Group Psychotherapy with Children

Group Psychotherapy with Children
Author: Haim G. Ginott
Publisher: Rowman & Littlefield
Total Pages: 224
Release: 1977-07-07
Genre: Psychology
ISBN: 1568212917

A practical guide to play therapy with children. This book covers aspects of treatment including the selection of appropriate patients, choice of toys, setting limits, and working with parents. The capabilities of group therapy to foster social interaction and psychological development are shown.

Playing with Theory in Theatre Practice

Playing with Theory in Theatre Practice
Author: Megan Alrutz
Publisher: Bloomsbury Publishing
Total Pages: 262
Release: 2011-11-29
Genre: Performing Arts
ISBN: 1350316555

Through a collection of original essays and case studies, this innovative book explores theory as an accessible, although complex, tool for theatre practitioners and students. These chapters invite readers to (re)imagine theory as a site of possibility or framework that can shape theatre making, emerge from practice, and foster new ways of seeing, creating, and reflecting. Focusing on the productive tensions and issues that surround creative practice and intellectual processes, the contributing authors present central concepts and questions that frame the role of theory in the theatre. Ultimately, this diverse and exciting collection offers inspiring ideas, raises new questions, and introduces ways to build theoretically-minded, dynamic production work.

Catalog Number

Catalog Number
Author: Indiana State Teachers College
Publisher:
Total Pages: 940
Release: 1927
Genre:
ISBN:

Among Our Books

Among Our Books
Author: Carnegie Library of Pittsburgh
Publisher:
Total Pages: 800
Release: 1926
Genre: Classified catalogs (Dewey decimal)
ISBN:

Engaging with Videogames: Play, Theory and Practice

Engaging with Videogames: Play, Theory and Practice
Author: Dawn Stobbart
Publisher: BRILL
Total Pages: 297
Release: 2019-01-04
Genre: Social Science
ISBN: 1848882955

This volume was first published by Inter-Disciplinary Press in 2014. Engaging with Videogames focuses on the multiplicity of lenses through which the digital game can be understood, particularly as a cultural artefact, economic product, educational tool, and narrative experience. Game studies remains a highly interdisciplinary field, and as such tends to bring together scholars and researchers from a wide variety of fields and analytical practices. As such, this volume includes explorations of videogames from the fields of literature, visual art, history, classics, film studies, new media studies, phenomenology, education, philosophy, psychology, and the social sciences, as well as game studies, design, and development. The chapters are organised thematically into four sections focusing on educational game practices, videogame cultures, videogame theory, and the practice of critical analysis. Within these chapters are explorations of sexual identity and health, videogame history, slapstick, player mythology and belief systems, gender and racial ideologies, games as a ‘body-without organs,’ and controversial games from Mass Effect 3 to Raid over Moscow. This volume aims to inspire further research in this rapidly evolving and expanding field.

Catalog

Catalog
Author: Kansas State Teachers College of Emporia
Publisher:
Total Pages: 550
Release: 1923
Genre:
ISBN:

Catalogue

Catalogue
Author: Louisiana Polytechnic Institute
Publisher:
Total Pages: 112
Release: 1925
Genre:
ISBN: