The Impressionist Art Game

The Impressionist Art Game
Author: Wenda B. O'Reilly
Publisher:
Total Pages: 0
Release: 2001
Genre: Games in art education
ISBN: 9781889613062

Collect dazzling paintings by Impressionist artists as you play 2 fun card games: Go Fish and a new version of Concentration. Collect 4 works of art by 8 great artists: Monet, Renoir, Degas, Pissarro, Manet, Caillebotte, Mary Cassatt and Berthe Morisot. Learn the story behind each painting in the 76-page full-color book that comes with the game.

Van Gogh and Friends Art Game

Van Gogh and Friends Art Game
Author: O'REILLY Wenda
Publisher:
Total Pages: 0
Release: 2002-09
Genre:
ISBN: 9781889613093

Mixing learning and play, this game teaches youngsters about the artist Van Gogh, along with Cezanne, Gaugin, Seurat, Rousseau and Toulouse-Lautrec. Comes with a deck of 36 museum-quality cards and an art book, packaged in a treasure box. 90 color photos. Pkg.

Color in the Age of Impressionism

Color in the Age of Impressionism
Author: Laura Anne Kalba
Publisher: Penn State Press
Total Pages: 713
Release: 2017-04-21
Genre: Art
ISBN: 0271079789

This study analyzes the impact of color-making technologies on the visual culture of nineteenth-century France, from the early commercialization of synthetic dyes to the Lumière brothers’ perfection of the autochrome color photography process. Focusing on Impressionist art, Laura Anne Kalba examines the importance of dyes produced in the second half of the nineteenth century to the vision of artists such as Edgar Degas, Pierre-Auguste Renoir, and Claude Monet. The proliferation of vibrant new colors in France during this time challenged popular understandings of realism, abstraction, and fantasy in the realms of fine art and popular culture. More than simply adding a touch of spectacle to everyday life, Kalba shows, these bright, varied colors came to define the development of a consumer culture increasingly based on the sensual appeal of color. Impressionism—emerging at a time when inexpensively produced color functioned as one of the principal means by and through which people understood modes of visual perception and signification—mirrored and mediated this change, shaping the ways in which people made sense of both modern life and modern art. Demonstrating the central importance of color history and technologies to the study of visuality, Color in the Age of Impressionism adds a dynamic new layer to our understanding of visual and material culture.

The Art of Game Design

The Art of Game Design
Author: Jesse Schell
Publisher: CRC Press
Total Pages: 522
Release: 2008-08-04
Genre: Art
ISBN: 0123694965

Anyone can master the fundamentals of game design - no technological expertise is necessary. The Art of Game Design: A Book of Lenses shows that the same basic principles of psychology that work for board games, card games and athletic games also are the keys to making top-quality videogames. Good game design happens when you view your game from many different perspectives, or lenses. While touring through the unusual territory that is game design, this book gives the reader one hundred of these lenses - one hundred sets of insightful questions to ask yourself that will help make your game better. These lenses are gathered from fields as diverse as psychology, architecture, music, visual design, film, software engineering, theme park design, mathematics, writing, puzzle design, and anthropology. Anyone who reads this book will be inspired to become a better game designer - and will understand how to do it.

Impressionism

Impressionism
Author: Robert L. Herbert
Publisher: Yale University Press
Total Pages: 348
Release: 1988-01-01
Genre: Art
ISBN: 0300050836

Examines the use of cafes, opera houses, dance halls, theaters, racetracks, and the seaside in impressionist French paintings

The Painting of Modern Life

The Painting of Modern Life
Author: T.J. Clark
Publisher: Knopf
Total Pages: 636
Release: 2017-06-28
Genre: Art
ISBN: 0525520511

From T.J. Clark comes this provocative study of the origins of modern art in the painting of Parisian life by Edouard Manet and his followers. The Paris of the 1860s and 1870s was a brand-new city, recently adorned with boulevards, cafés, parks, Great Exhibitions, and suburban pleasure grounds—the birthplace of the habits of commerce and leisure that we ourselves know as "modern life." A new kind of culture quickly developed in this remade metropolis, sights and spectacles avidly appropriated by a new kind of "consumer": clerks and shopgirls, neither working class nor bourgeois, inventing their own social position in a system profoundly altered by their very existence. Emancipated and rootless, these men and women flocked to the bars and nightclubs of Paris, went boating on the Seine at Argenteuil, strolled the island of La Grande-Jatte—enacting a charade of community that was to be captured and scrutinized by Manet, Degas, and Seurat. It is Clark's cogently argued (and profusely illustrated) thesis that modern art emerged from these painters' attempts to represent this new city and its inhabitants. Concentrating on three of Manet's greatest works and Seurat's masterpiece, Clark traces the appearance and development of the artists' favorite themes and subjects, and the technical innovations that they employed to depict a way of life which, under its liberated, pleasure-seeking surface, was often awkward and anxious. Through their paintings, Manet and the Impressionists ask us, and force us to ask ourselves: Is the freedom offered by modernity a myth? Is modern life heroic or monotonous, glittering or tawdry, spectacular or dull? The Painting of Modern Life illuminates for us the ways, both forceful and subtle, in which Manet and his followers raised these questions and doubts, which are as valid for our time as for the age they portrayed.

The Impressionist Art Book

The Impressionist Art Book
Author: Wenda Brewster O'Reilly
Publisher: Birdcage Press
Total Pages: 0
Release: 2001
Genre: Art appreciation
ISBN: 9781889613055

The impressionists were born in the horse-and- buggy era but lived during the Industrial Revolution, a time -- like today -- of constant technological change. The Impressionist Art Book brings this period to life through dramatic, full-color photos of the art of such masters as Monet, Renoir, and Degas. A lively text explores photography's influence in changing the way impressionists painted and memorable quotes including Monet's statement "I want to paint the way a bird sings".

The Art of Game Design

The Art of Game Design
Author: Jesse Schell
Publisher: CRC Press
Total Pages: 604
Release: 2014-11-06
Genre: Computers
ISBN: 1466598646

Good game design happens when you view your game from as many perspectives as possible. Written by one of the world's top game designers, The Art of Game Design presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, visual design, film, software engineering, theme park design, mathematics, puzzle design, and anthropology. This Second Edition of a Game Developer Front Line Award winner: Describes the deepest and most fundamental principles of game design Demonstrates how tactics used in board, card, and athletic games also work in top-quality video games Contains valuable insight from Jesse Schell, the former chair of the International Game Developers Association and award-winning designer of Disney online games The Art of Game Design, Second Edition gives readers useful perspectives on how to make better game designs faster. It provides practical instruction on creating world-class games that will be played again and again.

Impressionist Cats

Impressionist Cats
Author: Susan Herbert
Publisher: Thames & Hudson
Total Pages: 64
Release: 1992-01
Genre: Cats
ISBN: 9780500015384

My Big Art Show

My Big Art Show
Author: Susie Hodge
Publisher: National Geographic Books
Total Pages: 0
Release: 2014-09-16
Genre: Juvenile Nonfiction
ISBN: 050065039X

An exciting educational card game in which children interact with art history from the perspective of a gallery curator My Big Art Show is a thrilling game in which children curate their own art shows. Each card represents a work of art as well as key information, such as artist and date. The cards also use symbols and colors to indicate which movement and theme the work represents. There are twelve movements: Renaissance, Baroque, Neoclassicism, Romanticism, Realism, Impressionism, Post-Impressionism, Expressionism, Cubism, Futurism, Surrealism, and Pop Art, and six themes: People, Places, Objects, Animals, Story, and Religion. The aim of the main card game is to be the first to “put on a show,” or collect three and four of a kind. The game encourages children to become familiar with great art works and movements from the last five centuries, and helps them recognize the styles and themes that paintings share. The cards show reproductions of over fifty major works of art—by Michelangelo, Velázquez, Degas, Van Gogh, Kandinsky, Picasso, Dalí, Warhol, and others. An informative book supports the game by providing further information on the artworks and artists, answers to questions on the cards and alternative games to play.