Three-D Wizardry

Three-D Wizardry
Author: George Wolfe
Publisher:
Total Pages: 158
Release: 1995
Genre: Crafts & Hobbies
ISBN: 9780871922946

LEVEL: Key Stage 3 onwards. Mardi Gras-veteran George Wolfe invites you to share sculpting ideas using papier-mache, plaster, and foam. Basic tools, background and characteristics of the three media are fully explained. Activities for creating creatures large and small are accompanied by helpful illustrations and photography. A full-colour portfolio of professional and student work, examples of the use of 3-D design in actual theatre and school productions, and complete appendices bring artistic visions to life.

School of Wizardry

School of Wizardry
Author: Debra Doyle
Publisher: Hachette Children's Books Australia
Total Pages: 139
Release: 2003-01-01
Genre: Adventure and adventurers
ISBN: 9780733616891

Determined to become a wizard, twelve-year-old Randal is delighted to be accepted into the famed School of Wizardry, but his apprenticeship is marred when he realizes that one of the master wizards is using evil spells to destroy the school and gain supreme power.

The Wizard's Statue

The Wizard's Statue
Author: Debra Doyle
Publisher: Hachette Children's Books Australia
Total Pages: 140
Release: 2003-01-01
Genre: Adventure stories
ISBN: 9780733616914

For young fans of wizardry everywhere, this exciting series of six books will follow the adventures of the wizard apprentice as he takes on the forces of darkness and learns more about his growing powers. Ages 8+.

Woodturning Wizardry

Woodturning Wizardry
Author: David Springett
Publisher: GMC Publications
Total Pages: 192
Release: 2005
Genre: Turning (Lathe work)
ISBN: 9781861084224

A bestseller when it was first published in 1993, Woodturning Wizardry has been thoroughly revised for this new edition, with colour photography throughout. Stunning new 3-D illustrations show cutaway views of the work in progress, thus making the instructions even easier to follow than before. Spheres within spheres, stars within cubes and delicate lattices with no apparent means of support - this book shows you how to turn basic woodturning skills into wizardry. Colour photography throughout and stunning 3D illustrations of the work in progress make these instructions very easy to follow. Thoroughly revised and sure to loose the magic from your fingertips!

3D Wizardry

3D Wizardry
Author: Simon Danaher
Publisher:
Total Pages: 0
Release: 2003
Genre: Computer graphics
ISBN: 9780240519227

Creating 3D graphics doesn't need to be difficult. Whether you're excited by the possibilities of 3D but frightened off by complex applications, or you're just looking for new ways to make your images stand out, this book has the answers. Inside, you can learn how to create attention-grabbing 3D effects in regular 2D packages such as Adobe Photoshop and Illustrator. Discover how you can build 3D graphics without learning 3D programs. Finally, get to grips with the basic 3D concepts, from primitive modelling to realistic rendering.

The Wizardry Quested

The Wizardry Quested
Author: Rick Cook
Publisher: Baen Publishing Enterprises
Total Pages: 275
Release: 2016-01-16
Genre: Fiction
ISBN: 1625794835

Preparing to protect a twenty-foot dragon from the wrath of his own wife, Wiz joins forces with his eccentric companions in an adventure filled with Soviet ex-spies, a band of dwarves, zombie dragon riders, and a fluffy pink mechanical rabbit.

Three Parts Dead

Three Parts Dead
Author: Max Gladstone
Publisher: Macmillan
Total Pages: 335
Release: 2012-10-02
Genre: Fiction
ISBN: 0765333104

A tale of intrigue, a murdered god, and the business of necromancy: an urban fantasy set in an alternate reality

The Art of Stereography

The Art of Stereography
Author: Douglas Heil
Publisher: McFarland
Total Pages: 355
Release: 2017-03-02
Genre: Art
ISBN: 1476664609

Three-dimensional stereoviews were wildly popular in the mid-19th century. Yet public infatuation fueled highbrow scorn, and even when they fell from favor, critics retained their disdain. Thus a dazzling body of photographic work has unjustly been buried. This book explores how compelling images were made by carefully combining subject matter, composition, lighting, tonality, blocking and depth. It draws upon the fine arts, the mass media, humanities, history, and even geology. Throughout, overlooked photographers are celebrated, such as the one who found extraordinary visual parallels within nature, anticipating Cezanne and Seurat--or the one who refused to play favorites during a bitter war and found humanity on both sides--or the one who took a favorite American glen and found menace all about. Stereographers were actually more like film directors or television producers than large format photographers: the best ones fused artistry with commercial appeal.

Book Cover Design Wizardry

Book Cover Design Wizardry
Author: Timothy Fish
Publisher:
Total Pages: 102
Release: 2011-01
Genre: Reference
ISBN: 9781612950013

More books are being published than ever with about one million per year in the United States alone. More than half of those are published by self-publishers and small presses. As a self-publishing author, you are walking boldly into that competitive environment, but you need your book to stand out from the rest. The last thing you need is a generic book cover that looks like all the other self-published and small press books out there. But book covers are costly, some running into hundreds or thousands of dollars. You have a choice between accepting the generic cover design your self-publishing company offers or spend hundreds of dollars for something better. This book provides another option. Using graphic design software that is both high quality and free to you, this book will teach you techniques that you can use to design your own book cover. These techniques are demonstrated using more than 200 full color images to help you get past the learning curve so that you can design your own book covers and avoid the curse of the generic book cover. This book discusses both fiction and non-fiction covers. It explains how to create and use a template for placing text and graphics on the cover. You will learn about image placement, interesting things you can do with text and how to incorporate hand drawn graphics into the cover. You will learn how to generate a barcode for the back cover. As an added feature, this book includes a section on using three dimensional rendering software for book cover design.

Deep Wizardry

Deep Wizardry
Author: Diane Duane
Publisher: HarperCollins
Total Pages: 387
Release: 2003-10-01
Genre: Juvenile Fiction
ISBN: 0547538669

Coming to the aid of a wounded whale, Kit and Nita are plunged into deep wizardry. The whale is a wizard, and she enlists Kit and Nita in battle against the sinister Lone Power. Becoming whales themselves, Nita and Kit join in an ancient ritual performed by whales, dolphins, and a single fearsome shark. But which poses more of a danger: the Lone Power, or ed'Rashtekaresket, the enormous shark as old as the sea?