The Indispensable PC Hardware Book

The Indispensable PC Hardware Book
Author: Hans-Peter Messmer
Publisher: Addison Wesley Publishing Company
Total Pages: 1354
Release: 1995
Genre: Computers
ISBN:

The definitive guide to PC hardware powers up for new platforms. This new edition continues to give programmers and design engineers a one-stop source for detailed explanations of how the different elements of a PC work individually and in concert.

PC Hardware in a Nutshell

PC Hardware in a Nutshell
Author: Robert Bruce Thompson
Publisher: "O'Reilly Media, Inc."
Total Pages: 877
Release: 2003-07-24
Genre: Computers
ISBN: 0596552343

PC Hardware in a Nutshell is the practical guide to buying, building, upgrading, and repairing Intel-based PCs. A longtime favorite among PC users, the third edition of the book now contains useful information for people running either Windows or Linux operating systems. Written for novices and seasoned professionals alike, the book is packed with useful and unbiased information, including how-to advice for specific components, ample reference material, and a comprehensive case study on building a PC.In addition to coverage of the fundamentals and general tips about working on PCs, the book includes chapters focusing on motherboards, processors, memory, floppies, hard drives, optical drives, tape devices, video devices, input devices, audio components, communications, power supplies, and maintenance. Special emphasis is given to upgrading and troubleshooting existing equipment so you can get the most from your existing investments.This new edition is expanded to include: Detailed information about the latest motherboards and chipsets from AMD, Intel, SiS, and VIA Extensive coverage of the Pentium 4 and the latest AMD processors, including the Athlon XP/MP Full details about new hard drive standards, including the latest SCSI standards, ATA/133, Serial ATA, and the new 48-bit "Big Drive" ATA interface Extended coverage of DVD drives, including DVD-RAM, DVD-R/RW, and DVD+R/RW Details about Flat Panel Displays, including how to choose one (and why you might not want to) New chapters on serial communications, parallel communications, and USB communications (including USB 2.0) Enhanced troubleshooting coverage PC Hardware in a Nutshell, 3rd Edition provides independent, useful and practical information in a no-nonsense manner with specific recommendations on components. Based on real-world testing over time, it will help you make intelligent, informed decisions about buying, building, upgrading, and repairing PCs in a cost effective manner that will help you maximize new or existing computer hardware systems. It's loaded with real-world advice presented in a concise style that clearly delivers just the information you want, without your having to hunt for it.

PC Hardware: A Beginner's Guide

PC Hardware: A Beginner's Guide
Author: Ron Gilster
Publisher: McGraw Hill Professional
Total Pages: 674
Release: 2001-05-17
Genre: Computers
ISBN: 0072194405

Ideal for PC owners looking for an accessible, easy-to-follow reference, this beginner's guide to PC hardware offers expert advice on every component--processors, motherboards, memory, BIOS, CD-ROM and DVD drives, video cards, and much more. You'll also get details on external devices, including monitors, printers, keyboards, and modems. The book covers both Intel and non-Intel CPUs and USB and AGP ports.

Modern Computer Architecture and Organization

Modern Computer Architecture and Organization
Author: Jim Ledin
Publisher: Packt Publishing Ltd
Total Pages: 561
Release: 2020-04-30
Genre: Computers
ISBN: 183898710X

A no-nonsense, practical guide to current and future processor and computer architectures, enabling you to design computer systems and develop better software applications across a variety of domains Key Features Understand digital circuitry with the help of transistors, logic gates, and sequential logic Examine the architecture and instruction sets of x86, x64, ARM, and RISC-V processors Explore the architecture of modern devices such as the iPhone X and high-performance gaming PCs Book DescriptionAre you a software developer, systems designer, or computer architecture student looking for a methodical introduction to digital device architectures but overwhelmed by their complexity? This book will help you to learn how modern computer systems work, from the lowest level of transistor switching to the macro view of collaborating multiprocessor servers. You'll gain unique insights into the internal behavior of processors that execute the code developed in high-level languages and enable you to design more efficient and scalable software systems. The book will teach you the fundamentals of computer systems including transistors, logic gates, sequential logic, and instruction operations. You will learn details of modern processor architectures and instruction sets including x86, x64, ARM, and RISC-V. You will see how to implement a RISC-V processor in a low-cost FPGA board and how to write a quantum computing program and run it on an actual quantum computer. By the end of this book, you will have a thorough understanding of modern processor and computer architectures and the future directions these architectures are likely to take.What you will learn Get to grips with transistor technology and digital circuit principles Discover the functional elements of computer processors Understand pipelining and superscalar execution Work with floating-point data formats Understand the purpose and operation of the supervisor mode Implement a complete RISC-V processor in a low-cost FPGA Explore the techniques used in virtual machine implementation Write a quantum computing program and run it on a quantum computer Who this book is for This book is for software developers, computer engineering students, system designers, reverse engineers, and anyone looking to understand the architecture and design principles underlying modern computer systems from tiny embedded devices to warehouse-size cloud server farms. A general understanding of computer processors is helpful but not required.

Debugging

Debugging
Author: David J. Agans
Publisher: HarperChristian + ORM
Total Pages: 200
Release: 2002-09-23
Genre: Computers
ISBN: 0814426786

When the pressure is on to resolve an elusive software or hardware glitch, what’s needed is a cool head courtesy of a set of rules guaranteed to work on any system, in any circumstance. Written in a frank but engaging style, this book provides simple, foolproof principles guaranteed to help find any bug quickly. Recognized tech expert and author David Agans changes the way you think about debugging, making those pesky problems suddenly much easier to find and fix. Agans identifies nine simple, practical rules that are applicable to any software application or hardware system, which can help detect any bug, no matter how tricky or obscure. Illustrating the rules with real-life bug-detection war stories, Debugging shows you how to: Understand the system: how perceiving the ""roadmap"" can hasten your journey Quit thinking and look: when hands-on investigation can’t be avoided Isolate critical factors: why changing one element at a time can be an essential tool Keep an audit trail: how keeping a record of the debugging process can win the day Whether the system or program you’re working on has been designed wrong, built wrong, or used wrong, Debugging helps you think correctly about bugs, so the problems virtually reveal themselves.

PC Repair Bench Book

PC Repair Bench Book
Author: Ron Gilster
Publisher: Wiley
Total Pages: 792
Release: 2003-03-21
Genre: Computers
ISBN: 9780764525780

Your one-stop guide to Understanding and repairing motherboards, processors, chipsets, BIOS, and system resources Updating and optimizing memory and aging systems Diagnosing common PC problems and performing routine maintenance Installing and configuring system upgrades Working safely with the electrical components of a PC Troubleshooting peripherals, storage systems and devices, sight and sound systems, and more Here’s everything you need to know to fix or maintain a PC–and nothing you don’t If you’re a PC technician, time is money. Bestselling author Ron Gilster trimmed every scrap of fat from this indispensable reference guide, packing it with clear, concise information that helps you do your job. Organized by hardware or component groups–motherboards, storage devices, printers, communications and networking, operating system software, and so on–it’s liberally illustrated for faster comprehension. This is the one book you can’t afford not to have on your repair bench.

A History of Modern Computing, second edition

A History of Modern Computing, second edition
Author: Paul E. Ceruzzi
Publisher: MIT Press
Total Pages: 468
Release: 2003-04-08
Genre: Technology & Engineering
ISBN: 9780262532037

From the first digital computer to the dot-com crash—a story of individuals, institutions, and the forces that led to a series of dramatic transformations. This engaging history covers modern computing from the development of the first electronic digital computer through the dot-com crash. The author concentrates on five key moments of transition: the transformation of the computer in the late 1940s from a specialized scientific instrument to a commercial product; the emergence of small systems in the late 1960s; the beginning of personal computing in the 1970s; the spread of networking after 1985; and, in a chapter written for this edition, the period 1995-2001. The new material focuses on the Microsoft antitrust suit, the rise and fall of the dot-coms, and the advent of open source software, particularly Linux. Within the chronological narrative, the book traces several overlapping threads: the evolution of the computer's internal design; the effect of economic trends and the Cold War; the long-term role of IBM as a player and as a target for upstart entrepreneurs; the growth of software from a hidden element to a major character in the story of computing; and the recurring issue of the place of information and computing in a democratic society. The focus is on the United States (though Europe and Japan enter the story at crucial points), on computing per se rather than on applications such as artificial intelligence, and on systems that were sold commercially and installed in quantities.

The Indispensable PC Hardware Book

The Indispensable PC Hardware Book
Author: Hans-Peter Messmer
Publisher: Addison-Wesley Professional
Total Pages: 1410
Release: 1997
Genre: Computers
ISBN:

Here is the new edition of the bestselling guide to PC hardware. The book hasearned a reputation among PC programmers for its all-encompassing coverage ofPC hardware and its in-depth discussions of detailed issues and topics.

Programmer's Guide to PC Video Systems

Programmer's Guide to PC Video Systems
Author: Richard Wilton
Publisher:
Total Pages: 534
Release: 1994
Genre: Computer graphics
ISBN:

An extensive revision of the first edition, The Programmer's Guide to PC Video Systems, 2nd Ed. is the indispensable reference to the latest and greatest video hardware available, and to the techniques programmers need to get the most from that hardware.

Computer Organization and Design

Computer Organization and Design
Author: David A. Patterson
Publisher: Elsevier
Total Pages: 920
Release: 2012
Genre: Computers
ISBN: 0123747503

Rev. ed. of: Computer organization and design / John L. Hennessy, David A. Patterson. 1998.