The Journal of Curious Letters

The Journal of Curious Letters
Author: James Dashner
Publisher: Simon and Schuster
Total Pages: 532
Release: 2009-12-22
Genre: Juvenile Fiction
ISBN: 1416991522

Atticus Higginbottom, a.k.a. Tick, is an average 13-year-old boy until the day he receives a strange letter informing him that dangerous events have been set in motion that could result in the destruction of reality itself. Illustrations.

The Death Cure

The Death Cure
Author: James Dashner
Publisher: Delacorte Press
Total Pages: 353
Release: 2011-10-11
Genre: Young Adult Fiction
ISBN: 0375896120

THE #1 NEW YORK TIMES BESTSELLING MAZE RUNNER SERIES • “[A] mysterious survival saga that passionate fans describe as a fusion of Lord of the Flies [and] The Hunger Games” (Entertainment Weekly) WICKED has taken everything from Thomas: his life, his memories, and now his only friends—the Gladers. But it’s finally over. The trials are complete, after one final test. What WICKED doesn’t know is that Thomas remembers far more than they think. And it’s enough to prove that he can’t believe a word of what they say. Thomas beat the Maze. He survived the Scorch. He’ll risk anything to save his friends. But the truth might be what ends it all. The time for lies is over. The first two books, The Maze Runner and The Scorch Trials, are also #1 worldwide blockbuster movies featuring the star of MTV's Teen Wolf, Dylan O'Brien; Kaya Scodelario; Aml Ameen; Will Poulter; and Thomas Brodie-Sangster! Look for more books in the blockbuster Maze Runner series: THE MAZE RUNNER • THE SCORCH TRIALS • THE DEATH CURE • THE KILL ORDER • THE FEVER CODE

The 13th Reality Books 1 & 2

The 13th Reality Books 1 & 2
Author: James Dashner
Publisher: Simon Pulse
Total Pages: 0
Release: 2015-07-28
Genre: Young Adult Fiction
ISBN: 9781481453158

From the New York Times bestselling author of The Maze Runner comes the first two action-packed adventures of The 13th Reality series in one exciting edition! What if every time you made a choice that had a significant consequence, a new, alternate reality was created—the life that would’ve been? What if those new Realities were in danger? What if it were up to you to save all the realities—and in turn, the entire universe? Atticus Higginbottom, a.k.a. Tick, is living a regular life until the day a strange letter arrives in his mailbox. Postmarked from Alaska and cryptically signed with the initials “M.G.,” the letter informs Tick that dangerous—perhaps even deadly—events have been set in motion that could result in the destruction of reality itself. Join Tick as he embarks on a series of adventures that cross time and space in the first two books of the acclaimed The 13th Reality series.

The Void of Mist and Thunder

The Void of Mist and Thunder
Author: James Dashner
Publisher: Simon and Schuster
Total Pages: 478
Release: 2013-02-05
Genre: Juvenile Fiction
ISBN: 1442408731

When an all-consuming void from the Fourth Dimension opens up, unleashing monsters throughout the Realities, Mister George has one last weapon at his disposal--the mysterious and powerful Karma button, which might be even more dangerous than anyone imagined.

Ghost Hawk

Ghost Hawk
Author: Susan Cooper
Publisher: Simon and Schuster
Total Pages: 336
Release: 2013-08-27
Genre: Fiction
ISBN: 1442481412

At the end of a winter-long journey into manhood, Little Hawk returns to find his village decimated by a white man's plague and soon, despite a fresh start, Little Hawk dies violently but his spirit remains trapped, seeing how his world changes.

The Secret of Rover

The Secret of Rover
Author: Rachel Wildavsky
Publisher: Abrams
Total Pages: 336
Release: 2011-03-01
Genre: Juvenile Fiction
ISBN: 1613120915

The Secret of Rover follows the clever and resourceful twins Katie and David as they race across the country in their attempt to outwit an international team of insurgents who hold their parents and baby sister captive in a foreign land. Held hostage because they invented a spy technology called Rover that can locate anyone in the world, Katie and David’s parents are in grave danger. Now, it’s up to Katie and David to rescue them. But first they must find their reclusive uncle, whom they have never met—the only person they know who can help them. This page-turning story from a debut author with insider knowledge of Washington is fun, suspenseful, and convincingly real.

The Thunder: Perfect Mind

The Thunder: Perfect Mind
Author: H. Taussig
Publisher: Springer
Total Pages: 199
Release: 2015-10-14
Genre: Religion
ISBN: 0230114776

This is the first book-length treatment in English of the Nag Hammadi text, The Thunder: Perfect Mind - a poem of 'I am' statements that has garnered a strong following in mainstream culture. This book offers a fresh, current translation (with detailed Coptic annotations) and ten chapters of introductory analysis of the text.

The Book of the Damned

The Book of the Damned
Author: Charles Fort
Publisher: Library of Alexandria
Total Pages: 442
Release: 2020-09-28
Genre: Fiction
ISBN: 1613106424

"Time travel, UFOs, mysterious planets, stigmata, rock-throwing poltergeists, huge footprints, bizarre rains of fish and frogs-nearly a century after Charles Fort's Book of the Damned was originally published, the strange phenomenon presented in this book remains largely unexplained by modern science. Through painstaking research and a witty, sarcastic style, Fort captures the imagination while exposing the flaws of popular scientific explanations. Virtually all of his material was compiled and documented from reports published in reputable journals, newspapers and periodicals because he was an avid collector. Charles Fort was somewhat of a recluse who spent most of his spare time researching these strange events and collected these reports from publications sent to him from around the globe. This was the first of a series of books he created on unusual and unexplained events and to this day it remains the most popular. If you agree that truth is often stranger than fiction, then this book is for you"--Taken from Good Reads website.

The Game of Lives (The Mortality Doctrine, Book Three)

The Game of Lives (The Mortality Doctrine, Book Three)
Author: James Dashner
Publisher: Delacorte Press
Total Pages: 352
Release: 2015-11-17
Genre: Young Adult Fiction
ISBN: 0375984658

From James Dashner, author of the #1 New York Times bestselling Maze Runner series, comes the final book in the Mortality Doctrine series, an edge-of-your-seat cyber-adventure trilogy that includes The Eye of Minds and The Rule of Thoughts. Includes a sneak peek of The Fever Code, the highly-anticipated conclusion to the Maze Runner series—the novel that finally reveals how the maze was built! Michael used to live to game, but the games he was playing have become all too real. Only weeks ago, sinking into the Sleep was fun. The VirtNet combined the most cutting-edge technology and the most sophisticated gaming for a full mind-body experience. And it was Michael’s passion. But now every time Michael sinks, he risks his life. The games are over. The VirtNet has become a world of deadly consequences, and Kaine grows stronger by the day. The Mortality Doctrine—Kaine’s master plan—has nearly been realized, and little by little the line separating the virtual from the real is blurring. If Kaine succeeds, it will mean worldwide cyber domination. And it looks like Michael and his friends are the only ones who can put the monster back in the box—if Michael can figure out who his friends really are. The author who brought you the #1 New York Times bestselling MAZE RUNNER series and two #1 movies—The Maze Runner and The Scorch Trials—now brings you an electrifying cyber-adventure trilogy that takes you into a world of hyperadvanced technology, cyber terrorists, and gaming beyond your wildest dreams . . . and your worst nightmares. Praise for the MORTALITY DOCTRINE series: “Dashner takes full advantage of the Matrix-esque potential for asking ‘what is real.’” —io9.com “Set in a world taken over by virtual reality gaming, the series perfectly capture[s] Dashner’s hallmarks for inventiveness, teen dialogue and an ability to add twists and turns like no other author.” —MTV.com “A brilliant, visceral, gamified mash-up of The Matrix and Inception, guaranteed to thrill even the non-gaming crowd.” —Christian Science Monitor