Three-Dimensional Television

Three-Dimensional Television
Author: H.M. Ozaktas
Publisher: Springer Science & Business Media
Total Pages: 640
Release: 2007-11-13
Genre: Technology & Engineering
ISBN: 3540725326

This book is the condensed result of an extensive European project developing the future of 3D-Television. The book describes the state of the art in relevant topics: Capture of 3D scene for input to 3DTV system; Abstract representation of captured 3D scene information in digital form; Specifying data exchange format; Transmission of coded data; Conversion of 3DTV data for holographic and other displays; Equipment to decode and display 3DTV signal.

Three-Dimensional Television, Video, and Display Technologies

Three-Dimensional Television, Video, and Display Technologies
Author: Bahram Javidi
Publisher: Springer Science & Business Media
Total Pages: 530
Release: 2002-08-15
Genre: Technology & Engineering
ISBN: 9783540435495

The first monograph on this rapidly evolving area of research and development, this book presents both the theory and applications of new advances in 3D TV and display techniques. The theoretical concepts are illustrated by applied examples, numerical simulations and experimental results.

Digital Video and Audio Broadcasting Technology

Digital Video and Audio Broadcasting Technology
Author: Walter Fischer
Publisher: Springer Science & Business Media
Total Pages: 588
Release: 2008-01-09
Genre: Technology & Engineering
ISBN: 3540763589

This essential text for any technician in broadcasting deals with all the most important digital television, sound radio and multimedia standards. The book provides an in-depth look at these subjects in terms of practical experience. In addition it contains chapters on the basics of technologies such as analog television, digital modulation, COFDM or mathematical transformations between time and frequency domains. The attention in each respective field under discussion is focused on aspects of measuring techniques and of measuring practice, in each case consolidating the knowledge imparted with numerous practical examples. Since the entire field of electrical communications technology is traversed in a wide arc, those who are students in this field are not excluded either.

Three-Dimensional Imaging, Visualization, and Display

Three-Dimensional Imaging, Visualization, and Display
Author: Bahram Javidi
Publisher: Springer Science & Business Media
Total Pages: 528
Release: 2010-07-15
Genre: Science
ISBN: 0387793356

Here is an up-to-date examination of recent developments in 3D imaging, as well as coverage of the prospects and challenges facing 3D moving picture systems and devices, including binocular, multi-view, holographic, and image reproduction techniques.

Three-Dimensional Imaging Techniques

Three-Dimensional Imaging Techniques
Author: Takanori Okoshi
Publisher: Elsevier
Total Pages: 417
Release: 2012-12-02
Genre: Technology & Engineering
ISBN: 0323151329

Three-Dimensional Imaging Techniques provides an overview of the development and practical applications of three-dimensional imaging techniques. This text deals with holographic and nonholographic techniques, with a focus on efficiency, speckle noise, resolution, white-light reconstruction, white-light recording, and color holography. This book is comprised of nine chapters, wherein Chapter 1 provides a brief history of information media in human society. Chapter 2 presents the history of depth perception and the principle of the Wheatstone stereoscope, and Chapter 3 examines the construction of human eyes as the most important source of depth perception. Chapter 4 focuses on the optimum design of lens-sheet pictures, whereas Chapters 5 and 6 examine the technical drawbacks that limit the versatility in three-dimensional imaging technology. The features of holographic techniques, such as holographic stereoscreens and computer-generated holograms, are discussed in Chapters 7 and 8. Finally, Chapter 9 discusses the possible classifications based on applications, including microscopy, television, X-ray imaging, movies, and acoustical imaging. This book is intended for electronic engineers, researchers, and readers who are interested in the field of three-dimensional imaging.

A History of Three-Dimensional Cinema

A History of Three-Dimensional Cinema
Author: David A. Cook
Publisher: Anthem Press
Total Pages: 273
Release: 2021-09-14
Genre: Performing Arts
ISBN: 1839980141

A History of Three-Dimensional Cinema chronicles 3-D cinema as a single, continuous and coherent medium, proceeding from 19th-century experiments in stereoscopic photography and lantern projection (1839–1892) to stereoscopic cinema’s “long novelty period” (1893–1952). It proceeds to examine the first Hollywood boom in anaglyphic stereo (1953–1955), when the mainstream industry produced 69 features in 3-D, mostly action films that could exploit the depth illusion, but also a handful of big-budget films—for example, Kiss Me Kate (George Sidney, 1953) and Dial M for Murder (Alfred Hitchcock, 1954)—until audiences tired of the process; the anaglyphic revival of 1970–1985, when 3-D was sustained as a novelty feature in sensational genres like soft-core pornography and horror; the age of IMAX 3-D (1986–2008); the current era of digital 3-D cinema, which began in 2009 when James Cameron’s Avatar became the highest-grossing feature of all time and the studios once again stampeded into 3-D production; and finally the future promise of Virtual Reality.

3D-TV System with Depth-Image-Based Rendering

3D-TV System with Depth-Image-Based Rendering
Author: Ce Zhu
Publisher: Springer Science & Business Media
Total Pages: 478
Release: 2012-08-15
Genre: Technology & Engineering
ISBN: 1441999647

Riding on the success of 3D cinema blockbusters and advances in stereoscopic display technology, 3D video applications have gathered momentum in recent years. 3D-TV System with Depth-Image-Based Rendering: Architectures, Techniques and Challenges surveys depth-image-based 3D-TV systems, which are expected to be put into applications in the near future. Depth-image-based rendering (DIBR) significantly enhances the 3D visual experience compared to stereoscopic systems currently in use. DIBR techniques make it possible to generate additional viewpoints using 3D warping techniques to adjust the perceived depth of stereoscopic videos and provide for auto-stereoscopic displays that do not require glasses for viewing the 3D image. The material includes a technical review and literature survey of components and complete systems, solutions for technical issues, and implementation of prototypes. The book is organized into four sections: System Overview, Content Generation, Data Compression and Transmission, and 3D Visualization and Quality Assessment. This book will benefit researchers, developers, engineers, and innovators, as well as advanced undergraduate and graduate students working in relevant areas.