The Sovereignty Game
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Author | : Ryan D. Griffiths |
Publisher | : Cornell University Press |
Total Pages | : 246 |
Release | : 2021-05-15 |
Genre | : Political Science |
ISBN | : 1501754769 |
Secession and the Sovereignty Game offers a comprehensive strategic theory for how secessionist movements attempt to win independence. Combining original data analysis, fieldwork, interviews with secessionist leaders, and case studies on Catalonia, the Murrawarri Republic, West Papua, Bougainville, New Caledonia, and Northern Cyprus, Ryan D. Griffiths shows how the rules and informal practices of sovereign recognition create a strategic playing field between existing states and aspiring nations that he terms "the sovereignty game." To win sovereign statehood, all secessionist movements have to maneuver on the same strategic playing field while varying their tactics according to local conditions. To obtain recognition, secessionist movements use tactics of electoral capture, nonviolent civil resistance, and violence. To persuade the home state and the international community, they appeal to normative arguments regarding earned sovereignty, decolonization, the right to choose, inherent sovereignty, and human rights. The pursuit of independence can be enormously disruptive and is quite often violent. By advancing a theory that explains how sovereign recognition has succeeded in the past and is working in the present, and by anticipating the practices of future secessionist movements, Secession and the Sovereignty Game also prescribes solutions that could make the sovereignty game less conflictual.
Author | : Will Hickey |
Publisher | : Springer Nature |
Total Pages | : 180 |
Release | : 2020-02-12 |
Genre | : Political Science |
ISBN | : 9811518882 |
This book explores the change and continuity in the idea of the nation state. Since the Westphalian treaties and the political thought of Thomas Hobbes, the nation state has been the denominator of all geopolitics. In an era of populism, economic globalization, digitalization, and the Chinese party-state, scholars of sovereignty have been struggling to understand whether the nation-state remains relevant as a necessary heuristic. This book will be of interest to scholars, policymakers, investors, and citizens navigating a fast-changing world.
Author | : Ryan D. Griffiths |
Publisher | : Cornell University Press |
Total Pages | : 157 |
Release | : 2021-05-15 |
Genre | : Political Science |
ISBN | : 1501754750 |
Secession and the Sovereignty Game offers a comprehensive strategic theory for how secessionist movements attempt to win independence. Combining original data analysis, fieldwork, interviews with secessionist leaders, and case studies on Catalonia, the Murrawarri Republic, West Papua, Bougainville, New Caledonia, and Northern Cyprus, Ryan D. Griffiths shows how the rules and informal practices of sovereign recognition create a strategic playing field between existing states and aspiring nations that he terms "the sovereignty game." To win sovereign statehood, all secessionist movements have to maneuver on the same strategic playing field while varying their tactics according to local conditions. To obtain recognition, secessionist movements use tactics of electoral capture, nonviolent civil resistance, and violence. To persuade the home state and the international community, they appeal to normative arguments regarding earned sovereignty, decolonization, the right to choose, inherent sovereignty, and human rights. The pursuit of independence can be enormously disruptive and is quite often violent. By advancing a theory that explains how sovereign recognition has succeeded in the past and is working in the present, and by anticipating the practices of future secessionist movements, Secession and the Sovereignty Game also prescribes solutions that could make the sovereignty game less conflictual.
Author | : R. Adler-Nissen |
Publisher | : Springer |
Total Pages | : 253 |
Release | : 2008-11-24 |
Genre | : Political Science |
ISBN | : 0230616933 |
This book offers an in-depth examination of the strategic use of State sovereignty in contemporary European and international affairs and the consequences of this for authority relations in Europe and beyond. It suggests a new approach to the study of State sovereignty, proposing to understand the use of sovereignty as games where States are becoming more instrumental in their claims to sovereignty and skilled in adapting it to the challenges that they face
Author | : Peter Cleave |
Publisher | : |
Total Pages | : 106 |
Release | : 1989 |
Genre | : Social Science |
ISBN | : |
This book examines sovereignty issues in Aotearoa. Articles One and Two of the Treaty of Waitangi are explored and there is a breakdown of attitudes to the Treaty from various positions within New Zealand society. Peter Cleave presents a linguistic analysis of the texts of the Treaty and shows the lines of power and sovereignty as they have evolved over the last 150 years. The book looks forward, also, to the ways in which the Treaty might be read in the development of New Zealand's race relations and in future interpretations of the Treaty.
Author | : Allan Downey |
Publisher | : UBC Press |
Total Pages | : 365 |
Release | : 2018-02-21 |
Genre | : Social Science |
ISBN | : 0774836059 |
A gift from the Creator – that is where it all began. The game of lacrosse has been a central element of many Indigenous cultures for centuries, but once non-Indigenous players entered the sport, it became a site of appropriation – then reclamation – of Indigenous identities. Focusing on the history of lacrosse in Indigenous communities from the 1860s to the 1990s, The Creator’s Game explores Indigenous-non-Indigenous relations and Indigenous identity formation. While the game was being stripped of its cultural and ceremonial significance and being appropriated to construct a new identity for the nation-state of Canada, it was also being used by Indigenous peoples for multiple ends: to resist residential school experiences; initiate pan-Indigenous political mobilization; and articulate Indigenous sovereignty and nationhood on the world stage. The multilayered story of lacrosse serves as a potent illustration of how identity and nationhood are formed and reformed. Engaging and innovative, The Creator’s Game provides a unique view of Indigenous self-determination in the face of settler-colonialism.
Author | : Jace Weaver |
Publisher | : UNC Press Books |
Total Pages | : 490 |
Release | : 2022-07-01 |
Genre | : Social Science |
ISBN | : 146967243X |
Red Clay, 1835 envelops students in the treaty negotiations between the Cherokee National Council and representatives of the United States at Red Clay, Tennessee. As pressure mounts on the Cherokee to accept treaty terms, students must confront issues such as nationhood, westward expansion, and culture change. This game book includes vital materials on the game's historical background, rules, procedures, and assignments, as well as core texts by figures such as Andrew Jackson, John Ross, and Elias Boudinot.
Author | : Jessica Cattelino |
Publisher | : Duke University Press |
Total Pages | : 312 |
Release | : 2008-08-04 |
Genre | : Social Science |
ISBN | : 0822391309 |
In 1979, Florida Seminoles opened the first tribally operated high-stakes bingo hall in North America. At the time, their annual budget stood at less than $2 million. By 2006, net income from gaming had surpassed $600 million. This dramatic shift from poverty to relative economic security has created tangible benefits for tribal citizens, including employment, universal health insurance, and social services. Renewed political self-governance and economic strength have reversed decades of U.S. settler-state control. At the same time, gaming has brought new dilemmas to reservation communities and triggered outside accusations that Seminoles are sacrificing their culture by embracing capitalism. In High Stakes, Jessica R. Cattelino tells the story of Seminoles’ complex efforts to maintain politically and culturally distinct values in a time of new prosperity. Cattelino presents a vivid ethnographic account of the history and consequences of Seminole gaming. Drawing on research conducted with tribal permission, she describes casino operations, chronicles the everyday life and history of the Seminole Tribe, and shares the insights of individual Seminoles. At the same time, she unravels the complex connections among cultural difference, economic power, and political rights. Through analyses of Seminole housing, museum and language programs, legal disputes, and everyday activities, she shows how Seminoles use gaming revenue to enact their sovereignty. They do so in part, she argues, through relations of interdependency with others. High Stakes compels rethinking of the conditions of indigeneity, the power of money, and the meaning of sovereignty.
Author | : Steven Andrew Light |
Publisher | : |
Total Pages | : 396 |
Release | : 2005 |
Genre | : Business & Economics |
ISBN | : |
Examines Indian gaming in detail: what it is, how it became on of the most politically charged phenomena for tribes and states today, and the legal and political compromises that shape its present and will determine its future.
Author | : Ruth Lane |
Publisher | : State University of New York Press |
Total Pages | : 218 |
Release | : 2012-02-01 |
Genre | : Political Science |
ISBN | : 0791480232 |
The Game of Justice argues that justice is politics, that politics is something close to ordinary people and not located in an abstract and distant institution known as the State, and that the concept of the game provides a new way to appreciate the possibilities of creating justice. Justice, as a game, is played in a challenging environment that makes serious demands on the participants, in terms of self-knowledge and individual self-government, and also in terms of understanding social behavior. What the term game provides is a radical opening of all established institutions: the status quo is neither absolute nor inevitable, but is the result of past political controversy, a result created by the winners to express their victory. At the same time, the game of justice, like all games, is played over and over again, with winners and losers changing places over time. This serves as encouragement to past losers and provides a cautionary reminder to past winners.