The Nintendo Wii Pocket Guide

The Nintendo Wii Pocket Guide
Author: Bart G. Farkas
Publisher: Pearson Education
Total Pages: 304
Release: 2009-02-02
Genre: Games & Activities
ISBN: 0321606027

Here's your essential companion to the best-selling Wii game console. This handy, low-priced Nintendo Wii Pocket Guid e steers you through how to Set up your Wii and connect it to your network. Make your way around the Wii Channels. Pick and use Wii controllers, including the Wii Remote, Nunchuk, and Classic and GameCube controllers. Create and edit your own Mii—using Wii software or third-party tools—and take charge of other Miis. Go beyond games and use the Wii to browse the Internet, send and receive email, set parental controls, and create memos and calendars. Shop the Wii Shop Channel and buy and spend Wii Points to purchase Virtual Console games. Choose the best Wii games and play older Nintendo games on the Wii. Find handy accessories. Tinker with your Wii to get the most out of the game console.

Codename Revolution

Codename Revolution
Author: Steven E. Jones
Publisher: MIT Press
Total Pages: 215
Release: 2024-12-17
Genre: Games & Activities
ISBN: 0262553783

Nintendo's hugely popular and influential video game console system considered as technological device and social phenomenon. The Nintendo Wii, introduced in 2006, helped usher in a moment of retro-reinvention in video game play. This hugely popular console system, codenamed Revolution during development, signaled a turn away from fully immersive, time-consuming MMORPGs or forty-hour FPS games and back toward family fun in the living room. Players using the wireless motion-sensitive controller (the Wii Remote, or “Wiimote”) play with their whole bodies, waving, swinging, swaying. The mimetic interface shifts attention from what's on the screen to what's happening in physical space. This book describes the Wii's impact in technological, social, and cultural terms, examining the Wii as a system of interrelated hardware and software that was consciously designed to promote social play in physical space. Each chapter of Codename Revolution focuses on a major component of the Wii as a platform: the console itself, designed to be low-powered and nimble; the iconic Wii Remote; Wii Fit Plus, and its controller, the Wii Balance Board; the Wii Channels interface and Nintendo's distribution system; and the Wii as a social platform that not only affords multiplayer options but also encourages social interaction in shared physical space. Finally, the authors connect the Wii's revolution in mimetic interface gaming—which eventually led to the release of Sony's Move and Microsoft's Kinect—to some of the economic and technological conditions that influence the possibility of making something new in this arena of computing and culture.

The Xbox 360 Pocket Guide

The Xbox 360 Pocket Guide
Author: Bart G. Farkas
Publisher: Pearson Education
Total Pages: 273
Release: 2009-02-02
Genre: Games & Activities
ISBN: 0321606043

Here is your essential companion to Microsoft's Xbox 360 video game console. The Xbox 360 Pocket Guide steers you through how to Set up the Xbox 360 and hook up components. Discover and learn about the most popular games. Play with friends on Xbox Live, chat with other players, and purchase Microsoft Points. Make your way around the Xbox Live Marketplace. Pick the best Xbox controllers and other accessories. Turn your Xbox 360 into a home media center. Use older Xbox games on the 360.

The Garmin Nuvi Pocket Guide

The Garmin Nuvi Pocket Guide
Author: Jason D. O'Grady
Publisher: Peachpit Press
Total Pages: 267
Release: 2009-11-16
Genre: Computers
ISBN: 0321658981

There has been an exponential growth of personal GPS device sales over the last few years and Garmin is leading the way. In particular,the Garmin nüvi navigators have revolutionized what we expect from a GPS navigation device, or from any device for that matter. In this handy new Pocket Guide, mobile device expert Jason O'Grady reveals the secrets to using these leading personal GPS devices, including the nuvi 350 which provides automatic routing, turn-by-turn voice directions, and touchscreen control-- making it easy to find your way anywhere. In addition the built-in "Travel Kit" offers an MP3 player, an audio book player from Audible.com, a jpeg-format picture viewer, a world travel clock with time zones, a currency converter, a measurement converter, and a calculator. With this essential companion you'll be a Garmin GPS master in no time!

Mario Kart Wii

Mario Kart Wii
Author: David S. J. Hodgson
Publisher:
Total Pages: 176
Release: 2008
Genre: Electronic games
ISBN: 9780761560098

In Mario Kart Wii, the player(s) can choose any one of up to 24 unique characters to operate their kart, which are separated into various classes of weight. The game includes 32 different tracks, half of which are remakes of tracks from previous Mario Kart games, and up to twelve characters can participate in a race.

Picker's Pocket Guide - Toys

Picker's Pocket Guide - Toys
Author: Eric Bradley
Publisher: Penguin
Total Pages: 453
Release: 2015-06-15
Genre: Antiques & Collectibles
ISBN: 1440244537

Welcome to Toyland! Whether it's a rare three-wheeled motorcycle that sold for $23,000 or an unopened LEGO set of the Millennium Falcon that can go for as much as $4,500, toy-box treasures are out there waiting to be found. Discover for yourself what veteran collectors know with this hands-on, how-to guide to picking toys, the No. 1 collecting category. Learn what seasoned collectors look for and what they value in this easy-to-follow and indispensable pocket guide. You'll uncover: • The best toys to hunt for, including action figures, LEGO sets, model trains, space toys, teddy bears, tin toys, vehicles, oddities, and more • Practical strategies from top buyers and sellers • Where to find hidden treasures • How to flip toys for profit and fun • Common fakes and reproductions Whether for pleasure or profit, the Picker's Pocket Guide is a real find.

The CSS Pocket Guide

The CSS Pocket Guide
Author: Peachpit Press
Publisher: Pearson Education
Total Pages: 349
Release: 2010-10-13
Genre: Computers
ISBN: 0132366835

CSS is a language for describing the presentation of elements in a document marked up in HTML. It enables you to rapidly create Web designs that can be shared by multiple pages, accelerates development time, and is the essential tool for building standards-compliant sites. This low-priced pocket guide works as a concise introduction to CSS3 and serves as a handy reference. In it readers will learn The core concepts of CSS How to format text with CSS How to apply CSS style rules to markup How to build multicolumn layouts without using tables And much more This pocket guide along with the HTML Pocket Guide and the JavaScript Pocket Guide make creating standard-compliant websites a breeze. Learn core concepts or skip to the parts you need to solve an immediate problem. They're exactly the resource that every Web designer needs.

Encyclopedia of Computer Science and Technology

Encyclopedia of Computer Science and Technology
Author: Harry Henderson
Publisher: Infobase Publishing
Total Pages: 593
Release: 2009
Genre: Computers
ISBN: 1438110030

Presents an illustrated A-Z encyclopedia containing approximately 600 entries on computer and technology related topics.

The Book of (Holiday) Awesome

The Book of (Holiday) Awesome
Author: Neil Pasricha
Publisher: Penguin
Total Pages: 167
Release: 2011-11-17
Genre: Humor
ISBN: 1101565551

“Neil Pasricha is a gift. This book would make even the grinchiest Grinch love the holidays again.”—A. J. Jacobs There’s nothing like the holidays. They bring out the best, and sometimes the worst, in everyone. Luckily, Neil Pasricha is here to remind us that not only are the holidays great, but there’s actually even more to celebrate than we realize. From Christmas, Hanukkah, and Kwanzaa, to other holidays throughout the year, such as Mother’s Day and Thanksgiving, The Book of (Holiday) Awesome will show you why holidays are...AWESOME. • Making the first footprint in fresh snow • When the in-laws leave • Waking up and realizing it’s Christmas • Just barely wrapping a gift with that tiny scrap of leftover wrapping paper • When they finally stop playing Christmas songs on the radio • Knowing “Kwanzaa” is worth more Scrabble points than “Hanukkah” or “Christmas”