The Penguin Sudoku Challenge
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Author | : David J. Bodycombe |
Publisher | : Penguin |
Total Pages | : 0 |
Release | : 2010-12-28 |
Genre | : Games & Activities |
ISBN | : 0140958355 |
Welcome to The Penguin Sudoku Challenge: with 1 sudoku puzzle for every day of the year 2 challenge you in every way on 3 different levels - beginner, moderate and fist-clenchingly tricky. Perfect 4 sharpening your brain and honing your logic, sudoku will give you a 5 star brain (if they don't hit you for 6). In 7th heaven when you complete them, you'll 8 giving up on any of these - but those 9 by nines won't complete themselves... Good luck!
Author | : Michael Mepham |
Publisher | : Penguin Books Canada |
Total Pages | : 196 |
Release | : 2005 |
Genre | : Games & Activities |
ISBN | : 9780143055426 |
Sudoku is a phenomenon all over the world. The addictive logic game, originated in the U.K. and popularized in Japan, has spread across the globe. The puzzles are now syndicated daily in newspapers in Australia, Germany, Scandinavia, Italy and Spain, and the mania for Sudoku has just reached us. Sudoku may, like the crossword puzzle, stay a lifetime or it may just be the meteor-like craze of 2005, but one thing is clear: The Penguin Books of Sudoku are the most accessible introduction to the puzzle. The rules to the puzzle, as with all great puzzles, are deceptively simple and easy to understand. It's a puzzle of reasoning and logic--no math is involved--but that's not to say that Sudoku won't stretch your brain a bit. Depending on one's skill and experience, a Sudoku puzzle can be solved in anywhere from ten minutes to a half-hour. Compiler Michael Mepham provides not only the game's background, but also an easy tutorial that will turn the novice into a Sudoku expert within minutes. Sudoku is the one puzzle you won't be able to put down--it's fun, challenging, and absolutely addictive!
Author | : Terry Stickels |
Publisher | : National Geographic Books |
Total Pages | : 0 |
Release | : 2013-02-01 |
Genre | : Games & Activities |
ISBN | : 1936140896 |
240 puzzles to entertain your brain. Sudoku at its finest, give your brain a workout with 240 new and innovative puzzles in a variety levels so everyone can play. Solvers will find this book irresistible, with puzzles appropriate for all levels that build in difficulty. Test your skills as you work your way up to the hardest “Big Mind Challenge” selection. To help you, there’s an excellent introductory section with tips and techniques. They’re fun; they’re entertaining; they’re ABSOLUTELY ADDICTIVE!
Author | : GCHQ |
Publisher | : Michael Joseph |
Total Pages | : 0 |
Release | : 2016 |
Genre | : Games & Activities |
ISBN | : 9780718185541 |
** WINNER OF 'STOCKING FILLER OF THE YEAR AWARD' GUARDIAN ** Pit your wits against the people who cracked Enigma in the official puzzle book from Britain's secretive intelligence organisation, GCHQ. 'A fiendish work, as frustrating, divisive and annoying as it is deeply fulfilling: the true spirit of Christmas' Guardian 'Surely the trickiest puzzle book in years. Crack these fiendish problems and Trivial Pursuit should be a doddle' Daily Telegraph If 3=T, 4=S, 5=P, 6=H, 7=H ...what is 8? What is the next letter in the sequence: M, V, E, M, J, S, U, ? Which of the following words is the odd one out: CHAT, COMMENT, ELF, MANGER, PAIN, POUR? GCHQ is a top-secret intelligence and security agency which recruits some of the very brightest minds. Over the years, their codebreakers have helped keep our country safe, from the Bletchley Park breakthroughs of WWII to the modern-day threat of cyberattack. So it comes as no surprise that, even in their time off, the staff at GCHQ love a good puzzle. Whether they're recruiting new staff or challenging each other to the toughest Christmas quizzes and treasure hunts imaginable, puzzles are at the heart of what GCHQ does. Now they're opening up their archives of decades' worth of codes, puzzles and challenges for everyone to try. In this book you will find: - Tips on how to get into the mindset of a codebreaker - Puzzles ranging in difficulty from easy to brain-bending - A competition section where we search for Britain's smartest puzzler Good luck! 'Ideal for the crossword enthusiast' Daily Telegraph
Author | : John Samson |
Publisher | : National Geographic Books |
Total Pages | : 0 |
Release | : 2017-02-07 |
Genre | : Games & Activities |
ISBN | : 1623540844 |
Research shows that regular puzzlement does your noggin good! Tests of recall, mental flexibility, association, and comprehension can improve your day-to-day thinking skills and keep your brain in good working order. Offering 188 word searches, the newest addition to the go!games collection is a perfect option for puzzle enthusiasts of all ages and skill levels. Each search has its own unique theme, from trivia topics like "Boston Marathon Winners" and "Fashion Deisgners" to finds like "Antique Autos" to stumpers like "10-letter 'D' words." Going on a trip? Stuck indoors on a stormy day? Delve into this enthralling installment of the Go!Games series for hours of unplugged fun!
Author | : Tom Sheldon |
Publisher | : Penguin |
Total Pages | : 282 |
Release | : 2006-09-07 |
Genre | : Games & Activities |
ISBN | : 9780452287976 |
The perfect gift for any sudoku puzzle master! The author of Sudoku Genius returns with 144 challenging new puzzles and a master class in the very most advanced and elegant solving methods. The logical beauty of Sudoku is laid bare in clear, easy-to-follow lessons that will take you down routes of thought that you might not have encountered before, including: • Swordfish • X-Wing • Double Channeling • Uniqueness Start with a Sudoku 101 refresher course in basic rules and techniques before moving up to methods formerly only whispered about in the halls of the mathematics department. By the end of this book, you will have mastered Sudoku. So what are you waiting for? “Logic has not been this fashionable since the Rubik’s Cube.”—ABCNews.com “The morning brain breakfast for millions.”—USA Today “Feel the rush and become addicted.”—Slate
Author | : David J. Bodycombe |
Publisher | : Penguin Group |
Total Pages | : 452 |
Release | : 2005-11 |
Genre | : Games & Activities |
ISBN | : 9780143037460 |
Containing a year’s supply of Sudokus and some fantastic new Japanese puzzles, Penguin Sudoku 2006presents 365 brainteasers, ranging from easy to mind-bogglingly difficult. It provides a daily fix for the hardened Sudoku fan and sets an addictive challenge for novices.
Author | : David J. Bodycombe |
Publisher | : Penguin |
Total Pages | : 449 |
Release | : 2006-07-14 |
Genre | : Games & Activities |
ISBN | : 0143038249 |
The perfect gift for a sudoku addict! This book of puzzles contains over 380 games, star-rated from gentle to red-hot to brain-melting, all providing a healthy fix for the hardened addict and novice alike. There are many kinds of sudoku here—the classic variety as well as some newer shapes and sizes. Sudoku Under the Sun also includes step-by-step instructions and solutions that offer practical help. Whether you’re jetting off abroad, lounging on the beach, or just relaxing in the back yard, dip into your daily sudoku dose from the Penguin Samurai. Don’t leave home without it!
Author | : Karolina Larienne Heikura |
Publisher | : Penguin |
Total Pages | : 130 |
Release | : 2018-04-17 |
Genre | : Art |
ISBN | : 1440353018 |
How to Make Your Own Exciting Manga Story! An artist's greatest gift is his or her imagination. By learning how to create manga characters with personality--and place them in engaging backgrounds--you can tell any story you want to! First, learn the basics of sketching: how to draw faces, figures, expressions and clothing. Then, practice inspirational prompts on coloring, composition and creativity to inspire endless story ideas. Use symbolism, mood and accessories to draw fantastic or realistic scenes. Use both traditional and digital coloring techniques to find your own engaging manga style. More than 30 step-by-step tutorials teach you: • The basics of human anatomy and manga-specific proportions • The fundamentals of coloring skin tones, clothing and backgrounds with markers, watercolor and digital enhancements • Compelling character ideas, like Gijinkas--cute personifications of food, nature and objects • How to incorporate all of those various elements to build a cool and complete scene "Bring your own visions to life!" ~Karolina "Larienne" Heikura
Author | : GCHQ |
Publisher | : Penguin UK |
Total Pages | : 388 |
Release | : 2018-10-18 |
Genre | : Games & Activities |
ISBN | : 0241365457 |
Train your brain with these fiendishly difficult puzzles, the perfect companion for anyone wanting to keep their mind busy 'Fiendishly tricky' Daily Mail With their first bestselling book, The GCHQ Puzzle Book, the UK's intelligence and security experts tested us with puzzles, codes and real-life entrance tests from their archives. Now, they are back with a NEW collection of head-scratching, mind-boggling and brain-bending puzzles that will leave you pondering for hours. For those who often found themselves stumped with the first book, The GCHQ Puzzle Book 2 offers even more starter puzzles to get those brains warmed up. Puzzle aficionados needn't worry though, as there is also an 'Even Harder' section to test everyone to their limits . . . Not only that, but in celebration of GCHQ's centenary, the puzzles in this new book sit alongside stories, facts and photos from the organisation's first 100 years at the heart of the nation's security. From the Government Code & Cipher School, to Bletchley Park, through to protecting against cyberattacks, the security of our country is in the hands of GCHQ. With this book, you get exclusive snapshots into the organisation that keeps us all safe. Train your brain to compete with the smartest in the country with this stimulating book of puzzles. If you haven't yet tested yourself with the first instalment of The GCHQ Puzzle Book, check it out now! 'This is the perfect gift to fuel his ludicrous presumption that he could have definitely been a spy - even better if he's already dog-eared the first version' Huffington Post