The Machinery of Talk

The Machinery of Talk
Author: Anne Freadman
Publisher: Stanford University Press
Total Pages: 356
Release: 2004
Genre: Literary Criticism
ISBN: 9780804747400

This radical re-evaluation of some standard debates surrounding Peirce’s theory of signs presents new interpretations of his work by studying his writings genealogically. Freadman uses the term genre to access Peirce’s work, and expands this original theoretical approach by proposing that “genre” interacts with “sign” and that this interaction is central to the study of the semiotic in general.

The Machinery of Talk

The Machinery of Talk
Author: Anne Freadman
Publisher:
Total Pages: 362
Release: 2004
Genre: Language Arts & Disciplines
ISBN:

This radical reevaluation of one of the foundational figures of semiotics presents Peirce as the theorist of the “machinery of talk” rather than of the mind and its contents. The book is a genealogy of Peirce’s writings on signs that seeks to account for the changes displayed across forty years of his work. The author’s comprehensive knowledge of Peirce’s work brings an incisive understanding to his notoriously elaborate and complex theory of signs, at the same time challenging some standard readings in Peirce scholarship. Freadman introduces the postulate of “genre” in order to argue that the transformation of materials from one genre in and by the objectives of another can account for the modifications in sign theory observable through the course of Peirce’s career. The Machinery of Talk engages on a theoretical level with general issues in semiotics, taking Peirce’s writings as a case study through which to investigate the adequacy of a theory of signs to account for the way “talk” works. It finds that “the sign” is inadequate without the accompanying postulate of “genre.”

How to Speak Machine

How to Speak Machine
Author: John Maeda
Publisher: Penguin
Total Pages: 240
Release: 2019-11-12
Genre: Technology & Engineering
ISBN: 0399564438

Visionary designer and technologist John Maeda defines the fundamental laws of how computers think, and why you should care even if you aren't a programmer. "Maeda is to design what Warren Buffett is to finance." --Wired John Maeda is one of the world's preeminent interdisciplinary thinkers on technology and design. In How to Speak Machine, he offers a set of simple laws that govern not only the computers of today, but the unimaginable machines of the future. Technology is already more powerful than we can comprehend, and getting more powerful at an exponential pace. Once set in motion, algorithms never tire. And when a program's size, speed, and tirelessness combine with its ability to learn and transform itself, the outcome can be unpredictable and dangerous. Take the seemingly instant transformation of Microsoft's chatbot Tay into a hate-spewing racist, or how crime-predicting algorithms reinforce racial bias. How to Speak Machine provides a coherent framework for today's product designers, business leaders, and policymakers to grasp this brave new world. Drawing on his wide-ranging experience from engineering to computer science to design, Maeda shows how businesses and individuals can identify opportunities afforded by technology to make world-changing and inclusive products--while avoiding the pitfalls inherent to the medium.

Talking about Machines

Talking about Machines
Author: Julian E. Orr
Publisher: Cornell University Press
Total Pages: 191
Release: 2016-10-01
Genre: Political Science
ISBN: 1501707396

This is a story of how work gets done. It is also a study of how field service technicians talk about their work and how that talk is instrumental in their success. In his innovative ethnography, Julian E. Orr studies the people who repair photocopiers and shares vignettes from their daily lives. He characterizes their work as a continuous highly skilled improvisation within a triangular relationship of technician, customer, and machine. The work technicians do encompasses elements not contained in the official definition of the job yet vital to its success. Orr's analysis of the way repair people talk about their work reveals that talk is, in fact, a crucial dimension of their practice. Diagnosis happens through a narrative process, the creation of a coherent description of the troubled machine. The descriptions become the basis for technicians' discourse about their experience, and the circulation of stories among the technicians is the principal means by which they stay informed of the developing subtleties of machine behavior. Orr demonstrates that technical knowledge is a socially distributed resource stored and diffused primarily through an oral culture.Based on participant observation with copier repair technicians in the field and strengthened by Orr's own years as a technician, this book explodes numerous myths about technicians and suggests how technical work differs from other kinds of employment.

Decisions of the Commissioner of Patents and of the United States Courts in Patent and Trade-mark and Copyright Cases

Decisions of the Commissioner of Patents and of the United States Courts in Patent and Trade-mark and Copyright Cases
Author: United States. Patent Office
Publisher:
Total Pages: 636
Release: 1884
Genre: Copyright
ISBN:

"Compiled from Official gazette. Beginning with 1876, the volumes have included also decisions of United States courts, decisions of Secretary of Interior, opinions of Attorney-General, and important decisions of state courts in relation to patents, trade-marks, etc. 1869-94, not in Congressional set." Checklist of U. S. public documents, 1789-1909, p. 530.

Machinery

Machinery
Author:
Publisher:
Total Pages: 792
Release: 1922
Genre: Mechanical engineering
ISBN:

Teaching Machines

Teaching Machines
Author: Audrey Watters
Publisher: MIT Press
Total Pages: 325
Release: 2023-02-07
Genre: Education
ISBN: 026254606X

How ed tech was born: Twentieth-century teaching machines--from Sidney Pressey's mechanized test-giver to B. F. Skinner's behaviorist bell-ringing box. Contrary to popular belief, ed tech did not begin with videos on the internet. The idea of technology that would allow students to "go at their own pace" did not originate in Silicon Valley. In Teaching Machines, education writer Audrey Watters offers a lively history of predigital educational technology, from Sidney Pressey's mechanized positive-reinforcement provider to B. F. Skinner's behaviorist bell-ringing box. Watters shows that these machines and the pedagogy that accompanied them sprang from ideas--bite-sized content, individualized instruction--that had legs and were later picked up by textbook publishers and early advocates for computerized learning. Watters pays particular attention to the role of the media--newspapers, magazines, television, and film--in shaping people's perceptions of teaching machines as well as the psychological theories underpinning them. She considers these machines in the context of education reform, the political reverberations of Sputnik, and the rise of the testing and textbook industries. She chronicles Skinner's attempts to bring his teaching machines to market, culminating in the famous behaviorist's efforts to launch Didak 101, the "pre-verbal" machine that taught spelling. (Alternate names proposed by Skinner include "Autodidak," "Instructomat," and "Autostructor.") Telling these somewhat cautionary tales, Watters challenges what she calls "the teleology of ed tech"--the idea that not only is computerized education inevitable, but technological progress is the sole driver of events.

The Imagination Machine

The Imagination Machine
Author: Martin Reeves
Publisher: Harvard Business Press
Total Pages: 248
Release: 2021-06-08
Genre: Business & Economics
ISBN: 1647820871

A guide for mining the imagination to find powerful new ways to succeed. We need imagination now more than ever—to find new opportunities, rethink our businesses, and discover paths to growth. Yet too many companies have lost their ability to imagine. What is this mysterious capacity? How does imagination work? And how can organizations keep it alive and harness it in a systematic way? The Imagination Machine answers these questions and more. Drawing on the experience and insights of CEOs across several industries, as well as lessons from neuroscience, computer science, psychology, and philosophy, Martin Reeves of Boston Consulting Group's Henderson Institute and Jack Fuller, an expert in neuroscience, provide a fascinating look into the mechanics of imagination and lay out a process for creating ideas and bringing them to life: The Seduction: How to open yourself up to surprises The Idea: How to generate new ideas The Collision: How to rethink your idea based on real-world feedback The Epidemic: How to spread an evolving idea to others The New Ordinary: How to turn your novel idea into an accepted reality The Encore: How to repeat the process—again and again. Imagination is one of the least understood but most crucial ingredients of success. It's what makes the difference between an incremental change and the kinds of pivots and paradigm shifts that are essential to transformation—especially during a crisis. The Imagination Machine is the guide you need to demystify and operationalize this powerful human capacity, to inject new life into your company, and to head into unknown territory with the right tools at your disposal.

Artificial Unintelligence

Artificial Unintelligence
Author: Meredith Broussard
Publisher: MIT Press
Total Pages: 247
Release: 2019-01-29
Genre: Computers
ISBN: 026253701X

A guide to understanding the inner workings and outer limits of technology and why we should never assume that computers always get it right. In Artificial Unintelligence, Meredith Broussard argues that our collective enthusiasm for applying computer technology to every aspect of life has resulted in a tremendous amount of poorly designed systems. We are so eager to do everything digitally—hiring, driving, paying bills, even choosing romantic partners—that we have stopped demanding that our technology actually work. Broussard, a software developer and journalist, reminds us that there are fundamental limits to what we can (and should) do with technology. With this book, she offers a guide to understanding the inner workings and outer limits of technology—and issues a warning that we should never assume that computers always get things right. Making a case against technochauvinism—the belief that technology is always the solution—Broussard argues that it's just not true that social problems would inevitably retreat before a digitally enabled Utopia. To prove her point, she undertakes a series of adventures in computer programming. She goes for an alarming ride in a driverless car, concluding “the cyborg future is not coming any time soon”; uses artificial intelligence to investigate why students can't pass standardized tests; deploys machine learning to predict which passengers survived the Titanic disaster; and attempts to repair the U.S. campaign finance system by building AI software. If we understand the limits of what we can do with technology, Broussard tells us, we can make better choices about what we should do with it to make the world better for everyone.