The Physical Educator's Big Book of Sport Lead-up Games

The Physical Educator's Big Book of Sport Lead-up Games
Author: Guy Bailey
Publisher:
Total Pages: 0
Release: 2004
Genre: Games
ISBN: 9780966972757

Written by a nationally known physical education teacher and author, this one-of-a-kind book contains PE games that allow children to develop team and lifetime sport skills in an exciting and meaningful setting--leaving them motivated, challenged, and enthusiastic about sport participation. In all, this user-friendly resource contains field-tested activities proven to enhance sport skills in fourteen sport categories--the most comprehensive sport lead-up game book available to physical educators. Each of the 242 games provides everything needed for its successful use. This includes an introduction with a skill purpose, number of participants required, suggested grade levels, equipment needed, play instructions, and illustration. In addition, you'll find helpful advice on how to use lead-up games most effectively in the PE curriculum, including how to introduce games to children, tips on finding the right game to achieve your learning objectives, safety guidelines, and much more.

Ultimate

Ultimate
Author: Pasquale Anthony Leonardo
Publisher: Breakaway Books
Total Pages: 261
Release: 2014-11-13
Genre: Humor
ISBN:

ALL NEW 3rd EDITION! Some still say ultimate is the most misunderstood flying disc field running team sport on the planet. Most people think it’s Frisbee football played barefoot and without boundaries. Those people are wrong. Ultimate is a sport played by 4.7 million people a year in North America—more than korfball, lawn darts, lacrosse, curling and FootGolf combined. Ultimate is so popular that it even has rules that are sometimes followed. This book will provide you with complete and total knowledge of the ultimate game. And since this is the revised 2015 Third Edition you can now read all about Brodie Smith, the AUDL, MLU, the TCT, more Brodie Smith and the Olympics and be amazed. THIS BOOK INCLUDES: • The Eight Ultimate Player Types • Brand-New 50 Most Common Nicknames • 28 Near-Useless Throws on the Field • Brodie Smith’s Date of Birth • How to Tweet Your Ultimate Team • Where to Play Ultimate Without Being Mocked • How to Score at an Ultimate Party • Whether or Not You Should Go Pro • Useful Playing Tips from Experts of the Game LOOK INSIDE FOR ANSWERS TO: Can I play ultimate with a mohawk? Where do ultimate teams come from? How can I become a champion and still be Canadian? What is “throwing Fire”? How can I survive a tornado attack? The 3rd edition is available ONLY as an e-book, not on paper.

Sports Illustrated Kids WOW! The Pop-Up Book of Sports

Sports Illustrated Kids WOW! The Pop-Up Book of Sports
Author: The Editors of Sports Illustrated Kids
Publisher: Sports Illustrated
Total Pages: 0
Release: 2009-10-27
Genre: Juvenile Nonfiction
ISBN: 9781603200905

Guaranteed to make you say, "Wow!" THE POP-UP BOOK OF SPORTS takes you up-close and personal with some of the greatest athletes of all time. The action in this attention-grabbing photo book literally jumps out at you, bringing to life David Tyree's miraculous catch fhr the New York Giants in Super Bowl XLII and skateboarder Danny Way's leap over the Great Wall of China. Buckle up - WOW! THE POP-UP BOOK OF SPORTS brings the world of sports to life in a whole new way.

Developing Game Sense in Physical Education and Sport

Developing Game Sense in Physical Education and Sport
Author: Ray Breed
Publisher: Human Kinetics
Total Pages: 305
Release: 2020-07-31
Genre: Education
ISBN: 1492594156

Authors Ray Breed and Michael Spittle, long recognized as experts in the game sense model and teaching games for understanding approach, have created a complete resource for physical educators and coaches of games and team sports. Their new book, Developing Game Sense in Physical Education and Sport, provides both the theoretical foundation and the practical application that teachers and coaches need to confidently teach their students and athletes the skills and game sense they need to successfully compete in games and sports. This text, inspired by the authors’ previous book, Developing Game Sense Through Tactical Learning, offers new material since the publication of that 2011 book, particularly in relation to curriculum, assessment, and physical literacy. “Our version of a game sense model has been modified over time and adjusted to meet the changing needs and requirements of learners and programs,” Breed says. “This book is an updated and improved variation of our original book, and it will assist teachers and coaches in integrating game sense into their sessions and curricula.” Through Developing Game Sense in Physical Education and Sport, teachers and coaches will be able to do the following: Provide a logical sequence and step-by-step instructions for maximal learning, skill transfer, and game skill development Accelerate learning by linking technical, tactical, and strategic similarities in three thematic game categories (There are 19 invasion games, 13 striking and fielding games, and 14 net and wall games.) Save preparation and planning time by using the extensive planning and game implementation resources Set up games with ease and effectively relate game sense concepts by following the 90 illustrations and diagrams created for those purposes The text includes curriculum ideas and specific units for children ages 8 to 16. Unit plan chapters provide six sessions for each of the two skill levels (easy to moderate and moderate to difficult). The book also offers assessment tools and guidance for measuring learning as well as links to different curriculum frameworks. The appendixes supply teachers and coaches with useful tools, including score sheets, performance assessment and self-assessment tools, session plan outlines, and more. Developing Game Sense in Physical Education and Sport takes into account regional differences in the game sense model and teaching games for understanding approach. Its organization will facilitate users’ ready application of the material. The text first provides an overview and theoretical framework of the concepts of skill, skill development, game sense, and assessment. It then goes on to explore the links between fundamental motor skills, game sense, and physical literacy. Later chapters offer thematic unit and lesson plans as well as assessment ideas. Practical resources, game ideas and descriptions, and assessment ideas are supplied, along with the practical application of game sense, teaching for skill transfer, structuring games, developing questioning techniques, and organizing sessions. Developing Game Sense in Physical Education and Sport will allow coaches and teachers to develop the tactical, technical, and strategic skills their athletes and students need in game contexts. Coaches and teachers will also be able to help learners develop personal, social, and relationship skills. As a result, learners will be able to more effectively participate in, and enjoy, team games.

Games of Deception

Games of Deception
Author: Andrew Maraniss
Publisher: Penguin
Total Pages: 258
Release: 2021-03-02
Genre: Young Adult Nonfiction
ISBN: 0525514651

*"Rivaling the nonfiction works of Steve Sheinkin and Daniel James Brown's The Boys in the Boat....Even readers who don't appreciate sports will find this story a page-turner." --School Library Connection, starred review *"A must for all library collections." --Booklist, starred review Winner of the 2020 AJL Sydney Taylor Honor! From the New York Times bestselling author of Strong Inside comes the remarkable true story of the birth of Olympic basketball at the 1936 Summer Games in Hitler's Germany. Perfect for fans of The Boys in the Boat and Unbroken. On a scorching hot day in July 1936, thousands of people cheered as the U.S. Olympic teams boarded the S.S. Manhattan, bound for Berlin. Among the athletes were the 14 players representing the first-ever U.S. Olympic basketball team. As thousands of supporters waved American flags on the docks, it was easy to miss the one courageous man holding a BOYCOTT NAZI GERMANY sign. But it was too late for a boycott now; the ship had already left the harbor. 1936 was a turbulent time in world history. Adolf Hitler had gained power in Germany three years earlier. Jewish people and political opponents of the Nazis were the targets of vicious mistreatment, yet were unaware of the horrors that awaited them in the coming years. But the Olympians on board the S.S. Manhattan and other international visitors wouldn't see any signs of trouble in Berlin. Streets were swept, storefronts were painted, and every German citizen greeted them with a smile. Like a movie set, it was all just a facade, meant to distract from the terrible things happening behind the scenes. This is the incredible true story of basketball, from its invention by James Naismith in Springfield, Massachusetts, in 1891, to the sport's Olympic debut in Berlin and the eclectic mix of people, events and propaganda on both sides of the Atlantic that made it all possible. Includes photos throughout, a Who's-Who of the 1936 Olympics, bibliography, and index. Praise for Games of Deception: A 2020 ALA Notable Children's Book! A 2020 CBC Notable Social Studies Book! "Maraniss does a great job of blending basketball action with the horror of Hitler's Berlin to bring this fascinating, frightening, you-can't-make-this-stuff-up moment in history to life." -Steve Sheinkin, New York Times bestselling author of Bomb and Undefeated "I was blown away by Games of Deception....It's a fascinating, fast-paced, well-reasoned, and well-written account of the hidden-in-plain-sight horrors and atrocities that underpinned sports, politics, and propaganda in the United States and Germany. This is an important read." -Susan Campbell Bartoletti, Newbery Honor winning author of Hitler Youth "A richly reported and stylishly told reminder how, when you scratch at a sports story, the real world often lurks just beneath." --Alexander Wolff, New York Times bestselling author of The Audacity of Hoop: Basketball and the Age of Obama "An insightful, gripping account of basketball and bias." --Kirkus Reviews "An exciting and overlooked slice of history." --School Library Journal

No Standing Around in My Gym

No Standing Around in My Gym
Author: J. D. Hughes
Publisher: Human Kinetics
Total Pages: 178
Release: 2003
Genre: Games
ISBN: 9780736041799

Keep all students in your physical education program moving, learning, and on their toes--even when you're teaching very large classes. This ready-to-use guide is packed with 6 units, 70 games, 15 hints, and 39 special game variations for teaching even the largest of classes. If you are looking for fresh ways to teach children ages 4 to 11 basic fitness concepts, movement skills, and games that emphasize creative thinking and cooperation, No Standing Around in My Gym is for you. It's an incredible source of ideas and solutions to help you - increase the time students are active in class, - minimize discipline problems, - develop healthy attitudes that lead to a lifetime of activity, - save valuable lesson preparation time, and - keep students motivated and challenged. The book provides complete descriptions, nearly 200 illustrations, and proven plans to make the units and games easy to teach. It's the ideal resource for busy teachers with little time in the day to think of new ideas or develop lesson plans from scratch. The author shares a wealth of innovative ways to motivate kids, make classes more enjoyable, create an atmosphere for learning, manage classes, and maximize parental involvement to improve outcomes. Readers also will appreciate the suggestions for communicating with parents, administrators, and the public using brochures, web sites, videos, and newsletters. With this collection of invigorating, fun and gym-tested activities, you'll be able to motivate, engage, and intrigue students in large or small classes for years to come.