Thesaurus Of Video Game Ideas
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Author | : Adam Jeremy Capps |
Publisher | : Adam Jeremy Capps |
Total Pages | : 166 |
Release | : 2023-09-16 |
Genre | : Computers |
ISBN | : |
Thesaurus of Video Game Ideas describes topics in game making. There are many topics contained in it and are all comprehensively described. It is a dictionary of video game ideas used as a reference for video game makers.
Author | : Adam J. Capps |
Publisher | : Adam J. Capps |
Total Pages | : 80 |
Release | : 2022-08-26 |
Genre | : Computers |
ISBN | : |
All new video game ideas for your video game! A public domain book of free use, too. This book does not require any credits to be given either, “it’s a secret to everyone.” There are more than 500 ideas here to include in any new game. This book goes over specific genres that makes it easier to find ideas for whatever type of game you are making, from adventure games to open world games and everything in between. Anyone needing ideas for their new video game can find them here!
Author | : Adam Jeremy Capps |
Publisher | : Adam Jeremy Capps |
Total Pages | : 150 |
Release | : 2021-07-25 |
Genre | : Computers |
ISBN | : |
The New Video Game Idea Book is a book that gives game makers ideas for a great new video game. It does so by giving the game maker new and old ideas to work with. It also goes over the philosophy of what makes a good video game, helps the game maker's imagination, shows them their options, and goes over the best methods for making a new video game. This is a helpful public domain book for making good video games.
Author | : Fred White |
Publisher | : Penguin |
Total Pages | : 321 |
Release | : 2014-09-30 |
Genre | : Language Arts & Disciplines |
ISBN | : 1599638223 |
Endless ideas at your fingertips, and at the turn of a page... Need an idea for a short story or novel? Look no further than The Writer's Idea Thesaurus. It's far more than a collection of simple writing prompts. You'll find a vast treasury of story ideas inside, organized by subject, theme, and situation categories, and listed alphabetically for easy reference. Author and award-winning writing instructor Fred White shows you how to build out and customize these ideas to create unique plots that reflect your personal storytelling sensibilities, making The Writer's Idea Thesaurus an invaluable tool for generating creative ideas and vanquishing writer's block--for good. Inside you'll find: • 2,000 unique and dynamic story ideas perfect for novels and short stories of any genre or writing style • Twenty major idea categories, such as The Invasion of X, The Transformation of X into Y, Escape from X, The Curse of X, and more • Multiple situations that further refine the major categories, such as The Creation of Artificial Life, The Descent Into Madness, Love in the Workplace, The Journey to a Forgotten Realm, and more • Invaluable advice on how to customize each idea. The Writer's Idea Thesaurus is an interactive story generator that opens the door to thousands of new story arcs and plotlines.
Author | : |
Publisher | : |
Total Pages | : 664 |
Release | : 1990 |
Genre | : Subject headings |
ISBN | : |
4th-7th eds. contain a special chapter on The role and function of the thesaurus in education, by Frederick Goodman.
Author | : Adam Jeremy Capps |
Publisher | : Adam Jeremy Capps |
Total Pages | : 116 |
Release | : 2021-06-22 |
Genre | : Computers |
ISBN | : |
The Game Maker’s Bible is a book that teaches good game making. It goes over good ideas, bad ideas, different kinds of games, story development, particular elements such as game mechanics, and more. It also contains a section for all new ideas that are free to use. This is a new public domain book.
Author | : Adam Jeremy Capps |
Publisher | : Adam Jeremy Capps |
Total Pages | : 322 |
Release | : 2021-08-25 |
Genre | : Computers |
ISBN | : |
The New Game Makers Bible is the premier book for helping game makers make the best games possible. It teaches good game making in many forms, whatever the genre, whatever the topic, it is covered here. It goes over good ideas, bad ideas, different kinds of games, story development, particular elements such as game mechanics, and much more. Table of Contents: The Most Important Elements In Games - Page 6. The Best Ideas I’ve Seen Used - Page 12. Obscure but Good Ideas For Games - Page 14. Ideas For Video Games (New) (Contains: Character Ideas, The Possible Setting/Story, Possible Power Ups and Items, Tools/Effects, Weapons and Similar Things, Powers and Magic, Abilities, Other Things, Nice Touches, and Possible Enemies.) - Page 17. Good Ideas for Games - Page 37. Bad Ideas for Games - Page 39. The Success or Failure of a Game - Page 40. Contrasting Old Ideas - Page 43. Game Making Tactics - Page 44. Having the Most Fun in a Game - Page 50. Developing a Theme and World - Page 57. Developing a Story - Page 58. Ideas for Story Development - Page 59. Types of Characters and Their Motives - Page 62. The Enemies Motives - Page 68. The Actual Player’s Motives - Page 69. The Most Important Questions For A Game Maker To Find Answers For - Page 73. The Best Ways to Place Secrets - Page 85. The Best Things… Page 86. The History of Some Major Games - Page 88. Two Player Elements in Different Games - Page 97. Choosing a System to Create For - Page 100. History and Facts About Old Consoles - Page 101. Neat Game Things - Page 109. Choosing a Peripheral to Create For - Page 112. On Doing Things That Have Never Been Done Before - Page 113. A Brief History of Early Video Games - Page 114. The Gaming Community - Page 118. The Joy of Game Making - Page 120. The 75 Rules of Good Games - Page 121. The 75 Sins of Game Making - Page 124. In Book Two: Part One: An Effective Philosophy of Game Making. This contains many numbered lists helpful for game making. - Page 128. Part Two: Frequently Used Ideas (The Best of Them) - Page 171. Part Three: Some Free Ideas Technology-Wise And Game-Wise - Page 241. Part Four: Creating From Different Genres - Page 248. A formula for a good side scrolling game - Page 251. The best platformers - Page 253. Adventure Games - Page 254. About Simulation Games - Page 260. 3D Games - Page 261. Odds and ends of other genres - Page 264. Educational Games - Page 267. Casino Games - Page 269. Games of Lesser Tech - Page 270. Games that are stylized after their own world - Page 270. A Mental Hospital Simulator - Page 272. Part Five: Miscellaneous Things and Additions to the Previous Things - Page 273. Different ways a game can start - Page 276. Frequently/ Traditionally used Ideas - Page 278. Retro Video Game History - Page 284. More About Making Good Games - Page 286. Part Six: New And Free Video Game Ideas - Page 293.
Author | : Simon & Schuster |
Publisher | : Simon and Schuster |
Total Pages | : 304 |
Release | : 2008-09-09 |
Genre | : Juvenile Nonfiction |
ISBN | : 143913717X |
The Simon & Schuster Thesaurus for Children provides students with the tools they need to build their vocabulary, improve their writing skills, and express themselves more accurately and precisely. The thesaurus is packed with information that encourages children to expand their knowledge of the English language. With over 800 main entries and 5,000 synonyms, the Simon & Schuster Thesaurus for Children helps young writers make correct word choices and avoid repetition. It stimulates children's creativity and gives them a new understanding of the complex resources of language. SOME SIMON & SCHUSTER THESAURUS FOR CHILDREN HIGHLIGHTS: • More than 800 entries and 5,000 synonyms • Entries that give parts of speech, definitions, and example sentences • Easy-to-use cross-references • A complete index of all the synonyms, antonyms, phrases, and idioms • Special word banks that contain additional word choices • Unique word alerts that warn of possible problems in grammar or word use • Common phrases and idioms Synonyms that include definitions and one or more example sentences
Author | : |
Publisher | : Allied Publishers |
Total Pages | : 660 |
Release | : |
Genre | : |
ISBN | : 9788184242751 |
Author | : Oxford |
Publisher | : Oxford University Press |
Total Pages | : 929 |
Release | : 2010-09-02 |
Genre | : Language Arts & Disciplines |
ISBN | : 0199739277 |
The Oxford American Desk Dictionary & Thesaurus Third Edition is a portable, all-in-one reference, seamlessly combining dictionary and thesaurus entries into one text. In addition to finding meanings, synonyms, and antonyms for a word together in one entry, users will appreciate a selection of the most helpful extra features.With up-to-date content backed by Oxford's language research program, and with an open, accessible new interior design, this is the ideal reference source for anyone requiring authoritative lexical information.