The Quadrant Puzzles
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Author | : Shankar Menon |
Publisher | : Notion Press |
Total Pages | : 389 |
Release | : |
Genre | : Fiction |
ISBN | : 9383808934 |
This piece of fiction may at first disturb those singularly pursuing “success” for it lays bare their identities and the nature of their personal relationships. However, by the end of the book there would clearly appear comfort and redemption. A novel that defies genres, it is about how unabashed opportunity creations lead to Orwellian outcomes. This is a must read for a beleaguered market civilization. This book has its share of heroes and villains. But in the end there is a universal triumph for every human being. A novel of immense reconciliation. It has the power to heal the earth and the human heart. Here is a bold attempt to synthesize philosophy and everyday living, the east and the west, reason and harmony, and finally, truth and beauty. A few excerpts from the book: “My heart raced as she sat beside me Her soft reassuring ancient hands Picked me up, cradled me in her lap, Pressed me to her breast And kissed me on the forehead. She then bent down to my ear And spoke the kind motherly words.” “Grossness was my creed Sensory entitlement my greed What heavenly intervention Would refine me human?” “I sat beside his imposing presence Hope blossomed in my heart. His message, direct and unmistakable Gave me a new vision.”
Author | : Martin Gardner |
Publisher | : Courier Corporation |
Total Pages | : 100 |
Release | : 2013-04-10 |
Genre | : Games & Activities |
ISBN | : 0486320324 |
The noted expert selects 70 of his favorite "short" puzzles, including such mind-bogglers as The Returning Explorer, The Mutilated Chessboard, Scrambled Box Tops, and dozens more involving logic and basic math. Solutions included.
Author | : Caleb J. Boyer |
Publisher | : Lasting Press |
Total Pages | : 200 |
Release | : 2017-12-20 |
Genre | : Juvenile Fiction |
ISBN | : 9780986103629 |
Matthew and Ryan have no idea where they are. After waking up on a sandy beach with no clue how they got there, they realize they have no supplies, no shelter, and no way of escaping the creepy island. Their only chance of surviving the terrors of the night requires counting on eath other ...
Author | : Belinda Morgan |
Publisher | : BookPOD |
Total Pages | : 147 |
Release | : 2022-05-31 |
Genre | : Business & Economics |
ISBN | : 0645459410 |
Struggle to fit life in around work? Believe going part-time is a career risk? Think part-time and senior roles don’t mix? Part-time work has an image problem. The common perception is that it equals part-commitment and career decline. The common experience is trying to squeeze a full-time role into part-time hours. And while we view part-time as viable for mid-level roles, it’s widely considered a no-go for senior positions. Challenge your assumption that more hours = more impact. Solving the Part-time Puzzle paves the way for you to gather all pieces and get all parties on board to build a thriving career while working part-time. Recognise how to scope a genuine part-time role. Learn how to optimise your work time for maximum impact while defending your downtime. Empower your team to take the reins and maintain momentum so you can step away with confidence. The truth is – part-time is possible for anyone, in any role. For leaders looking to reduce their hours and any organisation aspiring to attract exceptional talent – part-time is a smart strategy. Leadership and flexible work coach, Belinda Morgan, shares her practical framework for turning part-time work into a career-building opportunity for individuals and organisations. Apply workable, savvy insight gained from senior leaders and master part-time for a fuller life. Within these pages, you’ll find a clear framework for leveraging part-time work, so everyone wins.
Author | : Andy Liu |
Publisher | : Springer Nature |
Total Pages | : 170 |
Release | : 2020-12-22 |
Genre | : Mathematics |
ISBN | : 3030628965 |
This book convenes a selection of 200 mathematical puzzles with original solutions, all celebrating the inquisitive and inspiring spirit of Nobuyuki “Nob” Yoshigahara – a legend in the worldwide community of mathematical and mechanical puzzles. A graduate from the Tokyo Institute of Technology, Yoshigahara invented numerous mechanical puzzles and published over 80 puzzle books. In 2003, he was honored with the Sam Loyd Award, given by the Association for Games & Puzzles International to individuals who have been made a significant contribution to the world of mechanical puzzles. In this work, the reader will find some of the most ingenious puzzles ever created, organized in ten categories: Logic, matchstick, maze, algorithmic, combinatorial, digital, number, geometric, dissection, and others. Some of them could rivalry with those found at Mathematical Olympiads tests around the globe; others will work as powerful brain teasers for those with an interest in problem-solving. Math teachers, curious students of any age and even experienced mathematicians with a taste for the fun in science can find in this book unconventional paths to develop their problem-solving skills in a creative way.
Author | : Mark Buckley |
Publisher | : |
Total Pages | : 165 |
Release | : 1987 |
Genre | : Chess |
ISBN | : |
Author | : A. Cyril Pearson |
Publisher | : Good Press |
Total Pages | : 486 |
Release | : 2022-08-21 |
Genre | : Fiction |
ISBN | : |
"Pictured Puzzles and Word Play: A Companion to the Twentieth Century Standard Puzzle Book" by A. Cyril Pearson is a charming book of puzzles to occupy readers of all ages. Word games and logic puzzles and everything in between are contained in this book. Even today, over a century after it was first published, readers find themselves amused by these puzzles meant to train the mind.
Author | : Srini Devadas |
Publisher | : MIT Press |
Total Pages | : 273 |
Release | : 2017-11-03 |
Genre | : Computers |
ISBN | : 0262534304 |
Learning programming with one of “the coolest applications around”: algorithmic puzzles ranging from scheduling selfie time to verifying the six degrees of separation hypothesis. This book builds a bridge between the recreational world of algorithmic puzzles (puzzles that can be solved by algorithms) and the pragmatic world of computer programming, teaching readers to program while solving puzzles. Few introductory students want to program for programming's sake. Puzzles are real-world applications that are attention grabbing, intriguing, and easy to describe. Each lesson starts with the description of a puzzle. After a failed attempt or two at solving the puzzle, the reader arrives at an Aha! moment—a search strategy, data structure, or mathematical fact—and the solution presents itself. The solution to the puzzle becomes the specification of the code to be written. Readers will thus know what the code is supposed to do before seeing the code itself. This represents a pedagogical philosophy that decouples understanding the functionality of the code from understanding programming language syntax and semantics. Python syntax and semantics required to understand the code are explained as needed for each puzzle. Readers need only the rudimentary grasp of programming concepts that can be obtained from introductory or AP computer science classes in high school. The book includes more than twenty puzzles and more than seventy programming exercises that vary in difficulty. Many of the puzzles are well known and have appeared in publications and on websites in many variations. They range from scheduling selfie time with celebrities to solving Sudoku problems in seconds to verifying the six degrees of separation hypothesis. The code for selected puzzle solutions is downloadable from the book's website; the code for all puzzle solutions is available to instructors.
Author | : Joy Hall |
Publisher | : Carson-Dellosa Publishing |
Total Pages | : 83 |
Release | : 2008-12-19 |
Genre | : Juvenile Nonfiction |
ISBN | : 1604181354 |
Teach essential standards-based graphing skills through hands-on activities! Students plot ordered pairs and draw line segments to reveal hidden pictures while creative clues encourage guesses along the way. Thirty-six different activities provide practice for both first quadrant and four quadrant graphing, with up to five questions about each graph. Supports NCTM standards.
Author | : John A. Vasquez |
Publisher | : Cambridge University Press |
Total Pages | : 400 |
Release | : 1993-05-06 |
Genre | : History |
ISBN | : 9780521366748 |
A new scientific explanation of the causes of war using the research findings of the last twenty-five years.