theory, this innovative work highlights a popular alternative trend in the gaming community.
Author | : Ken Spencer |
Publisher | : |
Total Pages | : 255 |
Release | : 2012-12-12 |
Genre | : Games |
ISBN | : 9780857441584 |
Author | : Tristan Donovan |
Publisher | : Macmillan |
Total Pages | : 296 |
Release | : 2017-05-30 |
Genre | : Games & Activities |
ISBN | : 1250082730 |
“[A] timely book . . . a wonderfully entertaining trip around the board, through 4,000 years of game history.” —The Wall Street Journal Board games have been with us even longer than the written word. But what is it about this pastime that continues to captivate us well into the age of smartphones and instant gratification? In It’s All a Game, Tristan Donovan, British journalist and author of Replay: The History of Video Games, opens the box on the incredible and often surprising history and psychology of board games. He traces the evolution of the game across cultures, time periods, and continents, from the paranoid Chicago toy genius behind classics like Operation and Mouse Trap, to the role of Monopoly in helping prisoners of war escape the Nazis, and even the scientific use of board games today to teach artificial intelligence how to reason and how to win. With these compelling stories and characters, Donovan ultimately reveals why board games—from chess to Monopoly to Risk and more—have captured hearts and minds all over the world for generations. “Splendid . . . A quick and breezy read, it doesn’t just tell the fascinating stories of the (often struggling) individuals who created our favorite games. It also manages to convey the entire sweep of board game history, from the earliest forms of checkers to modern-day surprise hits like Settlers of Catan.” —Mashable “Artfully weaves together culture, business, and ways games impact society.” —Booklist “A fascinating and insightful discussion not only of games past, but the socioeconomic and historical factors that contributed to their popularity.” —Chicago Review of Books
Author | : Bebo |
Publisher | : Everything |
Total Pages | : 320 |
Release | : 2019-07-16 |
Genre | : Games & Activities |
ISBN | : 1507210620 |
Tabletop and board games aren’t just for rainy days or awkward family events anymore. As the game industry grows, people of all ages are jumping to play “the original social network.” In our ever-increasing technological world, playing old-school games is a welcome retreat from the overexposure to Instagram, Twitter, Facebook, and the rest of social media. Over the past few years, board games have become the hot new hobby. Instead of friends sitting around the same table and staring at their phones, they are now either working with or against each other. Millions upon millions of new fans have begun to join their friends in real life for a fun game of Pandemic, 7 Wonders, or Ticket to Ride. The Everything Tabletop Games Book shows how to play some of the best tabletop games in the world, from classic strategy games like Settlers of Catan to great new games like Gloomhaven. Throughout the book, you’ll learn the different genres of tabletop and board games; how to play each game; rules and strategies to help you win; and even where to play online—including new expansions to keep your favorite games fresh and exciting. So gather up some friends, pick a game from this book, and start playing! You’ll be having a blast in no time.