Mario Kart
Author | : Nintendo of America |
Publisher | : |
Total Pages | : 110 |
Release | : 2004-03 |
Genre | : Games & Activities |
ISBN | : 9781930206427 |
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Author | : Nintendo of America |
Publisher | : |
Total Pages | : 110 |
Release | : 2004-03 |
Genre | : Games & Activities |
ISBN | : 9781930206427 |
Author | : Chris Scullion |
Publisher | : White Owl |
Total Pages | : 258 |
Release | : 2022-12-29 |
Genre | : Games & Activities |
ISBN | : 1526772213 |
The fourth book in Chris Scullionâs critically acclaimed series of video game encyclopedias, The N64 Encyclopedia is dedicated to the Nintendo 64, one of the most well-loved games consoles ever released. Although the Nintendo 64 didnât sell as well as some of Nintendoâs other systems, and it struggled in the shadow of the bold newcomer that was the Sony PlayStation, nearly everyone who owned an N64 was in love with it and the four-player multiplayer it provided as standard. Despite its relatively small library, the Nintendo 64 had a healthy number of groundbreaking titles that would revolutionize the way we play video games. The likes of Super Mario 64, GoldenEye 007, Mario Kart 64 and The Legend of Zelda: Ocarina of Time remain iconic in the eyes of video game fans over 25 years down the line. This book naturally contains those games, but it also contains every other game released for the system, no matter how obscure. It also covers every game released in Japan, including those for the ill-fated Nintendo 64DD add-on which never left the country. With over 400 games covered, screenshots for every title and a light-hearted writing style designed to make reading it a fun experience, The N64 Encyclopedia is the definitive guide to a revolutionary gaming system.
Author | : Prima |
Publisher | : Prima Games |
Total Pages | : 132 |
Release | : 1999 |
Genre | : Nintendo video games |
ISBN | : 9780761520832 |
Covers twelve N64 games: • 1080° Snowboarding™ • Banjo-Kazooie™ • Blast Corps™ • Diddy Kong® Racing • F-Zero® X • The Legend of Zelda®: Ocarina of Time™ • Mario Kart 64™ • PilotWings® 64 • Star Fox® 64 • Super Mario 64™ • Wave Race® 64 • Yoshi's Story™ • Special Bonus Pokémon™ Section for Game Boy®
Author | : Stratton Bros |
Publisher | : |
Total Pages | : 0 |
Release | : 2001 |
Genre | : Video games |
ISBN | : 9780761537090 |
Author | : Math Manent |
Publisher | : Geeks - Line |
Total Pages | : 0 |
Release | : 2016 |
Genre | : Nintendo 64 (Video game console) |
ISBN | : 9781605849409 |
"Throughout this book, the author Mathieu Manent recounts the Nintendo 64-bit console's journey through a complete history of the machine: from its genesis to its new lease on life, a detailed description of its complete software library, interviews with those involved at the time, and previously untold anecdotes"--Back cover.
Author | : David Snyder |
Publisher | : McFarland |
Total Pages | : 261 |
Release | : 2017-10-12 |
Genre | : Games & Activities |
ISBN | : 1476630763 |
More than 30 years after its 1985 release on the Nintendo Entertainment System, Super Mario Bros. continues to be one of the best-selling video games of all time. For many, completing the classic side-scrolling platformer remains challenging enough to provide many hours of entertainment. In late 2016 an American gamer known online as "darbian" completed the game in record time, rescuing Princess Peach in 4 minutes, 56 seconds. darbian practices speedrunning, a method of play in which quick reflexes and intimate familiarity with games are used to complete them in the fastest possible time. Through 10 interviews with darbian and other elite speedrunners, this book explores the history and techniques of this intense and competitive type of gaming.
Author | : Sona Books |
Publisher | : |
Total Pages | : 0 |
Release | : 2021-02 |
Genre | : Nintendo video games |
ISBN | : 9781912918164 |
When Shigeru Miyamoto created "Jumpman" for his new platform game, Donkey Kong, it's highly unlikely that he realised he was creating the most recognisable gaming character of all time. That's exactly what happened though, and after a quick name change to Mario as well as a change in job professions (he started off life as a carpenter) the mascot to end all mascots was born. Everyone remembers the first time they discovered the princess they were rescuing was in another castle, or their first encounter with Bowser. They remember the impact of witnessing a 3D Mario in Super Mario 64 or the time they teared across Rainbow Road in Super Mario Kart. There is no denying that Mario has had an incredible impact on the games industry. The Complete Book of Mario celebrates Nintendo's greatest star from Super Mario Bros to Super Mario Odyssey and every aspect of the popular character.
Author | : Matthew Lane |
Publisher | : Princeton University Press |
Total Pages | : 290 |
Release | : 2019-11-19 |
Genre | : Computers |
ISBN | : 0691196389 |
"Did you know that every time you pick up the controller to your PlayStation or Xbox, you are entering a game world steeped in mathematics? Power-Up reveals the hidden mathematics in many of today's most popular video games and explains why mathematical learning doesn't just happen in the classroom or from books--you're doing it without even realizing it when you play games on your cell phone. In this lively and entertaining book, Matthew Lane discusses how gamers are engaging with the traveling salesman problem when they play Assassin's Creed, why it is mathematically impossible for Mario to jump through the Mushroom Kingdom in Super Mario Bros., and how The Sims teaches us the mathematical costs of maintaining relationships. He looks at mathematical pursuit problems in classic games like Missile Command and Ms. Pac-Man, and how each time you play Tetris, you're grappling with one of the most famous unsolved problems in all of mathematics and computer science. Along the way, Lane discusses why Family Feud and Pictionary make for ho-hum video games, how realism in video games (or the lack of it) influences learning, what video games can teach us about the mathematics of voting, the mathematics of designing video games, and much more. Power-Up shows how the world of video games is an unexpectedly rich medium for learning about the beautiful mathematical ideas that touch all aspects of our lives--including our virtual ones."--Dust jacket.
Author | : Yukio Sawada |
Publisher | : VIZ Media LLC |
Total Pages | : 160 |
Release | : 2020-12-08 |
Genre | : Comics & Graphic Novels |
ISBN | : 9781974718481 |
Experience the zany world of Super Mario through manga! Join Mario and pals in crazy adventures inspired by the hit video games! In this collection of short stories, Mario and Luigi go on adventures that showcase the fan-favorite characters of the Mario world in new, unconventional and hilarious ways. This compilation, handpicked from years of Mario comics in Japan, has never been available in English—until now!