The Tetris Effect
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Author | : Dan Ackerman |
Publisher | : PublicAffairs |
Total Pages | : 273 |
Release | : 2016-09-06 |
Genre | : Games & Activities |
ISBN | : 161039612X |
The definitive story of a game so great, even the Cold War couldn't stop it Tetris is perhaps the most instantly recognizable, popular video game ever made. But how did an obscure Soviet programmer, working on frail, antiquated computers, create a product which has now earned nearly 1 billion in sales? How did a makeshift game turn into a worldwide sensation, which has been displayed at the Museum of Modern Art, inspired a big-budget sci-fi movie, and been played in outer space? A quiet but brilliant young man, Alexey Pajitnov had long nurtured a love for the obscure puzzle game pentominoes, and became obsessed with turning it into a computer game. Little did he know that the project that he labored on alone, hour after hour, would soon become the most addictive game ever made. In this fast-paced business story, reporter Dan Ackerman reveals how Tetris became one of the world's first viral hits, passed from player to player, eventually breaking through the Iron Curtain into the West. British, American, and Japanese moguls waged a bitter fight over the rights, sending their fixers racing around the globe to secure backroom deals, while a secretive Soviet organization named ELORG chased down the game's growing global profits. The Tetris Effect is an homage to both creator and creation, and a must-read for anyone who's ever played the game-which is to say everyone.
Author | : Shawn Achor |
Publisher | : Crown Currency |
Total Pages | : 258 |
Release | : 2010-09-14 |
Genre | : Self-Help |
ISBN | : 0307591565 |
INTERNATIONAL BESTSELLER • An engaging, deeply researched guide to flourishing in a world of increasing stress and negativity—the inspiration for one of the most popular TED Talks of all time “Powerful [and] charming . . . A book for just about anyone . . . The philosophies in this book are easily the best wire frames to build a happy and successful life.”—Medium Happiness is not the belief that we don’t need to change; it is the realization that we can. Our most commonly held formula for success is broken. Conventional wisdom holds that once we succeed, we’ll be happy; that once we get that great job, win that next promotion, lose those five pounds, happiness will follow. But the science reveals this formula to be backward: Happiness fuels success, not the other way around. Research shows that happy employees are more productive, more creative, and better problem solvers than their unhappy peers. And positive people are significantly healthier and less stressed and enjoy deeper social interaction than the less positive people around them. Drawing on original research—including one of the largest studies of happiness ever conducted—and work in boardrooms and classrooms across forty-two countries, Shawn Achor shows us how to rewire our brains for positivity and optimism to reap the happiness advantage in our lives, our careers, and even our health. His strategies include: • The Tetris Effect: how to retrain our brains to spot patterns of possibility so we can see and seize opportunities all around us • Social Investment: how to earn the dividends of a strong social support network • The Ripple Effect: how to spread positive change within our teams, companies, and families By turns fascinating, hopeful, and timely, The Happiness Advantage reveals how small shifts in our mind-set and habits can produce big gains at work, at home, and elsewhere.
Author | : Box Brown |
Publisher | : Macmillan |
Total Pages | : 258 |
Release | : 2016-10-11 |
Genre | : Comics & Graphic Novels |
ISBN | : 162672315X |
Documents the history of the video game Tetris and looks at the role games play in art, culture, and commerce.
Author | : Alison Attrill-Smith |
Publisher | : |
Total Pages | : 779 |
Release | : 2019 |
Genre | : Business & Economics |
ISBN | : 0198812744 |
The internet is so central to everyday life, that it is impossible to contemplate life without it. From finding romance, to conducting business, receiving health advice, shopping, banking, and gaming, the internet opens up a world of possibilities to people across the globe. Yet for all its positive attributes, it is also an environment where we witness the very worst of human behaviour - cybercrime, election interference, fake news, and trolling being just a few examples. What is it about this unique environment that can make people behave in ways they wouldn't contemplate in real life. Understanding the psychological processes underlying and influencing the thinking, interpretation and behaviour associated with this online interconnectivity is the core premise of Cyberpsychology. The Oxford Handbook of Cyberpsychology explores a wide range of cyberpsychological processes and activities through the research and writings of some of the world's leading cyberpsychology experts. The book is divided into eight sections covering topics as varied as online research methods, self-presentation and impression management, technology across the lifespan, interaction and interactivity, online groups and communities, social media, health and technology, video gaming and cybercrime and cybersecurity. The Oxford Handbook of Cyberpsychology will be important reading for those who have only recently discovered the discipline as well as more seasoned cyberpsychology researchers and teachers.
Author | : Celia Hodent |
Publisher | : Routledge |
Total Pages | : 105 |
Release | : 2020-10-07 |
Genre | : Psychology |
ISBN | : 1000194760 |
What impact can video games have on us as players? How does psychology influence video game creation? Why do some games become cultural phenomena? The Psychology of Video Games introduces the curious reader to the relationship between psychology and video games from the perspective of both game makers and players. Assuming no specialist knowledge, this concise, approachable guide is a starter book for anyone intrigued by what makes video games engaging and what is their psychological impact on gamers. It digests the research exploring the benefits gaming can have on players in relation to education and healthcare, considers the concerns over potential negative impacts such as pathological gaming, and concludes with some ethics considerations. With gaming being one of the most popular forms of entertainment today, The Psychology of Video Games shows the importance of understanding the human brain and its mental processes to foster ethical and inclusive video games.
Author | : Brian K. Smith |
Publisher | : CreateSpace |
Total Pages | : 42 |
Release | : 2014-07-15 |
Genre | : Games |
ISBN | : 9781500542191 |
The classic Nintendo Entertainment System (NES) version of Tetris has been enjoyed by millions since its release 25 years ago. However, only a select few players have been able to discover all of the obscurities and nuances of the game in order to truly master it.... until now. With this book learn all of the tricks of the classic NES Tetris masters to push your skills to new limits and take your Tetris game to a whole new level. This comprehensive guide covers all of the advanced techniques that the world's best NES Tetris players use.
Author | : Ian Bogost |
Publisher | : Basic Books |
Total Pages | : 290 |
Release | : 2016-09-13 |
Genre | : Science |
ISBN | : 0465096506 |
How filling life with play-whether soccer or lawn mowing, counting sheep or tossing Angry Birds -- forges a new path for creativity and joy in our impatient age Life is boring: filled with meetings and traffic, errands and emails. Nothing we'd ever call fun. But what if we've gotten fun wrong? In Play Anything, visionary game designer and philosopher Ian Bogost shows how we can overcome our daily anxiety; transforming the boring, ordinary world around us into one of endless, playful possibilities. The key to this playful mindset lies in discovering the secret truth of fun and games. Play Anything, reveals that games appeal to us not because they are fun, but because they set limitations. Soccer wouldn't be soccer if it wasn't composed of two teams of eleven players using only their feet, heads, and torsos to get a ball into a goal; Tetris wouldn't be Tetris without falling pieces in characteristic shapes. Such rules seem needless, arbitrary, and difficult. Yet it is the limitations that make games enjoyable, just like it's the hard things in life that give it meaning. Play is what happens when we accept these limitations, narrow our focus, and, consequently, have fun. Which is also how to live a good life. Manipulating a soccer ball into a goal is no different than treating ordinary circumstances- like grocery shopping, lawn mowing, and making PowerPoints-as sources for meaning and joy. We can "play anything" by filling our days with attention and discipline, devotion and love for the world as it really is, beyond our desires and fears. Ranging from Internet culture to moral philosophy, ancient poetry to modern consumerism, Bogost shows us how today's chaotic world can only be tamed-and enjoyed-when we first impose boundaries on ourselves.
Author | : Shawn Achor |
Publisher | : Crown Currency |
Total Pages | : 242 |
Release | : 2018-01-30 |
Genre | : Business & Economics |
ISBN | : 1524761540 |
“With cutting-edge research, penetrating insights, and practical examples, Shawn Achor describes a new conception of ‘success,’ and in doing so, reveals exciting new strategies we can use to meet our highest potential.”—Gretchen Rubin, bestselling author of The Happiness Project “A vibrant book on how to bring out the best in others—and how they can bring out the best in us.”—Adam Grant, #1 New York Times bestselling author of Think Again and host of the podcast WorkLife In a world that thrives on competition and individual achievement, we’re measuring and pursuing potential incorrectly. Pursuing success in isolation—pushing others away as we push ourselves too hard—not only limits our potential but makes us more stressed and disconnected than ever. Harvard-trained researcher Shawn Achor reveals a better approach. With exciting new research combining neuroscience and psychology with Big Data, Achor shows that our potential is not limited by what we alone can achieve. Instead, it is determined by how we complement, contribute to, and benefit from the abilities and achievements of people around us. When we—as individuals, leaders, and parents—chase only individual achievement, we leave vast sources of potential untapped. But once we put “others” back into the equation, and work to make others better, we ignite a Virtuous Cycle of cascading successes that amplify our own. The dramatic shifts in how we approach work today demand an equally dramatic shift in our approach to success. In Big Potential, Achor draws on cutting-edge original research as well as his work with nearly half of the Fortune 100 and with places like NASA, the NFL and the NBA, and offers a new path to thriving in the modern world.
Author | : David Sheff |
Publisher | : Vintage |
Total Pages | : 558 |
Release | : 2011-11-02 |
Genre | : Business & Economics |
ISBN | : 0307800741 |
More American children recognize Super Mario, the hero of one of Nintendo’s video games, than Mickey Mouse. The Japanese company has come to earn more money than the big three computer giants or all Hollywood movie studios combined. Now Sheff tells of the Nintendo invasion–a tale of innovation and cutthroat tactics.
Author | : Will Gater |
Publisher | : Penguin |
Total Pages | : 226 |
Release | : 2020-09-01 |
Genre | : Juvenile Nonfiction |
ISBN | : 0744035619 |
Travel to the furthest reaches of the Universe and visit 100 remarkable objects along the way with this stunning space book for curious kids aged 6-8. Space is so much bigger than young minds can fathom and there is always more to learn. The Mysteries of the Universe is a stunning space encyclopedia for young readers to explore, with reference pages packed with fascinating information, little learners will be captivated as they journey through the vastness of the Universe. From planets and asteroids to black holes and galaxies, every page of this enthralling space book reveals the secrets behind more than 100 celestial objects, and will inspire youngsters as they journey through the vastness of the Universe. Each celestial body is shown both photographically and illustrated, and children will love poring over the detailed close-up images. Get ready to explore fun facts and exciting new scientific discoveries as this best-selling picture book will illuminate imaginations and spark curious minds to explore the vastness of space. The engaging storybook-style descriptions and simple text shed a light on facts, myths, and key discoveries about the universe, perfect for children aged 6-8 to explore the wonders of our solar system and beyond. Celebrate your child’s curiosity as they: - Explore Beautiful illustrations and incredible photography that showcase the mysteries of space. - Reveal Engaging storybook-style descriptions that explain key discoveries about the universe - Uncover 100 remarkable objects in the cosmos. This space encyclopedia for children is the perfect blend of storybook style text with out of this world illustrations which makes it a fantastic space book for children who can't get enough of the solar system. Encourage early learners to go on a journey to explore a world of information, making this the ideal first reference book for kids aged 6-8 to enjoy for hours on end, whether reading with the family or reading alone, this fun fact book also doubles up as the perfect gift for curious kids who love to learn. Explore the vastness of space whilst uncovering: -Stunning Jacket Detail: gold foil, holographic foil & metallic gold edges -Striking photography & illustrations inside -A beautiful book for the whole family to treasure -A quality gift to be passed down through the generations More in the Series Mysteries of the Universe is part of the beautiful and informative Anthology series. Complete the series and nurture your child's curiosity as they explore the natural world with The Wonders of Nature or let them walk with the dinosaurs who ruled the earth before them in Dinosaurs and other Prehistoric Life.