Play Winning Checkers

Play Winning Checkers
Author: Robert W. Pike
Publisher: Sterling Publishing Company
Total Pages: 132
Release: 1999
Genre: Games & Activities
ISBN: 9780806937946

Learn the skills and strategies to play the game of checkers like a champion.

Win at Checkers

Win at Checkers
Author: Millard Hopper
Publisher: Courier Corporation
Total Pages: 146
Release: 2012-04-30
Genre: Games & Activities
ISBN: 0486137279

Improve your game with tips from the former Unrestricted World Checker Champion! More than 100 detailed questions and answers discuss basic principles, standard openings and end games, and other maneuvers.

Chess Not Checkers

Chess Not Checkers
Author: Mark Miller
Publisher: Berrett-Koehler Publishers
Total Pages: 145
Release: 2015-04-06
Genre: Business & Economics
ISBN: 1626563950

As organizations grow in volume and complexity, the demands on leadership change. The same old moves won't cut it any more. In Chess Not Checkers, Mark Miller tells the story of Blake Brown, newly appointed CEO of a company troubled by poor performance and low morale. Nothing Blake learned from his previous roles seems to help him deal with the issues he now faces. The problem, his new mentor points out, is Blake is playing the wrong game. The early days of an organization are like checkers: a quickly played game with mostly interchangeable pieces. Everybody, the leader included, does a little bit of everything; the pace is frenetic. But as the organization expands, you can't just keep jumping from activity to activity. You have to think strategically, plan ahead, and leverage every employee's specific talents—that's chess. Leaders who continue to play checkers when the name of the game is chess lose. On his journey, Blake learns four essential strategies from the game of chess that transform his leadership and his organization. The result: unprecedented performance!

The British Draughts-player

The British Draughts-player
Author: Joseph Gould
Publisher: Legare Street Press
Total Pages: 0
Release: 2022-10-27
Genre:
ISBN: 9781016298988

This work has been selected by scholars as being culturally important, and is part of the knowledge base of civilization as we know it. This work is in the "public domain in the United States of America, and possibly other nations. Within the United States, you may freely copy and distribute this work, as no entity (individual or corporate) has a copyright on the body of the work. Scholars believe, and we concur, that this work is important enough to be preserved, reproduced, and made generally available to the public. We appreciate your support of the preservation process, and thank you for being an important part of keeping this knowledge alive and relevant.

Checkers for the Novice

Checkers for the Novice
Author: Richard Pask
Publisher: Createspace Independent Publishing Platform
Total Pages: 170
Release: 2018-06-11
Genre:
ISBN: 9781986847070

Think checkers is a simple game? Are you ready to discover the incredibly deep inner game of checkers?Want to play checkers at a level you've never even dreamed of?Checkers for the Novice is definitive modern guide for the beginning Anglo-American checkers/draughts player who wishes to reach the upper 1% of the playing population and is willing to do the necessary study and training. Starting with notation and basic rules, the book takes the ambitious novice through elementary tactics and strategy, basic endgames, and a solid freestyle opening repertoire. After mastering this book a player will be a fledgling expert and well prepared for advanced study.Author Richard Pask is a grandmaster with a gift for teaching and this book is clear, lucid, and thorough. Prepare to be amazed at what a deep game checkers truly is --- and how well you're going to be playing it.

One Jump Ahead

One Jump Ahead
Author: Jonathan Schaeffer
Publisher: Springer Science & Business Media
Total Pages: 571
Release: 2008-12-16
Genre: Computers
ISBN: 038776576X

It’s hard to believe that it’s been over a decade since One Jump Ahead: Challenging Human Supremacy at Checkers was published. I’m delighted to have the oppor- nity to update and expand the book. The ?rst edition ended on a sad note and that was re?ected in the writing. It is now eleven years later and the project has come to a satisfying conclusion. Since its inception, the checkers project has consumed eighteen years of my life— twenty if you count the pre-CHINOOK and post-solving work. It’s hard for me to believe that I actually stuck with it for that long. My wife, Steph, would probably have something witty to say about my obsessive behavior. Rereading the book after a decade was dif?cult for me. When I originally wrote One Jump Ahead, I vowed to be candid in my telling of the story. That meant being honest about what went right and what went wrong. I have been criticized for being hard on some of the characters. That may be so, but I hope everyone will agree that the person receiving the most criticism was, justi?ably, me. I tried to be balanced in the storytelling, re?ecting things as they really happened and not as some sanitized everyone-lived-happily-ever-after tale.

How to Win Games and Beat People

How to Win Games and Beat People
Author: Tom Whipple
Publisher: HarperCollins
Total Pages: 187
Release: 2015-12-01
Genre: Games & Activities
ISBN: 0062443720

Destroy the competition on game night with this seriously funny guide packed with handy strategy, tricks, and tips from the experts Games are way more fun to play when you win—especially when you crush your friends and family! In How to Win Games and Beat People, Times science editor Tom Whipple explores inside tips, strategy, and advice from a ridiculously overqualified array of experts that will help you dominate the competition when playing a wide range of classic games—from Hangman to Risk to Trivial Pursuit and more. A mathematician explains how to approach Connect 4; a racecar driver guides you through the corners in slot car racing; a mime shares trade secrets for performing the best Charades; a Scrabble champion reveals his secret strategies; and a game theorist teaches you to become a real estate magnate, recommending the Monopoly properties to acquire that will bankrupt and embarrass your opponents (sorry, Mom and Dad). Funny, smart, and endlessly useful, this is a must-read for anyone who takes games too seriously, and the bible for sore losers everywhere.

Complete Checkers

Complete Checkers
Author: Richard Pask
Publisher: Createspace Independent Publishing Platform
Total Pages: 734
Release: 2017-01-27
Genre:
ISBN: 9781542464369

Complete Checkers is the definitive guide to 3-move ballot checkers, a reference for the 21st century and beyond. Grandmaster Richard Pask has combined the wisdom of the great past masters with his own deep insights, supported by modern computer tools. The result is an authoritative guide that every serious checker player will want to own.