The Munchkin's Guide to Power Gaming

The Munchkin's Guide to Power Gaming
Author: James Desborough
Publisher: Steve Jackson Games
Total Pages: 0
Release: 1999-12
Genre: Games & Activities
ISBN: 9781556343476

This humorous game features unique graphics, cartoon illustrations, sample paranoia notes and even scanned-in pizza.

Munchkin D20 Players HDBK

Munchkin D20 Players HDBK
Author: Steve Jackson Games
Publisher: Steve Jackson Games
Total Pages: 0
Release: 2002-09
Genre: Fantasy games
ISBN: 9781556346675

Fantasirollespil.

Light Is the New Black

Light Is the New Black
Author: Rebecca Campbell
Publisher: Hay House, Inc
Total Pages: 321
Release: 2015-07-06
Genre: Self-Help
ISBN: 1401948502

An encouraging guidebook to awaken to your potential, connect with the callings of your soul, and light up the world with your presence. This international bestselling book has helped hundreds of thousands of people all over the world to create a life that is in deep alignment with their soul. "Light Is The New Black is an inspiring book with a message that is so needed right now. Rebecca courageously guides us to turn our lights on and follow the daily calls of our soul so we can all light up the world with our authentic spirit.” – Sonia Choquette, bestselling author of The Answer is Simple ANSWER THE CALL OF YOUR SOUL AND WORK YOUR LIGHT Your inner light is your soul and it is guiding you every moment of every day. Light Is the New Black is for those who agreed to be here at this time in history to answer the call of their soul and work their light. Rebecca Campbell had her first awakening when she was a teenager, but without anyone to guide her, she ignored her soul's callings and dimmed her light in order to fit in. Then, just before her 30th birthday, the life she had so consciously created began to crumble around her. It was as if the Universe had turned off all the lights, so she had no choice but to rediscover her own. In this inspirational book, Rebecca shares her own healing journey, alongside practical tools to help you reconnect with the core of your being, and channelled messages from the Universe. Once you rediscover what you already know at soul level, you can create a life that is in divine alignment, discover your soul gifts, and offer the world something that only you can give. “When I first woke up to the callings of my soul, I lacked the courage, confidence, inner support, and practical tools not just to hear the callings of my soul, but to let them truly lead my life. There were pieces missing, a journey needed to be taken. I called upon the Universe and spiritual teachers to support me. This book is the result of that journey. You can read it in one sitting, one chapter a day, or pick a page at random for an instant hit of guidance. Throughout you will find ‘Work Your Light’ exercises, mantras, and affirmations. I created these with the intention of guiding you not only to hear the callings of your soul, but to act on them too... I pray that you discover the authentic gift to the world that you already are and choose to serve the world by being You. Follow what lights you up and you will light up the world. So much love, Rebecca x

Theory of Fun for Game Design

Theory of Fun for Game Design
Author: Raph Koster
Publisher: "O'Reilly Media, Inc."
Total Pages: 259
Release: 2005
Genre: Computers
ISBN: 1932111972

Discusses the essential elements in creating a successful game, how playing games and learning are connected, and what makes a game boring or fun.

936 Pennies

936 Pennies
Author: Eryn Lynum
Publisher: Baker Books
Total Pages: 240
Release: 2018-02-06
Genre: Religion
ISBN: 1493413449

Make the Most of Your Time with Your Children On the day of their baby dedication, Eryn and her husband were given a jar of 936 pennies. The jar contained a penny for every week they would raise their child until graduation, and they were instructed to remove one penny each Sunday as a reminder, placing it into another jar as an investment. At some point every parent realizes time is moving swiftly, and they ask themselves, How am I investing in my child? Through personal stories and biblical examples, 936 Pennies will help you discover how to capture time and use it to its fullest potential, replacing guilt and regrets with freedom. Meanwhile, your kids will see how simple choices, like putting the cell phone down and going on a family hike, will make all the difference. Together you will stretch time and make it richer. Craft a family legacy in tune with God's heartbeat as you capture a new vision for your children and learn the best ways to spend your pennies.

Play & Learn Toddler Activities Book

Play & Learn Toddler Activities Book
Author: Angela Thayer
Publisher: Rockridge Press
Total Pages: 282
Release: 2018-03-27
Genre: Family & Relationships
ISBN: 9781939754837

Educator, parent, and toddler approved--200+ fun, educational toddler activities to establish key learning skills at each developmental milestone. When you play with your toddler they learn essential skills that they don't learn alone. That's why former teacher turned stay-at-home mom, Angela Thayer, filled The Play & Learn Toddler Activities Book with more than 200 toddler activities specifically meant for you and your little one to play and learn together. With toddler activities that reinforce critical skills for each stage of learning, your toddler will learn to make connections, solve problems, and practice language skills while spending meaningful time with you. The Play & Learn Toddler Activities Book includes: An overview of toddler development to help you determine your child's level of readiness for particular toddler activities Over 200 fun toddler activities for children ages 12 months to 3 years, divided by learning category and complete with materials lists, activity times, prep times, and messiness ratings Activity classification icons to quickly identify which type of learning is associated with each of the toddler activities From making bubble wrap art to growing a garden in a bag, The Play & Learn Toddler Activities Book will provide hours of educational fun that both you and your toddler will enjoy.

HowExpert Guide to Tabletop Roleplaying Games

HowExpert Guide to Tabletop Roleplaying Games
Author: HowExpert
Publisher: HowExpert
Total Pages: 153
Release: 2020-03-23
Genre: Games & Activities
ISBN: 1647587557

Take a deep dive into the art of making and playing unforgettable characters in your favorite tabletop roleplaying game! For decades, TTRPGs have been bringing friends together to tell stories of adventure and intrigue. Now the genre has become more popular than ever with appearances in movies, TV shows, podcasts, and more! But what if you want to add even more immersion to your game? The answer is in roleplaying! With dynamic and popular series such as Critical Role available to watch online, it can be (understandably!) intimidating to start adding more roleplaying to your game. But there is no need to fear! This comprehensive roleplaying guide will teach you how to: • Plan and kick off your tabletop RPG experience • Create your own unique character that is fully immersed in your game’s world • Find and use inspiration for your TTRPG characters • Use description to grow your imagination and make more compelling stories • Adapt your character to your game’s world • Develop skills that are useful in and outside of the game • Find your next favorite TTRPG series • Connect with other gamers! With a proven process for creating engaging characters honed over many awkward and nerdy years, this guide is your one must-have resource to make and play unforgettable TTRPG characters! About the Expert Jeffrey Wright is a proud nerd, avid tabletop gamer, and writer. With nearly two decades of experience playing and running a wide variety of tabletop roleplaying games, Jeffrey Wright has made it his mission to get as many people playing TTRPGs as possible. He credits the freeform immersion offered by tabletop gaming for his outgoing personality, love of writing, and obsessive collecting habits. He regularly prepares and runs games for new players at his local game store to introduce them to the magic of roleplaying games. Most days, he can be found resting atop his gigantic dice hoard challenging strangers to riddle contests. On other days, he practices being less sarcastic. HowExpert publishes quick 'how to' guides on all topics from A to Z by everyday experts.

Role-Playing Game Studies

Role-Playing Game Studies
Author: Sebastian Deterding
Publisher: Routledge
Total Pages: 905
Release: 2018-04-17
Genre: Games & Activities
ISBN: 1317268318

This handbook collects, for the first time, the state of research on role-playing games (RPGs) across disciplines, cultures, and media in a single, accessible volume. Collaboratively authored by more than 50 key scholars, it traces the history of RPGs, from wargaming precursors to tabletop RPGs like Dungeons & Dragons to the rise of live action role-play and contemporary computer RPG and massively multiplayer online RPG franchises, like Fallout and World of Warcraft. Individual chapters survey the perspectives, concepts, and findings on RPGs from key disciplines, like performance studies, sociology, psychology, education, economics, game design, literary studies, and more. Other chapters integrate insights from RPG studies around broadly significant topics, like transmedia worldbuilding, immersion, transgressive play, or player–character relations. Each chapter includes definitions of key terms and recommended readings to help fans, students, and scholars new to RPG studies find their way into this new interdisciplinary field.

Fun with Fidget Spinners

Fun with Fidget Spinners
Author: David King
Publisher: Design Originals
Total Pages: 80
Release: 2017
Genre: Fidget spinners
ISBN: 9781497203778

"Presents information on how a fidget spinner works and how to make them go faster. Provides instructions for fidget spinner tricks ranging from beginner to intermediate to advanced levels"--

Races of the Wild

Races of the Wild
Author: Skip Williams
Publisher:
Total Pages: 0
Release: 2005
Genre: Dungeons and Dragons (Game)
ISBN: 9780786934386

This new D&D sourcebook details various races that dwell in the wilderness, offering Dungeons & Dragons( players extensive information on the classic races of elves and halflings, new rules, information for interaction, new spells, and new magic items attuned to each race.