The Virtual Battlefield
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Author | : Christian Czosseck |
Publisher | : IOS Press |
Total Pages | : 328 |
Release | : 2009 |
Genre | : Computers |
ISBN | : 1607500604 |
"All political and military conflicts now have a cyber dimension, the size and impact of which are difficult to predict. Internet-enabled propaganda, espionage, and attacks on critical infrastructure can target decision makers, weapons systems, and citizens in general, during times of peace or war. Traditional threats to national security now have a digital delivery mechanism which would increase the speed, diffusion, and power of an attack. There have been no true cyber wars to date, but cyber battles of great consequence are easy to find. This book is divided into two sections--Strategic viewpoints and Technical challenges & solutions--and highlights the growing connection between computer security and national security"--P. 4 of cover.
Author | : Michael Ignatieff |
Publisher | : Macmillan |
Total Pages | : 256 |
Release | : 2001-06-02 |
Genre | : History |
ISBN | : 9780312278359 |
"Virtual War" describes the latest phase in modern combat: war fought by remote control. Kosovo was such a virtual war, a war in which US and NATO forces did the fighting but only Kosovars and Serbs did the dying. Ignatieff raises the troubling possibility that virtual wars, so much easier to fight, could become the way superpowers impose their will in the century ahead.
Author | : |
Publisher | : |
Total Pages | : 174 |
Release | : 1974 |
Genre | : |
ISBN | : |
Author | : Gloria Skurzynski |
Publisher | : Simon and Schuster |
Total Pages | : 178 |
Release | : 2010-05-11 |
Genre | : Young Adult Fiction |
ISBN | : 1439116083 |
Imagine a life of virtual reality -- a childhood contained in a controlled environment, with no human contact or experiences outside of the world of computer-generated images. Corgan has been genetically engineered by the Federation for quick reflexes, high intelligence, and physical superiority. Everything Corgan is, everything he has ever seen or done, was to prepare him for one moment: a bloodless, computer-controlled virtual war. When Corgan meets his two fellow warriors, he begins to question the Federation. Now Corgan must decide where his loyalties lie, what he's willing to fight for, and exactly what he wants in return. His decisions will affect not only these three virtual warriors, but all the people left on earth.
Author | : Lauren Tarshis |
Publisher | : Scholastic Inc. |
Total Pages | : 107 |
Release | : 2017-08-29 |
Genre | : Juvenile Fiction |
ISBN | : 0545919754 |
Bestselling author Lauren Tarshis tackles the American Revolution in this latest installment of the groundbreaking, New York Times bestselling I Survived series. Bestselling author Lauren Tarshis tackles the American Revolution in this latest installment of the groundbreaking, New York Times bestselling I Survived series. British soldiers were everywhere. There was no escape. Nathaniel Fox never imagined he'd find himself in the middle of a blood-soaked battlefield, fighting for his life. He was only eleven years old! He'd barely paid attention to the troubles between America and England. How could he, while being worked to the bone by his cruel uncle, Uriah Storch? But when his uncle's rage forces him to flee the only home he knows, Nate is suddenly propelled toward a thrilling and dangerous journey into the heart of the Revolutionary War. He finds himself in New York City on the brink of what will be the biggest battle yet.
Author | : Roberto J. González |
Publisher | : Univ of California Press |
Total Pages | : 269 |
Release | : 2022-04-05 |
Genre | : History |
ISBN | : 0520384768 |
War virtually -- Requiem for a robot -- Pentagon West -- The dark arts -- Juggernaut -- Precogs, Inc. -- Postdata -- Acknowlegements -- Appendix : sub-rosa research.
Author | : Roberto J. González |
Publisher | : Univ of California Press |
Total Pages | : 269 |
Release | : 2024-04-23 |
Genre | : History |
ISBN | : 0520402170 |
A critical look at how the US military is weaponizing technology and data for new kinds of warfare—and why we must resist. War Virtually is the story of how scientists, programmers, and engineers are racing to develop data-driven technologies for fighting virtual wars, both at home and abroad. In this landmark book, Roberto J. González gives us a lucid and gripping account of what lies behind the autonomous weapons, robotic systems, predictive modeling software, advanced surveillance programs, and psyops techniques that are transforming the nature of military conflict. González, a cultural anthropologist, takes a critical approach to the techno-utopian view of these advancements and their dubious promise of a less deadly and more efficient warfare. With clear, accessible prose, this book exposes the high-tech underpinnings of contemporary military operations—and the cultural assumptions they're built on. Chapters cover automated battlefield robotics; social scientists' involvement in experimental defense research; the blurred line between political consulting and propaganda in the internet era; and the military's use of big data to craft new counterinsurgency methods based on predicting conflict. González also lays bare the processes by which the Pentagon and US intelligence agencies have quietly joined forces with Big Tech, raising an alarming prospect: that someday Google, Amazon, and other Silicon Valley firms might merge with some of the world's biggest defense contractors. War Virtually takes an unflinching look at an algorithmic future—where new military technologies threaten democratic governance and human survival.
Author | : |
Publisher | : |
Total Pages | : 114 |
Release | : 1998 |
Genre | : Computer simulation |
ISBN | : |
"This research describes the results of an independent assesment of the functional capabilities of four virtual individual combatant (VIC) simulators. Infantry soldiers were given the opportunity to operate each VIC in a series of squad-based scenarios requiring the performance of both individual and collective tasks in a desert or urban setting. The results indicated that the more realistic the action or equipment used and the more reliable the VIC, the more the soldiers liked that system. An important consideration in the development of future generation VICS is the specific purpose (s) to be served by these systems, e.g., mission planning and rehearsal versus training individual soldier skills. The data collected from this research provide an important first step in the development of a set of dismounted infantry requirements for manned simulators that will support the integration of the individual soldier into the virtual battlefield."--DTIC.
Author | : Jeri Freedman |
Publisher | : Cavendish Square Publishing, LLC |
Total Pages | : 80 |
Release | : 2019-07-15 |
Genre | : Young Adult Nonfiction |
ISBN | : 1502645742 |
One of the most exciting developments in military technology is the application of virtual and augmented reality. Beginning with the use of flight simulators for training, the application of these technologies has advanced to the use of augmented reality headsets to superimpose topographical information from remote drones on soldiers' view of the battlefield. This book explains the nature of augmented and virtual reality, a history of their uses in the military, a discussion of current uses, and a look at the technology's possible applications in the future. It also provides advice for students who are interested in pursuing a career in this field on how to best develop useful skillsets.
Author | : Will B. Teitzel |
Publisher | : |
Total Pages | : 36 |
Release | : 2003-01-01 |
Genre | : American wit and humor, Pictorial |
ISBN | : 9781413439007 |