IPython Interactive Computing and Visualization Cookbook

IPython Interactive Computing and Visualization Cookbook
Author: Cyrille Rossant
Publisher: Packt Publishing Ltd
Total Pages: 899
Release: 2014-09-25
Genre: Computers
ISBN: 178328482X

Intended to anyone interested in numerical computing and data science: students, researchers, teachers, engineers, analysts, hobbyists... Basic knowledge of Python/NumPy is recommended. Some skills in mathematics will help you understand the theory behind the computational methods.

Planning Algorithms

Planning Algorithms
Author: Steven M. LaValle
Publisher: Cambridge University Press
Total Pages: 844
Release: 2006-05-29
Genre: Computers
ISBN: 9780521862059

Planning algorithms are impacting technical disciplines and industries around the world, including robotics, computer-aided design, manufacturing, computer graphics, aerospace applications, drug design, and protein folding. Written for computer scientists and engineers with interests in artificial intelligence, robotics, or control theory, this is the only book on this topic that tightly integrates a vast body of literature from several fields into a coherent source for teaching and reference in a wide variety of applications. Difficult mathematical material is explained through hundreds of examples and illustrations.

ChatGPT Travel Planner

ChatGPT Travel Planner
Author: Bill Vincent
Publisher: RWG Publishing
Total Pages: 26
Release: 2024-06-11
Genre: Travel
ISBN:

ChatGPT Travel Planner: Creating Memorable Vacations by Bill Vincent is your ultimate guide to crafting unforgettable travel experiences. Leveraging the power of AI, this book provides travelers with personalized recommendations, travel plans, and cost estimates, ensuring every adventure is unique and enriching. By integrating the innovative Time Capsule framework, each aspect of your journey-from understanding your goals to refining your itinerary-becomes a tailored, seamless process. Whether you dream of breathtaking landscapes, cultural encounters, or simply want a hassle-free vacation, this book is your trusted companion. Dive into the world of smart travel planning and transform your travel dreams into reality.

Full Circle Magazine #90

Full Circle Magazine #90
Author: Ronnie Tucker
Publisher: Full Circle Magazine
Total Pages: 50
Release: 2014-10-31
Genre:
ISBN:

This month: * Command & Conquer * How-To : OpenConnect to Cisco, LibreOffice, and Broadcasting With WebcamStudio * Graphics : Inkscape. * Linux Labs: Compiling a Kernel Pt.3 * Review: MEGAsync * Ubuntu Games: Prison Architect, and X-Plane Plugins plus: News, Arduino, Q&A, and soooo much more.

Beginner's Step-by-Step Coding Course

Beginner's Step-by-Step Coding Course
Author: DK
Publisher: Penguin
Total Pages: 360
Release: 2020-01-07
Genre: Computers
ISBN: 074402031X

With this visual guide to computer programming for beginners, it has never been easier to learn how to code. Coding skills are in high demand and the need for programmers is still growing. Covering three of the most popular languages for new coders, this book uses a graphic method to break complex subjects into user-friendly chunks, bringing essential skills within easy reach. Each chapter contains tutorials on practical projects designed to teach you the main applications of each language, such as building websites, creating games, and designing apps. The book also looks at many of the main coding languages that are out there, outlining the key applications of each language, so you can choose the right language for you. You'll learn to think like a programmer by breaking a problem down into parts, before turning those parts into lines of code. Short, easy-to-follow steps then show you, piece by piece, how to build a complete program. There are challenges for you to tackle to build your confidence before moving on. Written by a team of expert coders and coding teachers, Beginner's Step-by-Step Coding Course is the ideal way to get to set you on the road to code.

Computer Games

Computer Games
Author: Tristan Cazenave
Publisher: Springer
Total Pages: 173
Release: 2014-12-13
Genre: Computers
ISBN: 3319149237

This book constitutes the refereed proceedings of the Computer Games Workshop, CGW 2014, held in conjunction with the 21st European Conference on Artificial Intelligence, ECAI 2014, Prague, Czech Republic, in August 2014. The 11 revised full papers presented were carefully reviewed and selected from 20 submissions. The papers address all aspects of artificial intelligence and computer game playing. They discuss topics such as general game playing, video game playing, and cover 11 abstract games: 7 Wonders, Amazons, AtariGo, Ataxx, Breakthrough, Chinese Dark Chess, Connect6, NoGo, Pentalath, Othello, and Catch the Lion.

The Pig and the Python

The Pig and the Python
Author: David Cork
Publisher: Prima Lifestyles
Total Pages: 260
Release: 1998
Genre: Business & Economics
ISBN:

An engaging look at how baby boomer demographics are redefining America's economic landscape and how people can use this knowledge to create personal wealth, this story reveals the formula for financial success: watch the baby-boom bulge as it works its way through the python of our economy--and capitalize on it.