The Language of Comic Narratives

The Language of Comic Narratives
Author: Isabel Ermida
Publisher: Walter de Gruyter
Total Pages: 275
Release: 2008-12-10
Genre: Language Arts & Disciplines
ISBN: 3110208334

The book offers a comprehensive account of how humor works in short stories, by presenting a model of narrative comedy that is pragmatically as well as semantically, grammatically and stylistically informed. It is the first study to combine a sequential analysis of the comic short story with a hierarchical one, merging together horizontal and vertical narratological perspectives in a systematic way. The book covers the main areas of linguistic analysis and is deliberately interdisciplinary, using input from philosophy, sociology and psychology so as to touch upon the nature, motivations and functions of humor as a cognitive phenomenon in a social context. Crucially, The Language of Comic Narratives combines a scholarly approach with a careful explanation of key terms and concepts, making it accessible to researchers and students, as well as non-specialists. Moreover, it reviews a broad range of historical critical data by examining the source texts, and it provides many humorous examples, from jokes to extracts from comic narratives. Thus, it seeks to anchor theory in specific texts, and also to show that many linguistic mechanisms of humor are common to jokes and longer, literary comic narratives. The book tests the model of humorous narratives on a set of comic short stories by British and American writers, ranging from Evelyn Waugh and Dorothy Parker, through Graham Greene and Corey Ford, to David Lodge and Woody Allen. The validity of the model is confirmed through a subsequent discussion of apparent counter-examples.

The Visual Language of Comics

The Visual Language of Comics
Author: Neil Cohn
Publisher: A&C Black
Total Pages: 240
Release: 2013-12-05
Genre: Language Arts & Disciplines
ISBN: 1441174516

Drawings and sequential images are an integral part of human expression dating back at least as far as cave paintings, and in contemporary society appear most prominently in comics. Despite this fundamental part of human identity, little work has explored the comprehension and cognitive underpinnings of visual narratives-until now. This work presents a provocative theory: that drawings and sequential images are structured the same as language. Building on contemporary theories from linguistics and cognitive psychology, it argues that comics are written in a visual language of sequential images that combines with text. Like spoken and signed languages, visual narratives use a lexicon of systematic patterns stored in memory, strategies for combining these patterns into meaningful units, and a hierarchic grammar governing the combination of sequential images into coherent expressions. Filled with examples and illustrations, this book details each of these levels of structure, explains how cross-cultural differences arise in diverse visual languages of the world, and describes what the newest neuroscience research reveals about the brain's comprehension of visual narratives. From this emerges the foundation for a new line of research within the linguistic and cognitive sciences, raising intriguing questions about the connections between language and the diversity of humans' expressive behaviours in the mind and brain.

Girls and Their Comics

Girls and Their Comics
Author: Jacqueline Danziger-Russell
Publisher: Rowman & Littlefield
Total Pages: 257
Release: 2013
Genre: Antiques & Collectibles
ISBN: 0810883759

In America, comics and comic books have often been associated with adolescent male fantasy--muscle-bound superheroes and scantily clad women. Nonetheless, comics have also been read and enjoyed by girls. While there have been many strong representations of women throughout their history, the comics of today have evolved and matured, becoming a potent medium in which to explore the female experience, particularly that of girlhood and adolescence. In Girls and Their Comics: Finding a Female Voice in Comic Book Narrative, Jacqueline Danziger-Russell contends that comics have a unique place in the representation of female characters. She discusses the overall history of the comic book, paying special attention to girls' comics, showing how such works relate to a female point of view. While examining the concept of visual literacy, Danziger-Russell asserts that comics are an excellent space in which the marginalized voices of girls may be expressed. This volume also includes a chapter on manga (Japanese comics), which explains the genesis of girls' comics in Japan and their popularity with girls in the United States. Including interviews with librarians, comic creators, and girls who read comics and manga, Girls and Their Comics is an important examination of the growing interest in comic books among young females and will appeal to a wide audience, including literary theorists, teachers, librarians, popular culture and women's studies scholars, and comic book historians.

The Language of Comics

The Language of Comics
Author: Mario Saraceni
Publisher: Psychology Press
Total Pages: 132
Release: 2003
Genre: Humor
ISBN: 9780415214223

The Language of Comics provides a history of comics from the end of the nineteenth century to the present and explores the 'semiotics of comics'.

Handbook of Comics and Graphic Narratives

Handbook of Comics and Graphic Narratives
Author: Sebastian Domsch
Publisher: Walter de Gruyter GmbH & Co KG
Total Pages: 644
Release: 2021-07-05
Genre: Comics & Graphic Novels
ISBN: 3110446960

Whether one describes them as sequential art, graphic narratives or graphic novels, comics have become a vital part of contemporary culture. Their range of expression contains a tremendous variety of forms, genres and modes − from high to low, from serial entertainment for children to complex works of art. This has led to a growing interest in comics as a field of scholarly analysis, as comics studies has established itself as a major branch of criticism. This handbook combines a systematic survey of theories and concepts developed in the field alongside an overview of the most important contexts and themes and a wealth of close readings of seminal works and authors. It will prove to be an indispensable handbook for a large readership, ranging from researchers and instructors to students and anyone else with a general interest in this fascinating medium.

The Art of Comic Book Writing

The Art of Comic Book Writing
Author: Mark Kneece
Publisher: Watson-Guptill
Total Pages: 194
Release: 2015-09-08
Genre: Art
ISBN: 1607747510

A practical guide for beginner and advanced comic book writers that outlines the steps needed to successfully craft a story for sequential art. With this latest book in the SCAD Creative Essentials series from the esteemed Savannah College of Art and Design, comics writer and instructor Mark Kneece gives aspiring comic book writers the essential tools they need to write scripts for sequential art with confidence and success. He provides a practical set of guidelines favored by many comic book publishers and uses a unique trial and error approach to show would-be scribes the potential pitfalls they might encounter when seeking a career in comics writing. Supported by examples of scripting from SCAD's students, faculty, and alumni,The Art of Comic Book Writing strips away the mysteries of this popular artform and provides real-world advice and easy-to-follow examples for those looking to write for the comics medium.

99 Ways to Tell a Story

99 Ways to Tell a Story
Author: Matt Madden
Publisher: Penguin
Total Pages: 210
Release: 2005-10-25
Genre: Language Arts & Disciplines
ISBN: 1596090782

99 Ways to Tell a Story is a series of engrossing one-page comics that tell the same story ninety-nine different ways. Inspired by Raymond Queneau’s 1947 Exercises in Style, a mainstay of creative writing courses, Madden’s project demonstrates the expansive range of possibilities available to all storytellers. Readers are taken on an enlightening tour—sometimes amusing, always surprising—through the world of the story. Writers and artists in every media will find Madden’s collection especially useful, even revelatory. Here is a chance to see the full scope of opportunities available to the storyteller, each applied to a single scenario: varying points of view, visual and verbal parodies, formal reimaginings, and radical shuffling of the basic components of the story. Madden’s amazing series of approaches will inspire storytellers to think through and around obstacles that might otherwise prevent them from getting good ideas onto the page. 99 Ways to Tell a Story provides a model that will spark productive conversations among all types of creative people: novelists, screenwriters, graphic designers, and cartoonists.

Comic Books as History

Comic Books as History
Author: Joseph Witek
Publisher: Univ. Press of Mississippi
Total Pages: 188
Release: 1989
Genre: Antiques & Collectibles
ISBN: 9780878054060

This first full-length scholarly study of comic books as a narrative form attempts to explain why comic books, traditionally considered to be juvenile trash literature, have in the 1980s been used by serious artists to tell realistic stories for adults

Expressive Anatomy for Comics and Narrative: Principles and Practices from the Legendary Cartoonist

Expressive Anatomy for Comics and Narrative: Principles and Practices from the Legendary Cartoonist
Author: Will Eisner
Publisher: W. W. Norton & Company
Total Pages: 201
Release: 2008-08-17
Genre: Art
ISBN: 0393346838

The final volume of Will Eisner’s celebrated instructional trilogy explores the critical principle of body grammar in comics storytelling. Designed and outlined by Will Eisner before his death in 2005, this posthumous masterwork, the third and final book in the Will Eisner Instructional Series, finally reveals the secrets of Eisner’s own techniques and theories of movement, body mechanics, facial expressions, and posture: the key components of graphic storytelling. From his earliest comics, including the celebrated Spirit, to his pioneering graphic novels, Eisner understood that the proper use of anatomy is crucial to effective storytelling. His control over the mechanical and intuitive skills necessary for its application set him apart among comics artists, and his principles of body grammar have proven invaluable to legions of students in overcoming what is perhaps the most challenging aspect of creating comics. Buttressed by dozens of illustrations, which display Eisner’s mastery of expression, both subtle and overt, Expressive Anatomy for Comics and Narrative will benefit comics fans, students, and teachers and is destined to become the essential primer on the craft.

From Comic Strips to Graphic Novels

From Comic Strips to Graphic Novels
Author: Daniel Stein
Publisher: Walter de Gruyter GmbH & Co KG
Total Pages: 543
Release: 2015-04-24
Genre: Literary Criticism
ISBN: 3110427729

This essay collection examines the theory and history of graphic narrative as one of the most interesting and versatile forms of storytelling in contemporary media culture. Its contributions test the applicability of narratological concepts to graphic narrative, examine aspects of graphic narrative beyond the ‘single work’, consider the development of particular narrative strategies within individual genres, and trace the forms and functions of graphic narrative across cultures. Analyzing a wide range of texts, genres, and narrative strategies from both theoretical and historical perspectives, the international group of scholars gathered here offers state-of-the-art research on graphic narrative in the context of an increasingly postclassical and transmedial narratology. This is the revised second edition of From Comic Strips to Graphic Novels, which was originally published in the Narratologia series.