The Stopthinkdoprogram
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Author | : Megan M. McClelland |
Publisher | : Routledge |
Total Pages | : 154 |
Release | : 2015-08-27 |
Genre | : Education |
ISBN | : 1317755391 |
Stop, Think, Act: Integrating Self-regulation in the Early Childhood Classroom offers early childhood teachers the latest research and a wide variety of hands-on activities to help children learn and practice self-regulation techniques. Self-regulation in early childhood leads to strong academic performance, helps students form healthy friendships, and gives them the social and emotional resources they need to face high-stress situations throughout life. The book takes you through everything you need to know about using self-regulation principles during circle time, in literacy and math instruction, and during gross motor and outdoor play. Each chapter includes a solid research base as well as practical, developmentally-appropriate games, songs, and strategies that you can easily incorporate in your own classroom. With Stop, Think, Act, you’ll be prepared to integrate self-regulation into every aspect of the school day.
Author | : Lindy Petersen |
Publisher | : |
Total Pages | : 0 |
Release | : 2004 |
Genre | : Social skills |
ISBN | : 9780646441481 |
Teaches parents and children to manage situations and avoid knee-jerk reactions when children behave in a way that upsets parents aand other children, by thinking about the behaviour and what can be done to change or prevent it.
Author | : David E. Miller |
Publisher | : Xulon Press |
Total Pages | : 117 |
Release | : 2004 |
Genre | : Attention-deficit-disordered children |
ISBN | : 159467518X |
Author | : Steven Heller |
Publisher | : Rockport Publishers |
Total Pages | : 224 |
Release | : 2012-05-01 |
Genre | : Design |
ISBN | : 1610583892 |
This revolutionary guide is not only the first to look at how typography in design creates a call to action, but it also explores type and image as language. Stop, Think, Go, Do is packed with arresting imagery from around the world that influences human behavior. Page after page, you’ll find innovative messages that advocate, advise caution, educate, entertain, express, inform, play, and transform.
Author | : Alisha R. Pollastri |
Publisher | : Springer |
Total Pages | : 216 |
Release | : 2019-06-06 |
Genre | : Medical |
ISBN | : 3030126307 |
This book is the first to systematically describe the key components necessary to ensure successful implementation of Collaborative Problem Solving (CPS) across mental health settings and non-mental health settings that require behavioral management. This resource is designed by the leading experts in CPS and is focused on the clinical and implementation strategies that have proved most successful within various private and institutional agencies. The book begins by defining the approach before delving into the neurobiological components that are key to understanding this concept. Next, the book covers the best practices for implementation and evaluating outcomes, both in the long and short term. The book concludes with a summary of the concept and recommendations for additional resources, making it an excellent concise guide to this cutting edge approach. Collaborative Problem Solving is an excellent resource for psychiatrists, psychologists, social workers, and all medical professionals working to manage troubling behaviors. The text is also valuable for readers interested in public health, education, improved law enforcement strategies, and all stakeholders seeking to implement this approach within their program, organization, and/or system of care.
Author | : Seymour A Papert |
Publisher | : Basic Books |
Total Pages | : 256 |
Release | : 2020-10-06 |
Genre | : Education |
ISBN | : 154167510X |
In this revolutionary book, a renowned computer scientist explains the importance of teaching children the basics of computing and how it can prepare them to succeed in the ever-evolving tech world. Computers have completely changed the way we teach children. We have Mindstorms to thank for that. In this book, pioneering computer scientist Seymour Papert uses the invention of LOGO, the first child-friendly programming language, to make the case for the value of teaching children with computers. Papert argues that children are more than capable of mastering computers, and that teaching computational processes like de-bugging in the classroom can change the way we learn everything else. He also shows that schools saturated with technology can actually improve socialization and interaction among students and between students and teachers. Technology changes every day, but the basic ways that computers can help us learn remain. For thousands of teachers and parents who have sought creative ways to help children learn with computers, Mindstorms is their bible.
Author | : Philip C. Kendall |
Publisher | : |
Total Pages | : 188 |
Release | : 2014-09-01 |
Genre | : |
ISBN | : 9781475794076 |
Author | : Shirzad Chamine |
Publisher | : Greenleaf Book Group |
Total Pages | : 241 |
Release | : 2012 |
Genre | : Business & Economics |
ISBN | : 1608322785 |
Chamine exposes how your mind is sabotaging you and keeping your from achieving your true potential. He shows you how to take concrete steps to unleash the vast, untapped powers of your mind.
Author | : Max Kanat-Alexander |
Publisher | : "O'Reilly Media, Inc." |
Total Pages | : 85 |
Release | : 2012-03-23 |
Genre | : Computers |
ISBN | : 1449334695 |
Good software design is simple and easy to understand. Unfortunately, the average computer program today is so complex that no one could possibly comprehend how all the code works. This concise guide helps you understand the fundamentals of good design through scientific laws—principles you can apply to any programming language or project from here to eternity. Whether you’re a junior programmer, senior software engineer, or non-technical manager, you’ll learn how to create a sound plan for your software project, and make better decisions about the pattern and structure of your system. Discover why good software design has become the missing science Understand the ultimate purpose of software and the goals of good design Determine the value of your design now and in the future Examine real-world examples that demonstrate how a system changes over time Create designs that allow for the most change in the environment with the least change in the software Make easier changes in the future by keeping your code simpler now Gain better knowledge of your software’s behavior with more accurate tests
Author | : Alfie Kohn |
Publisher | : Houghton Mifflin Harcourt |
Total Pages | : 356 |
Release | : 1999 |
Genre | : Education |
ISBN | : 9780618083459 |
Arguing against the tougher standards rhetoric that marks the current education debate, the author of No Contest and Punished by Rewards writes that such tactics squeeze the pleasure out of learning. Reprint.