The Visitors Choice
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Redistributing Wilderness Use Through Information Supplied to Visitors
Author | : Robert C. Lucas |
Publisher | : |
Total Pages | : 20 |
Release | : 1981 |
Genre | : Wilderness areas |
ISBN | : |
Jack and the Night Visitors
Author | : Pat Schories |
Publisher | : Boyds Mills Press |
Total Pages | : 36 |
Release | : 2006 |
Genre | : Juvenile Fiction |
ISBN | : 9781932425338 |
Jack makes friends with Aliens.
The Visitors
Author | : Clifford D. Simak |
Publisher | : Del Rey Books |
Total Pages | : 282 |
Release | : 1980 |
Genre | : Fiction |
ISBN | : 9780345283870 |
An alien invasion which begins with the landing on Jerry Conklin's car of what looks like a huge black box changes life in Lone Pine, Minnesota, and threatens to destroy Earth's civilization
The Visitors
Author | : Greg Howard |
Publisher | : National Geographic Books |
Total Pages | : 0 |
Release | : 2022-02-01 |
Genre | : Juvenile Fiction |
ISBN | : 0593111885 |
From the author of The Whispers comes a heartrending tale of friendship, hard-won truths, and the healing power of forgiveness. A lonely twelve-year-old boy spends his days “stuck” at the deserted Hollow Pines Plantation in Georgetown, South Carolina with no recollection of his name, how long he’s been there, and no idea how to leave. Things never change much for the lost souls at Hollow Pines and time is strange when you’re dead. But when visitors from the living world arrive for the first time in a long while, the boy feels a spark of hope. These visitors are around his age, and they seem to understand more than others that the plantation is not just spooky or eerie, it’s a sad place where the unspeakable happened again and again. And if these kids could understand the truth about Hollow Pines, maybe they could help him uncover the dark secrets of his past and help him find a way to finally move on. But Hollow Pines doesn’t like visitors. And with a malevolent spirit lurking in the shadows and painful memories buried deep, and for good reason, the boy wonders if he’ll ever find his way home or be stuck at Hollow Pines forever.
Ecosystem Management
Author | : William Burch |
Publisher | : CRC Press |
Total Pages | : 216 |
Release | : 2020-09-10 |
Genre | : Nature |
ISBN | : 1000144348 |
This book documents some of the perceptions, strategies, and actions of natural resource agencies in the twenty-first century as they seek to respond to the changed reality influencing their policies and practices. It considers some of the responses in tools, techniques, and organizational change.
Extending Virtual Worlds
Author | : Ann Latham Cudworth |
Publisher | : CRC Press |
Total Pages | : 354 |
Release | : 2018-09-03 |
Genre | : Computers |
ISBN | : 1482261170 |
Written as the successor to Virtual World Design: Creating Immersive Virtual Environments, this book carries the ideas brought forward in its predecessor to new levels of virtual world design exploration and experimentation. Written by an Emmy award-winning designer with 22 years of experience creating virtual environments for television and online communities, Extending Virtual Worlds: Advanced Design for Virtual Environments explores advanced topics such as multi-regional design, game-based sims, and narrative structure for environments. The book provides bedrock knowledge and practical examples of how to leverage design concepts within the intertwined structures of physics engines, level of detail (LOD) systems, and advanced material editors. It also shows designers new ways to influence the experience of virtual world visitors through immersive narrative and storytelling. With over 150 illustrations and 10 step-by-step projects that include the necessary 3D models and modular components, it delivers hours of stimulating creative challenges for people working in public virtual worlds or on private grids. By using this book, novices and advanced users will deepen their understanding of game design and how it can be applied to creating game-based virtual environments. It also serves as a foundational text for class work in distance learning, simulation, and other learning technologies that use virtual environments.